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[Udemy] Unreal Engine 4 Learn How to Create a Natural Scene [ENG-RUS]

  • 收录时间:2023-05-07 14:44:36
  • 文件大小:35GB
  • 下载次数:1
  • 最近下载:2023-05-07 14:44:36
  • 磁力链接:

文件列表

  1. Section 1 - Introduction/Resources/Resources1.3.zip 5GB
  2. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/75 - Speedtree UE4 - Fourth Set Creation (Part 2).mkv 496MB
  3. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/54 - Creation of Our Small Grass Set.mkv 430MB
  4. Section 6 - Unreal Engine 4 - Foliage Master Material/43 - Creation of All Instances.mkv 408MB
  5. Section 13 - Unreal Engine 4 - Environment Master/108 - Creation of Moss Cover Function (Part 4).mkv 395MB
  6. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/71 - Speedtree UE4 - Complete First Set Creation.mkv 389MB
  7. Section 17 - Unreal Engine 4 - Scene Creation/135 - Add Rocks.mkv 387MB
  8. Section 12 - Quixel Mixer - Landscape Textures/97 - Riverbed Texture.mkv 365MB
  9. Section 15 - Generic Plants Creation/115 - Speedtree - Fern01 Creation.mkv 364MB
  10. Section 13 - Unreal Engine 4 - Environment Master/102 - Creation of Blending Function (Part 2).mkv 362MB
  11. Section 12 - Quixel Mixer - Landscape Textures/94 - Dirt Texture.mkv 361MB
  12. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/62 - Speedtree - Complete Second Set Creation.mkv 358MB
  13. Section 13 - Unreal Engine 4 - Environment Master/109 - Creation of Wetness Function & End of our Material.mkv 344MB
  14. Section 4 - Speedtree - Saplings/28 - Creation of Our First Model.mkv 335MB
  15. Section 16 - Unreal Engine 4 - Decals Material/123 - Unreal Engine 4 - Creation of Our Decals Master Material.mkv 334MB
  16. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/53 - Creation of Our Medium Grass Set.mkv 330MB
  17. Section 5 - Speedtree - Export to UE4/31 - Export and Test in UE4.mkv 325MB
  18. Section 15 - Generic Plants Creation/118 - Speedtree - Clovers Creation.mkv 322MB
  19. Section 2 - Speedtree - Common Trees/11 - Creation of Our Fronds Clusters (Part 2).mkv 316MB
  20. Section 19 - Unreal Engine 4 - Take Renders/144 - Setup Renders (Consol Commands).mkv 310MB
  21. Section 12 - Quixel Mixer - Landscape Textures/90 - Combined Export to UE4.mkv 301MB
  22. Section 12 - Quixel Mixer - Landscape Textures/88 - Ground Texture (Part 1).mkv 299MB
  23. Section 6 - Unreal Engine 4 - Foliage Master Material/41 - Clean Function.mkv 295MB
  24. Section 2 - Speedtree - Common Trees/19 - Creation of Second Model.mkv 293MB
  25. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/72 - Speedtree UE4 - Complete Second Set Creation.mkv 291MB
  26. Section 11 - Unreal Engine 4 - Landscape Master/86 - Implementation of Automatic Foliage.mkv 291MB
  27. Section 20 - Unreal Engine 4 - About Optimization/155 - Reduce Volumetric Fog.mkv 278MB
  28. Section 14 - Complete Asset Setup Workflow/113 - Unreal Engine 4 - Import and Test.mkv 276MB
  29. Section 20 - Unreal Engine 4 - About Optimization/150 - Set LODs.mkv 273MB
  30. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/60 - Speedtree - First Set Creation (Part 1).mkv 273MB
  31. Section 11 - Unreal Engine 4 - Landscape Master/85 - Creating of our Paint Layers.mkv 263MB
  32. Section 17 - Unreal Engine 4 - Scene Creation/136 - Add Decals.mkv 263MB
  33. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/65 - Unreal Engine 4 - Visual Comparaison.mkv 261MB
  34. Section 13 - Unreal Engine 4 - Environment Master/105 - Creation of Moss Cover Function (Part 1).mkv 259MB
  35. Section 2 - Speedtree - Common Trees/9 - Add Branches.mkv 258MB
  36. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/52 - Configure LODs, AO and Wind.mkv 254MB
  37. Section 15 - Generic Plants Creation/119 - Speedtree - River01 P1.mkv 254MB
  38. Section 21 - Unreal Engine 4 - Extra Additions/158 - Interact Foliage.mkv 253MB
