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Brian Danchilla - Beginning WebGL for HTML5 (The Expert's Voice in Web Development) - 2012

  • 收录时间:2018-03-16 06:24:32
  • 文件大小:38MB
  • 下载次数:179
  • 最近下载:2021-01-18 08:57:57
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文件列表

  1. Brian Danchilla - Beginning WebGL for HTML5 (The Expert's Voice in Web Development) - 2012.pdf 11MB
  2. Code/Chapter 8/meshes/elephant/models/Elephant.dae 10MB
  3. Brian Danchilla - Beginning WebGL for HTML5 (The Expert's Voice in Web Development) - 2012.epub 5MB
  4. Code/Chapter 8/meshes/dolphin/models/Dolphin.dae 2MB
  5. Code/Chapter 8/meshes/Orca/models/Orca.dae 2MB
  6. Code/Chapter 8/meshes/orca_three.js 866KB
  7. Code/Chapter 8/meshes/Taj_Mahal/models/model.dae 813KB
  8. Code/Chapter 8/meshes/Gorilla/models/Gorilla.dae 641KB
  9. Code/Chapter 8/meshes/Taj_Mahal/images/taj_mahal_three.js 544KB
  10. Code/Chapter 8/meshes/taj_mahal_three.js 544KB
  11. Code/Chapter 8/meshes/gorilla_three.js 498KB
  12. Code/Chapter 8/meshes/duck_three.js 352KB
  13. Code/Chapter 8/meshes/duck/duck_triangulate.dae 328KB
  14. Code/Chapter 9/textures/optimized/texture_atlas.jpg 235KB
  15. Code/Chapter 10/textures/berlyn_scarlett-512px.jpg 171KB
  16. Code/Chapter 8/meshes/Orca/images/texture1.jpg 155KB
  17. Code/Chapter 8/meshes/Taj_Mahal/images/texture9.jpg 147KB
  18. Code/Chapter 10/textures/piper-512px.jpg 144KB
  19. Code/Chapter 9/textures/original/sun.png 122KB
  20. Code/Chapter 3/textures/webgl_logo-512px.png 104KB
  21. Code/Chapter 7/textures/webgl_logo-512px.png 104KB
  22. Code/Chapter 9/textures/webgl_logo-512px.png 104KB
  23. Code/Chapter 10/gl-matrix.js 96KB
  24. Code/Chapter 5/gl-matrix.js 96KB
  25. Code/Chapter 8/gl-matrix.js 96KB
  26. Code/Chapter 1/gl-matrix.js 93KB
  27. Code/Chapter 6/gl-matrix.js 93KB
  28. Code/Chapter 9/gl-matrix.js 93KB
  29. Code/Chapter 6/textures/hf-512px.jpg 55KB
  30. Code/Chapter 9/textures/tennisball-texture.jpg 53KB
  31. Code/Chapter 9/textures/original/moon.jpg 52KB
  32. Code/Chapter 10/textures/stone-256px.jpg 47KB
  33. Code/Chapter 4/textures/stone-256px.jpg 47KB
  34. Code/Chapter 7/textures/stone-256px.jpg 47KB
  35. Code/Chapter 10/textures/glass-256px.jpg 35KB
  36. Code/Chapter 4/textures/glass-256px.jpg 35KB
  37. Code/Chapter 7/textures/glass-256px.jpg 35KB
  38. Code/Chapter 9/textures/original/mars.jpg 32KB
  39. Code/Chapter 9/textures/original/earth.jpg 30KB
  40. Code/Chapter 9/textures/original/jupiter.jpg 29KB
  41. Code/Chapter 10/textures/water-256px.jpg 25KB
  42. Code/Chapter 4/textures/water-256px.jpg 25KB
  43. Code/Chapter 7/textures/water-256px.jpg 25KB
  44. Code/Chapter 5/webgl-debug.js 24KB
  45. Code/Chapter 6/webgl-debug.js 24KB
  46. Code/Chapter 9/webgl-debug.js 24KB
