Digital tutors - Creating a Realistic Insect Crowd Simulation in Maya
- 收录时间:2021-04-03 05:52:52
- 文件大小:1007MB
- 下载次数:1
- 最近下载:2021-04-03 05:52:52
- 磁力链接:
-
文件列表
- Project_Files/Creating a Realistic Insect Crowd Simulation in Maya.zip 105MB
- 22. Preventing collisions and caching the simulation.mp4 96MB
- 20. Finishing the crowd transfer tool.mp4 66MB
- 21. Applying the crowd system in a shot.mp4 66MB
- 23. Rendering the shot.mp4 53MB
- 14. Transitioning the aim world up vector to match world space.mp4 46MB
- 24. Compositing the shot.mp4 45MB
- 15. Controlling which nParticle object to emit into.mp4 42MB
- 19. Transferring the crowd system to a new surface.mp4 40MB
- 17. Controlling the birth and flight zone ramps.mp4 40MB
- 09. Adding instanced geometry to the nParticle system.mp4 38MB
- 11. Aligning instances with the goal surface's normal.mp4 36MB
- 18. Adding controlled randomness to our particle emission.mp4 36MB
- 10. Controlling forward alignment.mp4 33MB
- 02. Moving nParticles across a goal surface.mp4 31MB
- 03. Restricting the emission area with a ramp.mp4 29MB
- 13. Adding an Instancer node to the second nParticle object.mp4 29MB
- 08. Creating targets for instancing.mp4 28MB
- 07. Building basic geometry instancing for nParticles.mp4 26MB
- 05. Creating a control object for the crowd system.mp4 26MB
- 16. Using a ramp to drive the conditions of particle emission.mp4 26MB
- 06. Adding an emission rate and global speed control.mp4 24MB
- 12. Emitting into a secondary nParticle object.mp4 24MB
- 04. Using a Noise node to simulate random movement.mp4 19MB
- 01. Introduction and project overview.mp4 5MB
- Downloaded From PirateBB.org - Business Materials & E-Learning Video Tutorials Download.txt 113B