Digital Tutors - Indie Game Development Pipeline Volume 8 Finished Asset Integration
- 收录时间:2018-02-24 19:27:50
- 文件大小:916MB
- 下载次数:97
- 最近下载:2020-12-15 00:14:11
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文件列表
- Indie Game Development Pipeline Volume 8_Finished Asset Integration.zip 401MB
- 10 Creating the ghost knight materials.flv 24MB
- 30 Updating the boss state.flv 23MB
- 15 Finishing the jump animation.flv 21MB
- 22 Importing the boss rig.flv 20MB
- 08 Building the level colliders.flv 18MB
- 35 Enabling and disabling the eye blink animation.flv 18MB
- 23 Setting up the game boss materials.flv 18MB
- 29 Hooking up the hit animation.flv 18MB
- 25 Setting up the idle animations.flv 17MB
- 03 Finishing the first texture atlas.flv 17MB
- 21 Scripting the death animation.flv 16MB
- 02 Creating the first texture atlas.flv 16MB
- 26 Setting up the attack animations.flv 16MB
- 31 Updating the eye trigger position.flv 15MB
- 07 Arranging the finished sprites.flv 15MB
- 34 Modifying animations.flv 14MB
- 05 Slicing the texture atlases.flv 14MB
- 28 Updating the attack count.flv 14MB
- 33 Setting up the blink animation.flv 14MB
- 14 Preparing the jump animation.flv 14MB
- 24 Setting up the boss animations.flv 14MB
- 13 Adding the run back animations.flv 13MB
- 20 Creating the second phase of the character death.flv 13MB
- 16 Setting up the attack animation.flv 13MB
- 12 Adding the animations to Mecanim.flv 12MB
- 19 Setting up the first phase of the character death.flv 12MB
- 04 Creating the final texture atlas.flv 12MB
- 17 Finishing the attack animation.flv 12MB
- 27 Working on the attack logic.flv 12MB
- 11 Importing the character animations.flv 11MB
- 32 Setting up the boss death animation.flv 11MB
- 09 Importing the character files.flv 11MB
- 06 Finishing the slicing of the texture atlases.flv 11MB
- 18 Creating the ghost sword prefab.flv 9MB
- 01 Introduction and project overview.flv 6MB
- Downloaded From PirateBB.org - Business Materials & E-Learning Video Tutorials Download.txt 384B