  47. Code/Chapter 8/meshes/Taj_Mahal/images/texture74.jpg 23KB
  48. Code/Chapter 8/meshes/Taj_Mahal/images/texture42.jpg 23KB
  49. Code/Chapter 8/meshes/Taj_Mahal/images/texture66.jpg 23KB
  50. Code/Chapter 8/meshes/Taj_Mahal/images/texture26.jpg 23KB
  51. Code/Chapter 10/webgl-debug.js 23KB
  52. Code/Chapter 4/webgl-debug.js 23KB
  53. Code/Chapter 8/webgl-debug.js 23KB
  54. Code/Chapter 3/textures/stone-128px.jpg 20KB
  55. Code/Chapter 7/textures/stone-128px.jpg 20KB
  56. Code/Chapter 9/textures/stone-128px.jpg 20KB
  57. Code/Chapter 10/gl-matrix-min.js 19KB
  58. Code/Chapter 5/gl-matrix-min.js 19KB
  59. Code/Chapter 8/gl-matrix-min.js 19KB
  60. Code/Chapter 1/gl-matrix-min.js 19KB
  61. Code/Chapter 6/gl-matrix-min.js 19KB
  62. Code/Chapter 9/gl-matrix-min.js 19KB
  63. Code/Chapter 10/13_all_techniques.html 17KB
  64. Code/Chapter 8/meshes/duck/duckCM_fix.jpg 17KB
  65. Code/Chapter 8/meshes/duckCM_fix.jpg 17KB
  66. Code/Chapter 9/textures/orange-texture.jpg 16KB
  67. Code/Chapter 5/06_ramp.html 15KB
  68. Code/Chapter 9/sphere_fps.html 15KB
  69. Code/Chapter 8/meshes/duck/sample.jpg 14KB
  70. Code/Chapter 2/gl-matrix-min.js 14KB
  71. Code/Chapter 3/gl-matrix-min.js 14KB
  72. Code/Chapter 4/gl-matrix-min.js 14KB
  73. Code/Chapter 10/12_shadow.html 13KB
  74. Code/Chapter 5/05_projectile.html 13KB
  75. Code/Chapter 9/optimized_6_calc_sphere_once_erroneous_but_cool.html 13KB
  76. Code/Chapter 9/optimized_6_calc_sphere_once.html 12KB
  77. Code/Chapter 9/optimized_1_removed_redundancies.html 12KB
  78. Code/Chapter 9/spheres_original.html 12KB
  79. Code/Chapter 9/debug_and_fps.html 12KB
  80. Code/Chapter 9/texture_and_lighting_debug.html 12KB
  81. Code/Chapter 9/optimized_5_draw_calls_modelview.html 12KB
  82. Code/Chapter 3/texture_and_lighting.html 12KB
  83. Code/Chapter 9/optimized_2_interleaved.html 12KB
  84. Code/Chapter 9/optimized_4_draw_calls.html 12KB
  85. Code/Chapter 10/textures/unemboss.jpg 12KB
  86. Code/Chapter 9/optimized_3_texture_atlas.html 11KB
  87. Code/Chapter 9/optimized_4_limit_trig_calls.html 11KB
  88. Code/Chapter 10/11_picking_moving.html 11KB
  89. Code/Chapter 10/listing_10-10.txt 11KB
  90. Code/Chapter 6/05_mandelbrot_interactive.html 11KB
  91. Code/Chapter 10/09_framebuffer_with_depth.html 11KB
  92. Code/Chapter 10/10_picking.html 11KB
  93. Code/Chapter 5/04_various_sizes_intercollision_detection.html 11KB
  94. Code/Chapter 9/textures/original/saturn.jpg 10KB
  95. Code/Chapter 10/08_framebuffer_lookup.html 10KB
  96. Code/Chapter 6/fractal_terrain.html 10KB
  97. Code/Chapter 3/textures/dog-128px.jpg 10KB
  98. Code/Chapter 9/textures/dog-128px.jpg 10KB
  99. Code/Chapter 4/11_all_techniques.html 10KB
  100. Code/Chapter 5/03_intercollision_detection.html 10KB
