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Digital tutors - Creating a Realistic Insect Crowd Simulation in Maya

  • 收录时间:2021-04-03 05:52:52
  • 文件大小:1007MB
  • 下载次数:1
  • 最近下载:2021-04-03 05:52:52
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文件列表

  1. Project_Files/Creating a Realistic Insect Crowd Simulation in Maya.zip 105MB
  2. 22. Preventing collisions and caching the simulation.mp4 96MB
  3. 20. Finishing the crowd transfer tool.mp4 66MB
  4. 21. Applying the crowd system in a shot.mp4 66MB
  5. 23. Rendering the shot.mp4 53MB
  6. 14. Transitioning the aim world up vector to match world space.mp4 46MB
  7. 24. Compositing the shot.mp4 45MB
  8. 15. Controlling which nParticle object to emit into.mp4 42MB
  9. 19. Transferring the crowd system to a new surface.mp4 40MB
  10. 17. Controlling the birth and flight zone ramps.mp4 40MB
  11. 09. Adding instanced geometry to the nParticle system.mp4 38MB
  12. 11. Aligning instances with the goal surface's normal.mp4 36MB
  13. 18. Adding controlled randomness to our particle emission.mp4 36MB
  14. 10. Controlling forward alignment.mp4 33MB
  15. 02. Moving nParticles across a goal surface.mp4 31MB
  16. 03. Restricting the emission area with a ramp.mp4 29MB
  17. 13. Adding an Instancer node to the second nParticle object.mp4 29MB
  18. 08. Creating targets for instancing.mp4 28MB
  19. 07. Building basic geometry instancing for nParticles.mp4 26MB
  20. 05. Creating a control object for the crowd system.mp4 26MB
  21. 16. Using a ramp to drive the conditions of particle emission.mp4 26MB
  22. 06. Adding an emission rate and global speed control.mp4 24MB
  23. 12. Emitting into a secondary nParticle object.mp4 24MB
  24. 04. Using a Noise node to simulate random movement.mp4 19MB
  25. 01. Introduction and project overview.mp4 5MB
  26. Downloaded From PirateBB.org - Business Materials & E-Learning Video Tutorials Download.txt 113B