  39. Section 17 - Unreal Engine 4 - Scene Creation/129 - Setting the Landscape Grass Foliage (LGT).mkv 253MB
  40. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/63 - Speedtree - Complete Third Set Creation.mkv 252MB
  41. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/73 - Speedtree UE4 - Complete Third Set Creation.mkv 252MB
  42. Section 6 - Unreal Engine 4 - Foliage Master Material/36 - Add Parameters (Emmisive, Roughness, Specular...).mkv 252MB
  43. Section 19 - Unreal Engine 4 - Take Renders/147 - Second Render.mkv 250MB
  44. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/74 - Speedtree - Fourth Set Creation (Part 1).mkv 249MB
  45. Section 12 - Quixel Mixer - Landscape Textures/91 - Ground Variration.mkv 247MB
  46. Section 18 - Unreal Engine 4 - Setup Lighting/141 - Create First HDR (Nvidia Ansel).mkv 245MB
  47. Section 17 - Unreal Engine 4 - Scene Creation/137 - Add Small Details (pinecone, sticks, mushrooms...).mkv 244MB
  48. Section 17 - Unreal Engine 4 - Scene Creation/134 - Add Vegetion around the River.mkv 242MB
  49. Section 17 - Unreal Engine 4 - Scene Creation/124 - Creating Terrain and River.mkv 241MB
  50. Section 17 - Unreal Engine 4 - Scene Creation/127 - Add Texture Variations.mkv 240MB
  51. Section 11 - Unreal Engine 4 - Landscape Master/82 - Setup Distance Fade.mkv 239MB
  52. Section 6 - Unreal Engine 4 - Foliage Master Material/34 - Creation of Master Function FoliageSet (Pasrt 2).mkv 237MB
  53. Section 13 - Unreal Engine 4 - Environment Master/103 - Creation of Vertex Function (Part 1).mkv 237MB
  54. Section 18 - Unreal Engine 4 - Setup Lighting/143 - Adjust Foliage Color.mkv 236MB
  55. Section 3 - Speedtrees - Dead Trees/24 - Creation of Our Second Dead Model (Part 1).mkv 233MB
  56. Section 15 - Generic Plants Creation/121 - Speedtree - River02.mkv 231MB
  57. Section 3 - Speedtrees - Dead Trees/26 - Add Some Decorations.mkv 227MB
  58. Section 3 - Speedtrees - Dead Trees/27 - Add Peelings in Our Trunks.mkv 227MB
  59. Section 17 - Unreal Engine 4 - Scene Creation/126 - Add Landscape Reliefs.mkv 227MB
  60. Section 2 - Speedtree - Common Trees/10 - Creation of Our Fronds Clusters (Part 1).mkv 226MB
  61. Section 2 - Speedtree - Common Trees/21 - Creation of Third model.mkv 226MB
  62. Section 11 - Unreal Engine 4 - Landscape Master/78 - Creation of our Function Layer (Part 1).mkv 225MB
  63. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/51 - First Test in UE4 and Improve of Vegetation Material.mkv 219MB
  64. Section 2 - Speedtree - Common Trees/12 - Creation of Model From Clusters.mkv 219MB
  65. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/50 - Creation of Our Tall Grass Set (Part 2).mkv 217MB
  66. Section 13 - Unreal Engine 4 - Environment Master/110 - Creation of Bump Function and Final Test.mkv 211MB
  67. Section 11 - Unreal Engine 4 - Landscape Master/79 - Creation of our Function Layer (Part 2).mkv 210MB
  68. Section 21 - Unreal Engine 4 - Extra Additions/157 - Alternatif Wind.mkv 209MB
  69. Section 6 - Unreal Engine 4 - Foliage Master Material/33 - Creation of Material Function FoliageSet (Part 1).mkv 208MB
  70. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/55 - Final Export in UE4 (Merged).mkv 207MB
  71. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/61 - Speedtree - First Set Creation (Part 2).mkv 206MB
  72. Section 20 - Unreal Engine 4 - About Optimization/156 - Enable Early Z-Pass.mkv 203MB
  73. Section 19 - Unreal Engine 4 - Take Renders/148 - Other Renders.mkv 203MB
  74. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/49 - Creation of Our Tall Grass Set (Part 1).mkv 202MB
  75. Section 6 - Unreal Engine 4 - Foliage Master Material/40 - Set Billboards.mkv 198MB
  76. Section 15 - Generic Plants Creation/116 - Speedtree - Fern02 Creation.mkv 196MB
  77. Section 12 - Quixel Mixer - Landscape Textures/96 - Rock Texture.mkv 195MB
