Pluralsight - Unreal Engine 4 Materials Fundamentals
- 收录时间:2018-04-11 15:08:33
- 文件大小:2GB
- 下载次数:13
- 最近下载:2020-09-22 21:46:52
- 磁力链接:
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文件列表
- unreal-engine-4-materials-fundamentals.zip 712MB
- 15 - File Textures & External Shading Programs - File Textures, Problems, and Solutions.mp4 62MB
- 13 - Colors & Variables - Parameters & Material Instances - Reflectivity, Refraction, Fresnel, and Reflection Cubes.mp4 57MB
- 07 - Essential Concepts & the Materials Interface - Material Types - Decal and Two Sided Materials.mp4 55MB
- 26 - Base Material & Normal Maps - Parallax Mapping - POM and Bump Offset.mp4 54MB
- 23 - Base Material & Normal Maps - Material Instance.mp4 53MB
- 17 - File Textures & External Shading Programs - Procedural Versus File Textures.mp4 49MB
- 27 - Base Material & Normal Maps - World Space (WS) Normal Maps.mp4 48MB
- 22 - Base Material & Normal Maps - Parameter Nodes.mp4 46MB
- 25 - Base Material & Normal Maps - Making a 'Detail Texture' by Combining Normal Maps.mp4 46MB
- 11 - Colors & Variables - Parameters & Material Instances - Masks.mp4 46MB
- 29 - Material Instance & Blueprints - Controlling Materials with Blueprints 02, Adding Randomness.mp4 45MB
- 32 - Next Steps, Resources, & Areas for Further Study - Resources and Suggestions - Reverse Engineering Shaders.mp4 43MB
- 02 - Essential Concepts & the Materials Interface - Material Creation and Material Interface.mp4 42MB
- 09 - Colors & Variables - Parameters & Material Instances - Basic Parameters Nodes.mp4 41MB
- 04 - Essential Concepts & the Materials Interface - Input basics - Transparency, Normal, Incandescence.mp4 40MB
- 18 - More Material Expressions - Material Expression Reference and Sine Wave Node.mp4 38MB
- 12 - Colors & Variables - Parameters & Material Instances - Transparencys.mp4 37MB
- 19 - More Material Expressions - Panners and Rotators Nodes.mp4 34MB
- 03 - Essential Concepts & the Materials Interface - Input Basics - Metallic and Roughness.mp4 34MB
- 21 - Base Material & Normal Maps - Concept, Setup, and 'Why a Base Material'.mp4 33MB
- 05 - Essential Concepts & the Materials Interface - Organization, Naming Conventions, and Commenting.mp4 33MB
- 20 - More Material Expressions - Depth Material.mp4 32MB
- 28 - Material Instance & Blueprints - Controlling Materials with Blueprints 01.mp4 32MB
- 10 - Colors & Variables - Parameters & Material Instances - Multiply, Add, and LERP.mp4 32MB
- 33 - Next Steps, Resources, & Areas for Further Study - Wrapping Up - Resources for Layered Materials and a Material Function Demo.mp4 30MB
- 30 - Next Steps, Resources, & Areas for Further Study - Material Design - Color Palettes, Differentiation, and Lighting.mp4 30MB
- 24 - Base Material & Normal Maps - Understanding, Making, and Using Normal Maps.mp4 29MB
- 31 - Next Steps, Resources, & Areas for Further Study - Resources for Learning More About - Distance Based Shaders, Landscape Materials, and a Vertex Painting Demo.mp4 29MB
- 08 - Colors & Variables - Parameters & Material Instances - Constant Vectors - 1,2,3, and 4.mp4 27MB
- 06 - Essential Concepts & the Materials Interface - Material IDs, UVs, Texture Tiling.mp4 27MB
- 16 - File Textures & External Shading Programs - RGBA Mask Combo and Texture Atlas Discussion.mp4 26MB
- 14 - File Textures & External Shading Programs - Size, File Types, Naming Conventions.mp4 23MB
- 01 - Course Overview - Course Overview.mp4 7MB