3d Buzz XNA 收录时间:2023-09-17 08:18:19 文件大小:5GB 下载次数:1 最近下载:2023-09-17 08:18:19 磁力链接: magnet:?xt=urn:btih:ba7a5aea98fab50e2cb54c3f5684147f60d8b77c 立即下载 复制链接 文件列表 volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_95_Inheritance.avi 111MB volume_1_1_The Hyperion Project/MSC_018_XNA_Camera2D.avi 95MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_146_KnowledgeReview8_Answer.avi 79MB volume_2_3_Object-Oriented_Programming1/XNA_86_ClassMembers-Methods.avi 72MB volume_3_complete/5)space_fighter/XNA_227_Intro_to_Delegates.avi 70MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_134_UnderTheHood.avi 59MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_96_VirtualMethods.avi 56MB volume_1_3-6_Cannon_related/volume_1_3_Cannon_1/XNA_41_Cannon1_Phase1_Mechanics.avi 52MB volume_3_complete/5)space_fighter/XNA_273_Missiles.avi 50MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_93_Constructors.avi 47MB volume_2_3_Object-Oriented_Programming1/XNA_85_ClassMembers-Fields.avi 46MB volume_3_complete/2)memory_master/XNA_192_MemoryGame_Bounce.avi 46MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_164_Precision_Coding_Part7.avi 45MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_98_ActorManagementDemo.avi 45MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_05_Hyperion_skeleton_02.avi 45MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_19_HelloWorld2_WindowsApp.avi 45MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_140_IntroToTextDrawing.avi 45MB volume_3_complete/5)space_fighter/XNA_225_Starfield_pt2.avi 43MB volume_3_complete/5)space_fighter/XNA_226_Starfield_pt3.avi 42MB volume_2_3_Object-Oriented_Programming1/XNA_91_KnowledgeReview6.avi 42MB volume_2_3_Object-Oriented_Programming1/XNA_89_ListGenericClass.avi 41MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_06_Hyperion_MethodDefinition.avi 40MB volume_1_1_The Hyperion Project/BonusSet/BonusSet_03_External_Game.avi 40MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_138_SimpleGraphics_Part3.avi 39MB volume_1_2_Introduction_To_C#/XNA_25_VisualStudioIDE.avi 38MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_144_GamepadInput.avi 37MB volume_1_2_Introduction_To_C#/XNA_35_IfStatements.avi 37MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_03_Intro_to_Hyperion.avi 37MB volume_3_complete/5)space_fighter/XNA_265_EnemyInterceptor.avi 36MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_18_Hyperion_GameDesignOverview.avi 35MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_99_KnowledgeReview7_Part1.avi 34MB volume_3_complete/5)space_fighter/XNA_267_Level.avi 34MB volume_2_3_Object-Oriented_Programming1/XNA_83_What_is_OOP.avi 33MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_159_Precision_Implementation_Part5.avi 33MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_08_Hyperion_Code_pt1.avi 33MB volume_2_1-2_DataTypes&Loops/XNA_74_Enumerations.avi 33MB volume_2_1-2_DataTypes&Loops/XNA_73_VariableCasting.avi 32MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_142_KeyboardInput.avi 32MB volume_3_complete/5)space_fighter/XNA_214_BonusVid_SpriteSheetBuilder.avi 31MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_163_Precision_Implementation_Part7.avi 30MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_149_Precision_DesignPhase.avi 30MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_152_Precision_Coding_Part1.avi 30MB volume_1_1_The Hyperion Project/BonusSet/BonusSet_01_Intro.avi 30MB volume_1_1_The Hyperion Project/BonusSet/BonusSet_02_XML_Breakout.avi 30MB volume_3_complete/4)laserbikes/XNA_208_LaserBikes_p2.avi 29MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_100_NodeArchitecture.avi 28MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_10_Hyperion_Code_pt3.avi 28MB volume_3_complete/5)space_fighter/XNA_216_PerPixelCollisionDetection_pt1.avi 28MB volume_1_3-6_Cannon_related/volume_1_4_Cannon_2/XNA_50_Cannon2_Phase3_Mechanics.avi 28MB volume_3_complete/3)battle_blocks/XNA_204_BattleBlocks_p6.avi 28MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_14_Hyperion_Code_pt7.avi 28MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_94_StaticMembers.avi 