  78. Section 12 - Quixel Mixer - Landscape Textures/92 - Add Tessellation in Landscape Material Master.mkv 195MB
  79. Section 11 - Unreal Engine 4 - Landscape Master/80 - Creation of our Function Layer (Part 3).mkv 194MB
  80. Section 11 - Unreal Engine 4 - Landscape Master/84 - Creating of the Blend Hierarchy.mkv 192MB
  81. Section 13 - Unreal Engine 4 - Environment Master/99 - Creation of our EnviroSet Function (Part 2).mkv 191MB
  82. Section 19 - Unreal Engine 4 - Take Renders/146 - Custom CineCam Overview.mkv 185MB
  83. Section 13 - Unreal Engine 4 - Environment Master/100 - Clean our Function.mkv 185MB
  84. Section 6 - Unreal Engine 4 - Foliage Master Material/39 - End of Our Material Function.mkv 184MB
  85. Section 17 - Unreal Engine 4 - Scene Creation/125 - Placing of Trees.mkv 182MB
  86. Section 18 - Unreal Engine 4 - Setup Lighting/142 - Rework Tree Placement.mkv 179MB
  87. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/48 - Export to Speedtree and Setup Project.mkv 175MB
  88. Section 12 - Quixel Mixer - Landscape Textures/93 - Get Better Tessellation.mkv 174MB
  89. Section 20 - Unreal Engine 4 - About Optimization/152 - Reduce Texture Resolutions (LOD Bias).mkv 171MB
  90. Section 17 - Unreal Engine 4 - Scene Creation/132 - Enable Dynamic Indirect Lighting (LPV).mkv 169MB
  91. Section 20 - Unreal Engine 4 - About Optimization/153 - Alternative Reflection.mkv 168MB
  92. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/66 - Unreal Engine 4 - Statistics Comparaison.mkv 167MB
  93. Section 2 - Speedtree - Common Trees/16 - Export and Test in UE4.mkv 167MB
  94. Section 15 - Generic Plants Creation/122 - Unreal Engine 4 - Clean Project.mkv 166MB
  95. Section 13 - Unreal Engine 4 - Environment Master/106 - Creation of Moss Cover Function (Part 2).mkv 165MB
  96. Section 2 - Speedtree - Common Trees/8 - Add Relief With Displacement.mkv 162MB
  97. Section 12 - Quixel Mixer - Landscape Textures/89 - Ground Texture (Part 2).mkv 162MB
  98. Section 2 - Speedtree - Common Trees/13 - Tweak Settings.mkv 161MB
  99. Section 20 - Unreal Engine 4 - About Optimization/151 - Enable Shadow Contact.mkv 161MB
  100. Section 13 - Unreal Engine 4 - Environment Master/98 - Creation of our EnviroSet Function (Part 1).mkv 159MB
  101. Section 12 - Quixel Mixer - Landscape Textures/95 - Dirt Variation Texture.mkv 158MB
  102. Section 2 - Speedtree - Common Trees/15 - Configure AO and LODs.mkv 157MB
  103. Section 17 - Unreal Engine 4 - Scene Creation/130 - Improve Tree Placement.mkv 157MB
  104. Section 3 - Speedtrees - Dead Trees/23 - Creation of Our First Dead Model.mkv 157MB
  105. Section 6 - Unreal Engine 4 - Foliage Master Material/37 - Configuration of Normal.mkv 155MB
  106. Section 2 - Speedtree - Common Trees/5 - Interface Overview.mkv 152MB
  107. Section 13 - Unreal Engine 4 - Environment Master/101 - Creation of Blending Function (Part 1).mkv 151MB
  108. Section 2 - Speedtree - Common Trees/20 - Creation of Dead Fronds and Third Model.mkv 149MB
  109. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/64 - UE4 - Issues With Merged Textures.mkv 147MB
  110. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/47 - Creation of our Third Models.mkv 147MB
  111. Section 13 - Unreal Engine 4 - Environment Master/107 - Creation of Moss Cover Function (Part 3).mkv 144MB
  112. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/46 - Creation of our First Two Models.mkv 143MB
  113. Section 2 - Speedtree - Common Trees/14 - Add Wind to Our Tree.mkv 142MB
  114. Section 15 - Generic Plants Creation/120 - Speedtree - River01 P2.mkv 142MB
  115. Section 17 - Unreal Engine 4 - Scene Creation/128 - Improve Variations.mkv 140MB
  116. Section 17 - Unreal Engine 4 - Scene Creation/131 - Adding Volumetric Fog.mkv 132MB
  117. Section 6 - Unreal Engine 4 - Foliage Master Material/44 - Clean Trees Folder.mkv 128MB
  118. Section 5 - Speedtree - Export to UE4/32 - Tweak and Reimport.mkv 128MB
