[Udemy] Unreal Engine 4 Learn How to Create a Natural Scene Part 1 [ENG-RUS] 收录时间:2022-05-30 14:28:06 文件大小:18GB 下载次数:1 最近下载:2022-05-30 14:28:06 磁力链接: magnet:?xt=urn:btih:cb8d216ed654905988d188d73e027beab96eadfb 立即下载 复制链接 文件列表 Section 1 - Introduction/Resources/Resources1.3.zip 5GB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/75 - Speedtree UE4 - Fourth Set Creation (Part 2).mp4 472MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/54 - Creation of Our Small Grass Set.mp4 405MB Section 6 - Unreal Engine 4 - Foliage Master Material/43 - Creation of All Instances.mp4 386MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/71 - Speedtree UE4 - Complete First Set Creation.mp4 367MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/62 - Speedtree - Complete Second Set Creation.mp4 338MB Section 4 - Speedtree - Saplings/28 - Creation of Our First Model.mp4 316MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/53 - Creation of Our Medium Grass Set.mp4 313MB Section 5 - Speedtree - Export to UE4/31 - Export and Test in UE4.mp4 307MB Section 2 - Speedtree - Common Trees/11 - Creation of Our Fronds Clusters (Part 2).mp4 298MB Section 6 - Unreal Engine 4 - Foliage Master Material/41 - Clean Function.mp4 278MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/72 - Speedtree UE4 - Complete Second Set Creation.mp4 277MB Section 2 - Speedtree - Common Trees/19 - Creation of Second Model.mp4 277MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/60 - Speedtree - First Set Creation (Part 1).mp4 256MB Section 9 - Unreal Engine 4 - About Optimization (Part 1)/65 - Unreal Engine 4 - Visual Comparaison.mp4 247MB Section 2 - Speedtree - Common Trees/9 - Add Branches.mp4 243MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/52 - Configure LODs, AO and Wind.mp4 242MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/73 - Speedtree UE4 - Complete Third Set Creation.mp4 240MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/63 - Speedtree - Complete Third Set Creation.mp4 238MB Section 6 - Unreal Engine 4 - Foliage Master Material/36 - Add Parameters (Emmisive, Roughness, Specular...).mp4 237MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/74 - Speedtree - Fourth Set Creation (Part 1).mp4 234MB Section 6 - Unreal Engine 4 - Foliage Master Material/34 - Creation of Master Function 'FoliageSet' (Pasrt 2).mp4 223MB Section 3 - Speedtrees - Dead Trees/24 - Creation of Our Second Dead Model (Part 1).mp4 221MB Section 3 - Speedtrees - Dead Trees/26 - Add Some 'Decorations'.mp4 215MB Section 3 - Speedtrees - Dead Trees/27 - Add Peelings in Our Trunks.mp4 214MB Section 2 - Speedtree - Common Trees/21 - Creation of Third model.mp4 214MB Section 2 - Speedtree - Common Trees/10 - Creation of Our Fronds Clusters (Part 1).mp4 211MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/51 - First Test in UE4 and Improve of Vegetation Material.mp4 208MB Section 2 - Speedtree - Common Trees/12 - Creation of Model From Clusters.mp4 207MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/50 - Creation of Our Tall Grass Set (Part 2).mp4 206MB Section 6 - Unreal Engine 4 - Foliage Master Material/33 - Creation of Material Function 'FoliageSet' (Part 1).mp4 195MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/55 - Final Export in UE4 (Merged).mp4 195MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/61 - Speedtree - First Set Creation (Part 2).mp4 195MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/49 - Creation of Our Tall Grass Set (Part 1).mp4 191MB Section 6 - Unreal Engine 4 - Foliage Master Material/40 - Set Billboards.mp4 187MB Section 6 - Unreal Engine 4 - Foliage Master Material/39 - End of Our Material Function.mp4 173MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/48 - Export to Speedtree and Setup Project.mp4 159MB Section 9 - Unreal Engine 4 - About Optimization (Part 1)/66 - Unreal Engine 4 - Statistics Comparaison.mp4 159MB Section 2 - Speedtree - Common Trees/16 - Export and Test in UE4.mp4 156MB Section 2 - Speedtree - Common Trees/8 - Add Relief With Displacement.mp4 153MB Section 2 - Speedtree - Common Trees/13 - Tweak Settings.mp4 152MB Section 3 - Speedtrees - Dead Trees/23 - Creation of Our First Dead Model.mp4 148MB Section 2 - Speedtree - Common Trees/15 - Configure AO and LODs.mp4 148MB Section 6 - Unreal Engine 4 - Foliage Master Material/37 - Configuration of Normal.mp4 146MB Section 2 - Speedtree - Common Trees/20 - Creation of Dead Fronds