Flash Professional CS5 Creating a Simple Game for iOS Devices
- 收录时间:2020-11-28 01:15:39
- 文件大小:263MB
- 下载次数:1
- 最近下载:2020-11-28 01:15:39
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文件列表
- 04. Adding Obstacles and Scoring/04. Using a timer to create trash cans.mov 25MB
- Exercise Files/Ex_Files_FLCS5_iOs_Devcs1.zip 22MB
- 04. Adding Obstacles and Scoring/02. Detecting collisions with the player.mov 19MB
- 04. Adding Obstacles and Scoring/06. Using a shared object to save a high score.mov 14MB
- 01. Planning and Preparing the Game/04. Viewing the FLA file.mov 13MB
- 04. Adding Obstacles and Scoring/07. Increasing scrolling speed as gameplay progresses.mov 11MB
- 02. Controlling Character Movement/03. Making the character jump.mov 11MB
- 03. Creating Animated Background Elements/03. Looping background animations.mov 10MB
- 02. Controlling Character Movement/04. Simulating a finger swipe.mov 10MB
- 02. Controlling Character Movement/01. Making the character move.mov 10MB
- 01. Planning and Preparing the Game/01. Reviewing the finished game.mov 10MB
- 04. Adding Obstacles and Scoring/05. Calculating points and deleting unused objects.mov 9MB
- 04. Adding Obstacles and Scoring/03. Ending the game when the player bails.mov 9MB
- 01. Planning and Preparing the Game/03. Planning gameplay and viewing class structure.mov 9MB
- 03. Creating Animated Background Elements/02. Linking the Mover class to the parallax elements.mov 8MB
- 02. Controlling Character Movement/05. Adding sound effects.mov 8MB
- 04. Adding Obstacles and Scoring/01. Creating a reusable Obstacle class.mov 7MB
- 05. Testing, Debugging, and Publishing Your Game/05. Testing on your iOS device.mov 7MB
- 05. Testing, Debugging, and Publishing Your Game/03. Finalizing code, adding an icon graphic, and setting a loading graphic.mov 7MB
- 02. Controlling Character Movement/02. Adding accelerometer support.mov 6MB
- 05. Testing, Debugging, and Publishing Your Game/04. Publishing the final version of the app.mov 6MB
- 01. Planning and Preparing the Game/02. Optimizing assets.mov 6MB
- 00.Introduction/01. Welcome.mov 6MB
- 05. Testing, Debugging, and Publishing Your Game/06. Submitting the app to Apple for release in the App Store.mov 5MB
- 05. Testing, Debugging, and Publishing Your Game/02. Troubleshooting performance issues.mov 5MB
- 00.Introduction/02. Using the exercise files.mov 3MB
- 05. Testing, Debugging, and Publishing Your Game/01. Acquiring testing certificates and provisioning profiles.mov 3MB
- 03. Creating Animated Background Elements/01. Creating a reusable Mover class.mov 3MB
- Conclusion/Goodbye.mov 682KB