28MB volume_3_complete/5)space_fighter/XNA_241_Node.avi 27MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_155_Precision_Implementation_Part3.avi 27MB volume_2_3_Object-Oriented_Programming1/XNA_87_ClassMembers-Properties.avi 27MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_04_Hyperion_ClassLayout.avi 27MB volume_1_3-6_Cannon_related/volume_1_3_Cannon_1/XNA_42_Cannon1_Phase2_Gameplay.avi 27MB volume_3_complete/5)space_fighter/XNA_215_UpgradingToXNA2.avi 27MB volume_3_complete/5)space_fighter/XNA_270_Sidearms_pt2.avi 27MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_09_Hyperion_Code_pt2.avi 26MB volume_3_complete/4)laserbikes/XNA_210_LaserBikes_p4.avi 26MB volume_3_complete/2)memory_master/XNA_193_MemoryGame_Sequencer_pt1.avi 26MB volume_1_2_Introduction_To_C#/XNA_23_Overview_of_DotNET.avi 26MB volume_3_complete/5)space_fighter/XNA_213_SpriteAnimationClass.avi 26MB volume_1_2_Introduction_To_C#/XNA_30_Expressions.avi 26MB volume_1_2_Introduction_To_C#/XNA_29_IntroToVariables.avi 25MB volume_3_complete/5)space_fighter/XNA_232_Events_Example3.avi 25MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_137_SimpleGraphics_Part2.avi 25MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_173_Precision_Implementation_Part12.avi 25MB volume_3_complete/5)space_fighter/XNA_229_Delegates_Example2.avi 25MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_168_Precision_Coding_Part9.avi 25MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_151_Precision_Implementation_Part1.avi 25MB volume_3_complete/5)space_fighter/XNA_257_Weapons.avi 25MB volume_3_complete/5)space_fighter/XNA_248_Players.avi 24MB volume_3_complete/2)memory_master/XNA_195_MemoryGame_Sequencer_pt3.avi 24MB volume_3_complete/5)space_fighter/XNA_256_ProjectileAndFireAction.avi 24MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_139_SimpleGraphics_Part4.avi 24MB volume_2_1-2_DataTypes&Loops/XNA_80_ManipulatingLoops.avi 24MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_105_TransformNode_SimpleRendering.avi 23MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_129_AdvancedRendering.avi 23MB volume_2_1-2_DataTypes&Loops/XNA_81_KnowledgeReview5.avi 23MB volume_2_3_Object-Oriented_Programming1/XNA_84_IntroductionToClasses.avi 23MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_166_Precision_Coding_Part8.avi 23MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_170_Precision_Coding_Part10.avi 23MB volume_3_complete/4)laserbikes/XNA_207_LaserBikes_p1.avi 23MB volume_2_1-2_DataTypes&Loops/XNA_79_ForLoops.avi 23MB volume_3_complete/5)space_fighter/XNA_236_SpriteSheet.avi 23MB volume_3_complete/5)space_fighter/XNA_272_ViewRegion.avi 23MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_174_Precision_Coding_Part12.avi 22MB volume_2_1-2_DataTypes&Loops/XNA_75_KnowledgeReview4.avi 22MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_156_Precision_Coding_Part3.avi 22MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_160_Precision_Coding_Part5.avi 22MB volume_2_3_Object-Oriented_Programming1/XNA_88_BouncingX-v1.avi 22MB volume_3_complete/1)structs_arrays/XNA_186_Structs.avi 22MB volume_3_complete/3)battle_blocks/XNA_202_BattleBlocks_p4.avi 21MB volume_3_complete/5)space_fighter/XNA_269_Sidearms_pt1.avi 21MB volume_3_complete/5)space_fighter/XNA_238_Config.avi 20MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_143_MouseInput.avi 20MB volume_1_3-6_Cannon_related/volume_1_4_Cannon_2/XNA_46_Cannon2_ImplementationPlan.avi 20MB volume_1_3-6_Cannon_related/volume_1_3_Cannon_1/XNA_40_Cannon1_ImplementationPlan.avi 20MB volume_3_complete/5)space_fighter/XNA_219_PerPixelCollisionDetection_pt4.avi 20MB volume_3_complete/5)space_fighter/XNA_262_WaveFireSolution2_pt1.avi 19MB volume_1_3-6_Cannon_related/volume_1_4_Cannon_2/XNA_53_Cannon2_Phase6_HUD.avi 19MB volume_3_complete/2)memory_master/XNA_196_MemoryGame_Audio.avi 19MB volume_2_1-2_DataTypes&Loops/XNA_71_Value_Reference_Types.avi 19MB volume_2_1-2_DataTypes&Loops/XNA_72_VariableScope.avi 19MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_116_CommandArchitecture.avi 19MB volume_3_complete/5)space_fighter/XNA_259_WaveFireSolution1.avi 19MB