  101. Code/Chapter 3/point_light.html 9KB
  102. Code/Chapter 3/ambient_and_directional_light_consistent_winding.html 9KB
  103. Code/Chapter 3/ambient_and_directional_light.html 9KB
  104. Code/Chapter 3/multitexture.html 9KB
  105. Code/Chapter 5/02_collision_detection.html 9KB
  106. Code/Chapter 6/heightmap.html 9KB
  107. Code/Chapter 3/texture-example1-toggle.html 9KB
  108. Code/Chapter 10/03_convolution_kernel.html 8KB
  109. Code/Chapter 3/texture-example1.html 8KB
  110. Code/Chapter 3/texture-example1-fixed.html 8KB
  111. Code/Chapter 5/01f_gravity_collision_bounce_repeat_and_rest.html 8KB
  112. Code/Chapter 10/emboss.html 8KB
  113. Code/Chapter 5/01e_gravity_collision_bounce_repeat.html 8KB
  114. Code/Chapter 5/01d_gravity_collision_bounce.html 8KB
  115. Code/Chapter 6/particle_system.html 8KB
  116. Code/Chapter 5/01d_gravity_collision_bounce_flag_direction.html 8KB
  117. Code/Chapter 6/particle_system_gpu.html 7KB
  118. Code/Chapter 5/01b_gravity_collision_test.html 7KB
  119. Code/Chapter 5/01c_gravity_collision_test_bottoms.html 7KB
  120. Code/Chapter 5/01a_gravity.html 7KB
  121. Code/Chapter 4/01_flat.html 7KB
  122. Code/Chapter 4/10_blending.html 7KB
  123. Code/Chapter 2/ch2_vanilla_ajax.html 7KB
  124. Code/Chapter 1/triangular_prism_depth_test.html 7KB
  125. Code/Chapter 1/triangular_prism.html 7KB
  126. Code/Chapter 4/04_gouraud_phong.html 7KB
  127. Code/Chapter 4/05_phong_phong.html 7KB
  128. Code/Chapter 4/03_phong_lambert.html 7KB
  129. Code/Chapter 4/09_fog_spotlight.html 7KB
  130. Code/Chapter 10/07_gooch_fs.html 7KB
  131. Code/Chapter 4/06_attenuation.html 7KB
  132. Code/Chapter 10/06_gooch_vs.html 7KB
  133. Code/Chapter 4/07_spotlight.html 7KB
  134. Code/Chapter 4/02_gouraud.html 7KB
  135. Code/Chapter 4/08_fog.html 7KB
  136. Code/Chapter 10/05_cartoon.html 7KB
  137. Code/Chapter 2/ch2_jquery_ajax.html 7KB
  138. Code/Chapter 7/triangular_prism_textured_decal.html 6KB
  139. Code/Chapter 10/01_image_processing.html 6KB
  140. Code/Chapter 10/02_image_processing.html 6KB
  141. Code/Chapter 10/04_grayscale_with_color_highlight.html 6KB
  142. Code/Chapter 8/meshes/Taj_Mahal/textures.txt 6KB
  143. Code/Chapter 8/meshes/Taj_Mahal/images/texture0.png 6KB
  144. Code/Chapter 1/3D_movement.html 6KB
  145. Code/Chapter 7/particle_system.js 6KB
  146. Code/Chapter 3/textures/dog_npot.jpg 6KB
  147. Code/Chapter 8/meshes/Taj_Mahal/images/texture10.jpg 6KB
  148. Code/Chapter 6/02_circles_uniforms.html 6KB
  149. Code/Chapter 10/sphere_mesh.js 5KB
  150. Code/Chapter 4/sphere_mesh.js 5KB
  151. Code/Chapter 5/sphere_mesh.js 5KB
  152. Code/Chapter 7/all_techniques.html 5KB
  153. Code/Chapter 7/triangular_prism_textured.html 5KB
  154. Code/Chapter 9/Stats.js 5KB
  155. Code/Chapter 7/particle_system.html 5KB
