30 - Section 29 Working on Addition Detail to Give Character to our Castle/99 - Lesson 98 Cloth Simulation for Flags.mp4 212MB
8 - Section 7 Free Form 3D Building Creation/23 - Lesson 22 Creating Grand Building Using Free Flow Modular Building Technique.mp4 208MB
11 - Section 10 Creating Castle Harbor/37 - Lesson 36 Breaking up River Roofs with more Roofs.mp4 208MB
27 - Section 26 Populating Scene with Stone Formations/90 - Lesson 89 Reforming Rock Formation in 3D Environment.mp4 206MB
30 - Section 29 Working on Addition Detail to Give Character to our Castle/101 - Lesson 100 Setting up Chimneys and Slabs to Decorate 3D Huts.mp4 206MB
12 - Section 11 Working with Unreal Engine 5 Water Plugin/38 - Lesson 37 Creating River in Unreal Engine 5.mp4 205MB
16 - Section 15 Building Digital Alleyway/54 - Lesson 53 Adding Attachments to the Street.mp4 205MB
23 - Section 22 Working on a Castle Ground/78 - Lesson 77 Creating Puddles in our Castle.mp4 203MB
28 - Section 27 Quixel Material Blend Setup/92 - Lesson 91 Quixel Material Blend Setup.mp4 202MB
11 - Section 10 Creating Castle Harbor/36 - Lesson 35 Creating River Housing Area in UE5.mp4 199MB
6 - Section 5 Structural Decoration of a Virtual House/18 - Lesson 17 Modelling Complexity to our 3D Hut Using Kitbash Assets.mp4 199MB
21 - Section 20 OpenWorld Landscape Setup in UE5/71 - Lesson 70 Distance Based Material Blending.mp4 199MB
22 - Section 21 Landscape Material Creation Expansion/73 - Lesson 72 Automatic Landscape Material Setup.mp4 197MB