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Digital Tutors - Creating Production Quality Hair Using KRAKATOA in 3ds Max

  • 收录时间:2018-03-07 05:46:23
  • 文件大小:3GB
  • 下载次数:104
  • 最近下载:2020-05-10 10:40:13
  • 磁力链接:

文件列表

  1. Project_Files.rar 2GB
  2. 15-Continuing with texture maps in Magma Flow.mp4 63MB
  3. 12-Using the Magma Editor.mp4 63MB
  4. 07-Understanding the PRT hair modifier.mp4 61MB
  5. 16-Using Per-Particle Channels.mp4 59MB
  6. 20-Casting shadows with Shadow Generator.mp4 58MB
  7. 05-Reviewing the hair and fur modifier.mp4 57MB
  8. 03-Setting up our first scene.mp4 57MB
  9. 17-Continuing with Per-Particle Channels.mp4 53MB
  10. 02-Setting up the KRAKATOA toolbar.mp4 51MB
  11. 14-Using gradient ramps and texture maps in Magma Flow.mp4 50MB
  12. 21-Saving memory and rendering multiple PRT hair profiles.mp4 50MB
  13. 19-Using State Sets.mp4 49MB
  14. 08-Examining the Kajiya-Kay hair shader.mp4 47MB
  15. 06-Continuing with the hair and fur modifier.mp4 44MB
  16. 18-Creating and using matte objects.mp4 43MB
  17. 09-Reviewing the Marschner hair shader.mp4 40MB
  18. 10-Continuing with the Marschner hair shader.mp4 40MB
  19. 04-Adjusting the scale for natural hair.mp4 38MB
  20. 23-Final composite in NUKE.mp4 34MB
  21. 11-Render Elements in the Marschner shader.mp4 31MB
  22. 22-Saving V-Ray meshes.mp4 22MB
  23. 13-Continuing with Magma Flow.mp4 19MB
  24. 01-Introduction and project overview.mp4 7MB