  119. Section 2 - Speedtree - Common Trees/17 - Anchor Points Overview.mkv 126MB
  120. Section 15 - Generic Plants Creation/114 - 3ds Max - Models Creation.mkv 120MB
  121. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/45 - Setup 3ds Project.mkv 119MB
  122. Section 20 - Unreal Engine 4 - About Optimization/149 - Actor to Optimize.mkv 118MB
  123. Section 6 - Unreal Engine 4 - Foliage Master Material/35 - Add Base Color and First Test.mkv 118MB
  124. Section 20 - Unreal Engine 4 - About Optimization/154 - Reduce Tessellation Density.mkv 116MB
  125. Section 2 - Speedtree - Common Trees/22 - Add Wind to Third Model.mkv 116MB
  126. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/76 - Unreal Engine 4 - Clean Folder.mkv 115MB
  127. Section 13 - Unreal Engine 4 - Environment Master/104 - Creation of Vertex Function (Part 2).mkv 115MB
  128. Section 1 - Introduction/4 - Complete Project Overview.mkv 114MB
  129. Section 15 - Generic Plants Creation/117 - Speedtree - Fern03 Creation & Export.mkv 111MB
  130. Section 11 - Unreal Engine 4 - Landscape Master/81 - Creating of Layer Grass.mkv 111MB
  131. Section 3 - Speedtrees - Dead Trees/25 - Creation of Our Second Dead Model (Part 2).mkv 108MB
  132. Section 2 - Speedtree - Common Trees/7 - Add Texture On Our Trunk.mkv 108MB
  133. Section 14 - Complete Asset Setup Workflow/111 - Bridge 3ds Max - Setup Asset.mkv 106MB
  134. Section 4 - Speedtree - Saplings/29 - Creation of Other Models.mkv 106MB
  135. Section 4 - Speedtree - Saplings/30 - Set Wind.mkv 103MB
  136. Section 18 - Unreal Engine 4 - Setup Lighting/139 - Add Color Grading (LUT).mkv 101MB
  137. Section 18 - Unreal Engine 4 - Setup Lighting/138 - Configure Post Process.mkv 100MB
  138. Section 11 - Unreal Engine 4 - Landscape Master/83 - Creating of Dirt & Rock Layers.mkv 99MB
  139. Section 19 - Unreal Engine 4 - Take Renders/145 - First Render (Ansel).mkv 97MB
  140. Section 11 - Unreal Engine 4 - Landscape Master/77 - Triplanar Overview.mkv 97MB
  141. Section 18 - Unreal Engine 4 - Setup Lighting/140 - Add Reflection.mkv 96MB
  142. Section 2 - Speedtree - Common Trees/18 - Randomize Function.mkv 91MB
  143. Section 14 - Complete Asset Setup Workflow/112 - Photoshop - Texture Combined Creation.mkv 89MB
  144. Section 2 - Speedtree - Common Trees/6 - Creation of Out Trunk.mkv 83MB
  145. Section 12 - Quixel Mixer - Landscape Textures/87 - Interface.mkv 83MB
  146. Section 6 - Unreal Engine 4 - Foliage Master Material/38 - Gradient Function Update.mkv 72MB
  147. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/59 - 3ds Max - Model 03 Creation.mkv 64MB
  148. Section 6 - Unreal Engine 4 - Foliage Master Material/42 - Creation of our Function of Bark.mkv 62MB
  149. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/58 - 3ds Max - Model 02 Creation.mkv 57MB
  150. Section 17 - Unreal Engine 4 - Scene Creation/133 - Getting a Sharper Visual with Post Process Material.mkv 56MB
  151. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/57 - 3ds Max - Model 01 Creation.mkv 50MB
  152. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/70 - (s) 3ds Max - Creation of the Fourth Model.mkv 45MB
  153. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/69 - (s) 3ds Max - Creation of the Third Model.mkv 37MB
  154. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/67 - (s) 3ds Max - Creation of the First Model.mkv 35MB
  155. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/68 - (s) 3ds Max - Creation of the Second Model.mkv 33MB
  156. Section 1 - Introduction/1 - Final Render.mkv 24MB
  157. Section 1 - Introduction/2 - Resources.mkv 13MB
  158. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/56 - About Models Creation.mkv 8MB
  159. Section 1 - Introduction/3 - About Copyrights.mkv 5MB
  160. Section 1 - Introduction/Resources/ChangeInputs.zip 228KB
  161. Section 1 - Introduction/Resources/MegascansID.txt 785B