Digital Tutors - Creating a Blizzard Environment in Unreal Engine
- 收录时间:2018-02-25 02:46:55
- 文件大小:3GB
- 下载次数:99
- 最近下载:2020-10-24 01:34:47
- 磁力链接:
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文件列表
- Project_Files/Creating a Blizzard Environment in Unreal Engine.zip 2GB
- 02. Creating tileable textures in Mudbox.mp4 66MB
- 12. Starting our blizzard emitter material.mp4 64MB
- 03. Exporting our texture and building our material.mp4 61MB
- 05. Building snow structures in Maya.mp4 61MB
- 10. Creating a material function Blend node.mp4 59MB
- 21. Editing our blizzard range.mp4 59MB
- 11. Finishing up our layered snow material.mp4 59MB
- 14. Connecting our fading snow flake material.mp4 58MB
- 22. Creating decals for a snow environment.mp4 58MB
- 08. Making our second material function.mp4 56MB
- 13. Finishing our unlit particle emitter.mp4 54MB
- 19. Creating a 3rd particle system for our emitter.mp4 53MB
- 25. Editing materials and fog for final environment.mp4 51MB
- 23. Creating a material for our vertex displacement painting.mp4 49MB
- 15. Finishing our velocity snow emitter.mp4 48MB
- 18. Adding nodes to snow emitter.mp4 47MB
- 07. Finishing material for layered material.mp4 47MB
- 09. Finishing up our second material function.mp4 47MB
- 06. Setting up our layer shader.mp4 44MB
- 04. Vertex painting on the model.mp4 40MB
- 20. Finishing our emitter for the blizzard effect.mp4 40MB
- 16. Starting our particle emitter.mp4 38MB
- 24. Creating vertex painting using height map and material.mp4 34MB
- 17. Finishing our snow emitter.mp4 31MB
- 01. Introduction and project overview.mp4 7MB