Fundamentals of Arnold for Maya
- 收录时间:2018-03-05 17:03:10
- 文件大小:2GB
- 下载次数:140
- 最近下载:2021-01-05 15:03:19
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文件列表
- Exercise files/Fundamentals of Arnold for Maya.rar 411MB
- 06. Using Arnold Materials/05 - Working with the aiHair Shader and nHair - Using Arnold Materials.mp4 63MB
- 05. Using Specialized Lights in Arnold/05 - Using Arnold's Physical Sky - Using Specialized Lights in Arnold.mp4 58MB
- 06. Using Arnold Materials/07 - Working with the aiSkin Shader - Using Arnold Materials.mp4 57MB
- 08. Rendering Effects with Arnold/05 - Rendering Volume Atmospheric Effects - Rendering Effects with Arnold.mp4 57MB
- 07. Texturing with Arnold/04 - Using Displacement Maps - Texturing with Arnold.mp4 55MB
- 05. Using Specialized Lights in Arnold/04 - Using Arnold's Image Based Lighting - Using Specialized Lights in Arnold.mp4 53MB
- 09. Arnold Render Output/04 - Working with Arnold's Shadow Catcher - Arnold Render Output.mp4 47MB
- 06. Using Arnold Materials/03 - Specular and Reflection Attributes for the aiStandard Shader - Using Arnold Materials.mp4 46MB
- 09. Arnold Render Output/05 - Rendering Multi-frame Scenes with Arnold AOVs - Arnold Render Output.mp4 45MB
- 04. Lighting Basics in Arnold/04 - Using Arnold Light Filters - Lighting Basics in Arnold.mp4 45MB
- 06. Using Arnold Materials/04 - Refraction Attributes for the aiStandard Shader - Using Arnold Materials.mp4 44MB
- 08. Rendering Effects with Arnold/04 - Rendering Ambient Occlusion with Arnold - Rendering Effects with Arnold.mp4 43MB
- 06. Using Arnold Materials/02 - Diffuse and Matte Attributes for the aiStandard Shader - Using Arnold Materials.mp4 42MB
- 03. Using a Linear Workflow with Arnold/03 - Understanding Maya's Color Management System - Using a Linear Workflow with Arnold.mp4 42MB
- 03. Using a Linear Workflow with Arnold/06 - Gamma Correction for Images and .tx Conversion - Using a Linear Workflow with Arnold.mp4 42MB
- 02. Arnold Basics/04 - Controlling How Arnold Samples - Arnold Basics.mp4 41MB
- 06. Using Arnold Materials/06 - Working with the aiHair Shader and XGen - Using Arnold Materials.mp4 41MB
- 07. Texturing with Arnold/06 - Using Transparency Maps - Texturing with Arnold.mp4 40MB
- 04. Lighting Basics in Arnold/03 - Controlling the Look and Quality of Shadows - Lighting Basics in Arnold.mp4 40MB
- 08. Rendering Effects with Arnold/02 - Rendering Depth of Field with Arnold - Rendering Effects with Arnold.mp4 39MB
- 04. Lighting Basics in Arnold/02 - Controlling Light Color and Intensity - Lighting Basics in Arnold.mp4 38MB
- 09. Arnold Render Output/03 - Working with Arnold Stand-ins - Arnold Render Output.mp4 38MB
- 09. Arnold Render Output/02 - Rendering AOVs with Arnold - Arnold Render Output.mp4 38MB
- 05. Using Specialized Lights in Arnold/02 - Using Arnold's Photometric Lights - Using Specialized Lights in Arnold.mp4 34MB
- 02. Arnold Basics/06 - Understanding Ray Depth - Arnold Basics.mp4 31MB
- 08. Rendering Effects with Arnold/03 - Rendering Bokeh with Arnold - Rendering Effects with Arnold.mp4 28MB
- 03. Using a Linear Workflow with Arnold/02 - Defining Linear Workflow - Using a Linear Workflow with Arnold.mp4 27MB
- 02. Arnold Basics/02 - Exploring the Arnold Plug-in - Arnold Basics.mp4 27MB
- 04. Lighting Basics in Arnold/05 - Maya and Arnold Area Lights - Lighting Basics in Arnold.mp4 26MB
- 07. Texturing with Arnold/03 - Using Bump and Normal Maps - Texturing with Arnold.mp4 24MB
- 05. Using Specialized Lights in Arnold/03 - Using Arnold's Mesh Lights - Using Specialized Lights in Arnold.mp4 24MB
- 07. Texturing with Arnold/05 - Creating Geometric Detail with Bake Selected Geometry - Texturing with Arnold.mp4 22MB
- 07. Texturing with Arnold/07 - Baking Lighting Information into Textures - Texturing with Arnold.mp4 22MB
- 03. Using a Linear Workflow with Arnold/04 - Gamma Correction for Color Swatches - Using a Linear Workflow with Arnold.mp4 21MB
- 07. Texturing with Arnold/02 - Using Image-based Textures - Texturing with Arnold.mp4 18MB
- 02. Arnold Basics/05 - Clamping and Filtering Arnold Samples - Arnold Basics.mp4 17MB
- 03. Using a Linear Workflow with Arnold/05 - Ground Rules for Gamma Correcting Images - Using a Linear Workflow with Arnold.mp4 16MB
- 02. Arnold Basics/03 - Understanding Samples in Arnold - Arnold Basics.mp4 9MB
- Exercise files/2-arnold-maya-fundamentals-m2-slides.pdf 9MB
- 01. Course Overview/01 - Course Overview - Course Overview.mp4 5MB
- 06. Using Arnold Materials/01 - Module Introduction - Using Arnold Materials.mp4 2MB
- Exercise files/1-arnold-maya-fundamentals-m1-slides.pdf 2MB
- 03. Using a Linear Workflow with Arnold/01 - Module Introduction - Using a Linear Workflow with Arnold.mp4 1MB
- 02. Arnold Basics/01 - Module Introduction - Arnold Basics.mp4 1MB
- 07. Texturing with Arnold/01 - Module Introduction - Texturing with Arnold.mp4 1MB
- 04. Lighting Basics in Arnold/01 - Module Introduction - Lighting Basics in Arnold.mp4 1MB
- 09. Arnold Render Output/01 - Module Introduction - Arnold Render Output.mp4 1MB
- 05. Using Specialized Lights in Arnold/01 - Module Introduction - Using Specialized Lights in Arnold.mp4 889KB
- 08. Rendering Effects with Arnold/01 - Module Introduction - Rendering Effects with Arnold.mp4 686KB
- Exercise files/5-arnold-maya-fundamentals-m5-slides.pdf 149KB
- Exercise files/4-arnold-maya-fundamentals-m4-slides.pdf 144KB
- Exercise files/6-arnold-maya-fundamentals-m6-slides.pdf 144KB
- Exercise files/8-arnold-maya-fundamentals-m8-slides.pdf 144KB
- Exercise files/3-arnold-maya-fundamentals-m3-slides.pdf 144KB
- Exercise files/7-arnold-maya-fundamentals-m7-slides.pdf 144KB
- Torrent Downloaded From Katcr.co - Kickasstorrents.txt 52B