and Third Model.mp4 140MB Section 9 - Unreal Engine 4 - About Optimization (Part 1)/64 - UE4 - Issues With Merged Textures.mp4 139MB Section 2 - Speedtree - Common Trees/5 - Interface Overview.mp4 138MB Section 2 - Speedtree - Common Trees/14 - Add Wind to Our Tree.mp4 136MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/47 - Creation of our Third Models.mp4 132MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/46 - Creation of our First Two Models.mp4 130MB Section 5 - Speedtree - Export to UE4/32 - Tweak and 'Reimport'.mp4 120MB Section 6 - Unreal Engine 4 - Foliage Master Material/44 - Clean Trees Folder.mp4 120MB Section 2 - Speedtree - Common Trees/17 - Anchor Points Overview.mp4 119MB Section 6 - Unreal Engine 4 - Foliage Master Material/35 - Add Base Color and First Test.mp4 111MB Section 2 - Speedtree - Common Trees/22 - Add Wind to Third Model.mp4 110MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/76 - Unreal Engine 4 - Clean Folder.mp4 110MB Section 1 - Introduction/4 - Complete Project Overview.mp4 109MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/45 - Setup 3ds Project.mp4 108MB Section 3 - Speedtrees - Dead Trees/25 - Creation of Our Second Dead Model (Part 2).mp4 102MB Section 4 - Speedtree - Saplings/29 - Creation of Other Models.mp4 100MB Section 2 - Speedtree - Common Trees/7 - Add Texture On Our Trunk.mp4 99MB Section 4 - Speedtree - Saplings/30 - Set Wind.mp4 98MB Section 2 - Speedtree - Common Trees/18 - Randomize Function.mp4 86MB Section 2 - Speedtree - Common Trees/6 - Creation of Out Trunk.mp4 76MB Section 6 - Unreal Engine 4 - Foliage Master Material/38 - Gradient Function Update.mp4 67MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/59 - 3ds Max - Model 03 Creation.mp4 64MB Section 6 - Unreal Engine 4 - Foliage Master Material/42 - Creation of our Function of Bark.mp4 58MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/58 - 3ds Max - Model 02 Creation.mp4 57MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/57 - 3ds Max - Model 01 Creation.mp4 50MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/70 - (s) 3ds Max - Creation of the Fourth Model.mp4 45MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/69 - (s) 3ds Max - Creation of the Third Model.mp4 37MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/67 - (s) 3ds Max - Creation of the First Model.mp4 35MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/68 - (s) 3ds Max - Creation of the Second Model.mp4 33MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/54 - Creation of Our Small Grass Set.mp3 24MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/75 - Speedtree UE4 - Fourth Set Creation (Part 2).mp3 23MB Section 1 - Introduction/1 - Final Render.mp4 23MB Section 6 - Unreal Engine 4 - Foliage Master Material/43 - Creation of All Instances.mp3 21MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/71 - Speedtree UE4 - Complete First Set Creation.mp3 21MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/62 - Speedtree - Complete Second Set Creation.mp3 19MB Section 4 - Speedtree - Saplings/28 - Creation of Our First Model.mp3 18MB Section 5 - Speedtree - Export to UE4/31 - Export and Test in UE4.mp3 18MB Section 2 - Speedtree - Common Trees/11 - Creation of Our Fronds Clusters (Part 2).mp3 18MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/60 - Speedtree - First Set Creation (Part 1).mp3 17MB Section 6 - Unreal Engine 4 - Foliage Master Material/41 - Clean Function.mp3 16MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/53 - Creation of Our Medium Grass Set.mp3 16MB Section 2 - Speedtree - Common Trees/19 - Creation of Second Model.mp3 16MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/48 - Export to Speedtree and Setup Project.mp3 15MB Section 2 - Speedtree - Common Trees/9 - Add Branches.mp3 15MB Section 6 - Unreal Engine 4 - Foliage Master Material/36 - Add Parameters (Emmisive, Roughness, Specular...).mp3 15MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/74 - Speedtree - Fourth Set Creation (Part 1).mp3 14MB Section 2 - Speedtree - Common Trees/10 - Creation of Our Fronds Clusters (Part 1).mp3 14MB Section 9 - Unreal Engine 4 - About Optimization (Part 1)/65 - Unreal Engine 4 - Visual Comparaison.mp3 14MB Section 6 - Unreal Engine 4 - Foliage Master Material/34 - Creation of Master Function 'FoliageSet' (Pasrt 2).mp3 14MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/47 - Creation of our Third Models.mp3 14MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/72 - Speedtree UE4 - Complete Second Set Creation.mp3 14MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/63 - Speedtree - Complete Third Set Creation.mp3 14MB Section 2 - Speedtree - Common Trees/5 - Interface Overview.mp3 13MB Section 3 - Speedtrees - Dead Trees/24 - Creation of Our Second Dead Model (Part 1).mp3 12MB Section 6 - Unreal Engine 4 - Foliage Master Material/33 - Creation of Material Function 'FoliageSet' (Part 1).mp3 12MB Section 3 - Speedtrees - Dead Trees/27 - Add Peelings in Our Trunks.mp3 12MB Section 2 - Speedtree - Common Trees/12 - Creation of Model From Clusters.mp3 12MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/46 - Creation of our First Two Models.mp3 12MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/55 - Final Export in UE4 (Merged).mp3 12MB Section 2 - Speedtree - Common Trees/21 - Creation of Third model.mp3 12MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/73 - Speedtree UE4 - Complete Third Set Creation.mp3 12MB Section 3 - Speedtrees - Dead Trees/26 - Add Some 'Decorations'.mp3 11MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/52 - Configure LODs, AO and Wind.mp3 11MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/51 - First Test in UE4 and Improve of Vegetation Material.mp3 11MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/45 - Setup 3ds Project.mp3 11MB Section 1 - Introduction/2 - Resources.mp4 11MB Section 6 - Unreal Engine 4 - Foliage Master Material/39 - End of Our Material Function.mp3 11MB Section 6 - Unreal Engine 4 - Foliage Master Material/40 - Set Billboards.mp3 11MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/49 - Creation of Our Tall Grass Set (Part 1).mp3 11MB Section 7 - 3ds Max Speedtree UE4 - Grass Sets/50 - Creation of Our Tall Grass Set (Part 2).mp3 10MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/61 - Speedtree - First Set Creation (Part 2).mp3 10MB Section 2 - Speedtree - Common Trees/16 - Export and Test in UE4.mp3 10MB Section 2 - Speedtree - Common Trees/20 - Creation of Dead Fronds and Third Model.mp3 9MB Section 6 - Unreal Engine 4 - Foliage Master Material/37 - Configuration of Normal.mp3 9MB Section 2 - Speedtree - Common Trees/15 - Configure AO and LODs.mp3 9MB Section 2 - Speedtree - Common Trees/13 - Tweak Settings.mp3 9MB Section 2 - Speedtree - Common Trees/8 - Add Relief With Displacement.mp3 9MB Section 9 - Unreal Engine 4 - About Optimization (Part 1)/66 - Unreal Engine 4 - Statistics Comparaison.mp3 8MB Section 3 - Speedtrees - Dead Trees/23 - Creation of Our First Dead Model.mp3 8MB Section 9 - Unreal Engine 4 - About Optimization (Part 1)/64 - UE4 - Issues With Merged Textures.mp3 8MB Section 2 - Speedtree - Common Trees/7 - Add Texture On Our Trunk.mp3 8MB Section 6 - Unreal Engine 4 - Foliage Master Material/44 - Clean Trees Folder.mp3 7MB Section 5 - Speedtree - Export to UE4/32 - Tweak and 'Reimport'.mp3 7MB Section 2 - Speedtree - Common Trees/6 - Creation of Out Trunk.mp3 7MB Section 2 - Speedtree - Common Trees/17 - Anchor Points Overview.mp3 7MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/56 - About Models Creation.mp4 6MB Section 6 - Unreal Engine 4 - Foliage Master Material/35 - Add Base Color and First Test.mp3 6MB Section 2 - Speedtree - Common Trees/14 - Add Wind to Our Tree.mp3 6MB Section 4 - Speedtree - Saplings/29 - Creation of Other Models.mp3 6MB Section 3 - Speedtrees - Dead Trees/25 - Creation of Our Second Dead Model (Part 2).mp3 6MB Section 2 - Speedtree - Common Trees/22 - Add Wind to Third Model.mp3 5MB Section 2 - Speedtree - Common Trees/18 - Randomize Function.mp3 5MB Section 1 - Introduction/4 - Complete Project Overview.mp3 5MB Section 10 - 3ds Max Speedtree UE4 - Plants Sets/76 - Unreal Engine 4 - Clean Folder.mp3 5MB Section 4 - Speedtree - Saplings/30 - Set Wind.mp3 5MB Section 6 - Unreal Engine 4 - Foliage Master Material/38 - Gradient Function Update.mp3 4MB Section 1 - Introduction/3 - About Copyrights.mp4 4MB Section 6 - Unreal Engine 4 - Foliage Master Material/42 - Creation of our Function of Bark.mp3 3MB Section 1 - Introduction/2 - Resources.mp3 2MB Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/56 - About Models Creation.mp3 1MB Section 1 - Introduction/1 - Final Render.mp3 1MB Section 1 - Introduction/3 - About Copyrights.mp3 780KB Section 1 - Introduction/Resources/ChangeInputs.zip 228KB Section 1 - Introduction/Resources/MegascansID.txt 785B