  156. Code/Chapter 6/04_julia_set.html 5KB
  157. Code/Chapter 8/01_philogl_cube.html 5KB
  158. Code/Chapter 6/03_mandelbrot.html 5KB
  159. Code/Chapter 1/2D_movement.html 5KB
  160. Code/Chapter 3/basic_texture.html 5KB
  161. Code/Chapter 8/listing_8_7.txt 5KB
  162. Code/Chapter 8/06_three_physi.html 5KB
  163. Code/Chapter 6/01_circles.html 5KB
  164. Code/Chapter 1/colored-triangles.html 4KB
  165. Code/Chapter 8/meshes/Taj_Mahal/images/texture24.jpg 4KB
  166. Code/Chapter 7/triangular_prism.html 4KB
  167. Code/Chapter 8/meshes/Taj_Mahal/images/texture18.jpg 4KB
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  187. Code/Chapter 4/listing_4-3.js 4KB
  188. Code/Chapter 1/listing_1-6.html 4KB
  189. Code/Chapter 1/listing_1-5.html 4KB
  190. Code/Chapter 8/meshes/Taj_Mahal/images/texture1.png 3KB
  191. Code/Chapter 7/bowtie_camera_movement.html 3KB
  192. Code/Chapter 8/listing_8_1.txt 3KB
  193. Code/Chapter 8/meshes/Taj_Mahal/images/texture17.jpg 3KB
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  213. Code/Chapter 8/02_glge_scene.xml 3KB
  214. Code/Chapter 10/uber.fs 3KB
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  219. Code/Chapter 10/shadow_lookup.fs 3KB
  220. Code/Chapter 7/bowtie_color.html 3KB
  221. Code/Chapter 10/plane_mesh.js 3KB
  222. Code/Chapter 4/plane_mesh.js 3KB
  223. Code/Chapter 5/plane_mesh.js 3KB
  224. Code/Chapter 8/meshes/Taj_Mahal/images/texture54.jpg 3KB
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  228. Code/Chapter 1/listing_1-4.html 3KB
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  257. Code/Chapter 8/04_load_threejs_multimaterial.html 3KB
  258. Code/Chapter 4/09_fog_spotlight.fs 2KB
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  260. Code/Chapter 8/03_load_threejs.html 2KB
  261. Code/Chapter 8/meshes/Taj_Mahal/images/texture64.jpg 2KB
  262. Code/Chapter 4/listing_4-2.js 2KB
  263. Code/Chapter 7/listing_7_6.html 2KB
  264. Code/Chapter 8/03_load_threejs_collada.html 2KB
  265. Code/Chapter 7/basic_lighting_torus.html 2KB
  266. Code/Chapter 7/bowtie.html 2KB
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  274. Code/Chapter 10/10_picking_generation.fs 2KB
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  327. Code/Chapter 8/meshes/cube_three.js 1KB
  328. Code/Chapter 8/02_glge_cube.html 1KB
  329. Code/Chapter 8/listing_8_2.txt 1KB
  330. Code/Chapter 4/listing_4-4.js 1KB
  331. Code/Chapter 10/listing_10-5.txt 1KB
  332. Code/Chapter 10/03_convolution_kernel.fs 1KB
  333. Code/Chapter 5/01_gravity.fs 1KB
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  335. Code/Chapter 10/listing_10-4.txt 1KB
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  342. Code/Chapter 10/raf_polyfill.js 1KB
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