volume_3_complete/5)space_fighter/XNA_231_Events_Example2.avi 18MB volume_3_complete/5)space_fighter/XNA_222_PerPixelCollisionDetection_pt7.avi 18MB volume_3_complete/5)space_fighter/XNA_255_WeaponSystemOverview.avi 18MB volume_1_3-6_Cannon_related/volume_1_5_Cannon_3/XNA_57_Cannon3_SimpleAppCoding.avi 18MB volume_3_complete/5)space_fighter/XNA_228_Delegates_Example1.avi 18MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_150_Precision_ImplementationOverview.avi 18MB volume_1_3-6_Cannon_related/volume_1_5_Cannon_3/XNA_61_Cannon3_Phase3_Mechanics.avi 18MB volume_3_complete/5)space_fighter/XNA_268_Powerups.avi 17MB volume_1_3-6_Cannon_related/volume_1_6_Cannon Enhanced Graphics/XNA_66_Cannon_EnhancedGraphics_2.avi 17MB volume_1_2_Introduction_To_C#/XNA_36_SwitchStatements.avi 17MB volume_3_complete/5)space_fighter/XNA_275_XboxSpaceFighter.avi 17MB volume_2_1-2_DataTypes&Loops/XNA_70_PredefinedDataTypes.avi 16MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_162_Precision_Coding_Part6.avi 16MB volume_1_3-6_Cannon_related/volume_1_4_Cannon_2/XNA_49_Cannon2_Phase2_Engine.avi 16MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_12_Hyperion_Code_pt5.avi 16MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_176_Precision_Coding_Part13.avi 16MB volume_1_2_Introduction_To_C#/XNA_37_KnowledgeReview3.avi 16MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_135_XNAFromScratch.avi 16MB volume_1_3-6_Cannon_related/volume_1_6_Cannon Enhanced Graphics/XNA_65_Cannon_EnhancedGraphics_1.avi 16MB volume_3_complete/1)structs_arrays/XNA_189_Arrays_pt3.avi 15MB volume_3_complete/1)structs_arrays/XNA_187_Arrays_pt1.avi 15MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_101_TransformNode_Requirements.avi 15MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_179_AntibodyGraphic.avi 14MB volume_3_complete/5)space_fighter/XNA_221_PerPixelCollisionDetection_pt6.avi 14MB volume_3_complete/5)space_fighter/XNA_246_PlayerShip.avi 14MB volume_3_complete/5)space_fighter/XNA_237_Sprite.avi 14MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_154_Precision_Coding_Part2.avi 14MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_114_ShapeNode_Integration.avi 14MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_136_SimpleGraphics_Part1.avi 14MB volume_3_complete/4)laserbikes/XNA_209_LaserBikes_p3.avi 14MB volume_3_complete/5)space_fighter/XNA_230_Events.avi 14MB volume_3_complete/5)space_fighter/XNA_266_LevelOverview.avi 13MB volume_3_complete/5)space_fighter/XNA_251_EnemyAndAsteroid.avi 13MB volume_3_complete/5)space_fighter/XNA_244_GameNodeOverview.avi 13MB volume_3_complete/4)laserbikes/XNA_206_LaserBikesOverview.avi 13MB volume_1_1_The Hyperion Project/volume_1_1_The Hyperion Project/XNA_17_Hyperion_FinalLevel.avi 13MB volume_3_complete/5)space_fighter/XNA_245_GameNode.avi 13MB volume_3_complete/5)space_fighter/XNA_239_DamageTexture.avi 13MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_133_Reflector.avi 13MB volume_3_complete/5)space_fighter/XNA_254_DamageAndExplosion.avi 13MB volume_1_3-6_Cannon_related/volume_1_4_Cannon_2/XNA_47_Cannon2_CreatingObjects-Overview.avi 13MB 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volume_1_3-6_Cannon_related/volume_1_4_Cannon_2/XNA_48_Cannon2_Phase1_GameItem.avi 11MB volume_3_complete/5)space_fighter/XNA_263_WaveFireSolution2_pt2.avi 11MB volume_3_complete/3)battle_blocks/XNA_203_BattleBlocks_p5.avi 11MB volume_2_1-2_DataTypes&Loops/XNA_77_DoLoops.avi 11MB volume_2_4-6_the_rest/volume_2_4_Object-Oriented_Programming2/XNA_122_CreateCommand.avi 11MB volume_3_complete/5)space_fighter/XNA_274_XboxSetup.avi 11MB volume_1_3-6_Cannon_related/volume_1_6_Cannon Enhanced Graphics/XNA_67_Cannon_EnhancedGraphics_3.avi 11MB volume_2_4-6_the_rest/volume_2_5_XNA_Framework/XNA_141_IntroToInputDevices.avi 11MB volume_2_4-6_the_rest/volume_2_6_Precision/XNA_158_Precision_Coding_Part4.avi 10MB volume_3_complete/5)space_fighter/XNA_212_SpriteAnimationOverview.avi 10MB volume_1_2_Introduction_To_C#/XNA_32_Comments.avi 10MB volume_1_3-6_Cannon_related/volume_1_3_Cannon_1/XNA_44_Cannon1_Distance.avi 10MB 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