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[Udemy] Unreal Engine 4 Learn How to Create a Natural Scene Part 1 [ENG-RUS]

  • 收录时间:2022-05-30 14:28:06
  • 文件大小:18GB
  • 下载次数:1
  • 最近下载:2022-05-30 14:28:06
  • 磁力链接:

文件列表

  1. Section 1 - Introduction/Resources/Resources1.3.zip 5GB
  2. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/75 - Speedtree UE4 - Fourth Set Creation (Part 2).mp4 472MB
  3. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/54 - Creation of Our Small Grass Set.mp4 405MB
  4. Section 6 - Unreal Engine 4 - Foliage Master Material/43 - Creation of All Instances.mp4 386MB
  5. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/71 - Speedtree UE4 - Complete First Set Creation.mp4 367MB
  6. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/62 - Speedtree - Complete Second Set Creation.mp4 338MB
  7. Section 4 - Speedtree - Saplings/28 - Creation of Our First Model.mp4 316MB
  8. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/53 - Creation of Our Medium Grass Set.mp4 313MB
  9. Section 5 - Speedtree - Export to UE4/31 - Export and Test in UE4.mp4 307MB
  10. Section 2 - Speedtree - Common Trees/11 - Creation of Our Fronds Clusters (Part 2).mp4 298MB
  11. Section 6 - Unreal Engine 4 - Foliage Master Material/41 - Clean Function.mp4 278MB
  12. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/72 - Speedtree UE4 - Complete Second Set Creation.mp4 277MB
  13. Section 2 - Speedtree - Common Trees/19 - Creation of Second Model.mp4 277MB
  14. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/60 - Speedtree - First Set Creation (Part 1).mp4 256MB
  15. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/65 - Unreal Engine 4 - Visual Comparaison.mp4 247MB
  16. Section 2 - Speedtree - Common Trees/9 - Add Branches.mp4 243MB
  17. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/52 - Configure LODs, AO and Wind.mp4 242MB
  18. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/73 - Speedtree UE4 - Complete Third Set Creation.mp4 240MB
  19. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/63 - Speedtree - Complete Third Set Creation.mp4 238MB
  20. Section 6 - Unreal Engine 4 - Foliage Master Material/36 - Add Parameters (Emmisive, Roughness, Specular...).mp4 237MB
  21. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/74 - Speedtree - Fourth Set Creation (Part 1).mp4 234MB
  22. Section 6 - Unreal Engine 4 - Foliage Master Material/34 - Creation of Master Function 'FoliageSet' (Pasrt 2).mp4 223MB
  23. Section 3 - Speedtrees - Dead Trees/24 - Creation of Our Second Dead Model (Part 1).mp4 221MB
  24. Section 3 - Speedtrees - Dead Trees/26 - Add Some 'Decorations'.mp4 215MB
  25. Section 3 - Speedtrees - Dead Trees/27 - Add Peelings in Our Trunks.mp4 214MB
  26. Section 2 - Speedtree - Common Trees/21 - Creation of Third model.mp4 214MB
  27. Section 2 - Speedtree - Common Trees/10 - Creation of Our Fronds Clusters (Part 1).mp4 211MB
  28. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/51 - First Test in UE4 and Improve of Vegetation Material.mp4 208MB
  29. Section 2 - Speedtree - Common Trees/12 - Creation of Model From Clusters.mp4 207MB
  30. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/50 - Creation of Our Tall Grass Set (Part 2).mp4 206MB
  31. Section 6 - Unreal Engine 4 - Foliage Master Material/33 - Creation of Material Function 'FoliageSet' (Part 1).mp4 195MB
  32. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/55 - Final Export in UE4 (Merged).mp4 195MB
  33. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/61 - Speedtree - First Set Creation (Part 2).mp4 195MB
  34. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/49 - Creation of Our Tall Grass Set (Part 1).mp4 191MB
  35. Section 6 - Unreal Engine 4 - Foliage Master Material/40 - Set Billboards.mp4 187MB
  36. Section 6 - Unreal Engine 4 - Foliage Master Material/39 - End of Our Material Function.mp4 173MB
  37. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/48 - Export to Speedtree and Setup Project.mp4 159MB
  38. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/66 - Unreal Engine 4 - Statistics Comparaison.mp4 159MB
  39. Section 2 - Speedtree - Common Trees/16 - Export and Test in UE4.mp4 156MB
  40. Section 2 - Speedtree - Common Trees/8 - Add Relief With Displacement.mp4 153MB
  41. Section 2 - Speedtree - Common Trees/13 - Tweak Settings.mp4 152MB
  42. Section 3 - Speedtrees - Dead Trees/23 - Creation of Our First Dead Model.mp4 148MB
  43. Section 2 - Speedtree - Common Trees/15 - Configure AO and LODs.mp4 148MB
  44. Section 6 - Unreal Engine 4 - Foliage Master Material/37 - Configuration of Normal.mp4 146MB
  45. Section 2 - Speedtree - Common Trees/20 - Creation of Dead Fronds and Third Model.mp4 140MB
  46. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/64 - UE4 - Issues With Merged Textures.mp4 139MB
  47. Section 2 - Speedtree - Common Trees/5 - Interface Overview.mp4 138MB
  48. Section 2 - Speedtree - Common Trees/14 - Add Wind to Our Tree.mp4 136MB
  49. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/47 - Creation of our Third Models.mp4 132MB
  50. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/46 - Creation of our First Two Models.mp4 130MB
  51. Section 5 - Speedtree - Export to UE4/32 - Tweak and 'Reimport'.mp4 120MB
  52. Section 6 - Unreal Engine 4 - Foliage Master Material/44 - Clean Trees Folder.mp4 120MB
  53. Section 2 - Speedtree - Common Trees/17 - Anchor Points Overview.mp4 119MB
  54. Section 6 - Unreal Engine 4 - Foliage Master Material/35 - Add Base Color and First Test.mp4 111MB
  55. Section 2 - Speedtree - Common Trees/22 - Add Wind to Third Model.mp4 110MB
  56. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/76 - Unreal Engine 4 - Clean Folder.mp4 110MB
  57. Section 1 - Introduction/4 - Complete Project Overview.mp4 109MB
  58. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/45 - Setup 3ds Project.mp4 108MB
  59. Section 3 - Speedtrees - Dead Trees/25 - Creation of Our Second Dead Model (Part 2).mp4 102MB
  60. Section 4 - Speedtree - Saplings/29 - Creation of Other Models.mp4 100MB
  61. Section 2 - Speedtree - Common Trees/7 - Add Texture On Our Trunk.mp4 99MB
  62. Section 4 - Speedtree - Saplings/30 - Set Wind.mp4 98MB
  63. Section 2 - Speedtree - Common Trees/18 - Randomize Function.mp4 86MB
  64. Section 2 - Speedtree - Common Trees/6 - Creation of Out Trunk.mp4 76MB
  65. Section 6 - Unreal Engine 4 - Foliage Master Material/38 - Gradient Function Update.mp4 67MB
  66. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/59 - 3ds Max - Model 03 Creation.mp4 64MB
  67. Section 6 - Unreal Engine 4 - Foliage Master Material/42 - Creation of our Function of Bark.mp4 58MB
  68. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/58 - 3ds Max - Model 02 Creation.mp4 57MB
  69. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/57 - 3ds Max - Model 01 Creation.mp4 50MB
  70. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/70 - (s) 3ds Max - Creation of the Fourth Model.mp4 45MB
  71. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/69 - (s) 3ds Max - Creation of the Third Model.mp4 37MB
  72. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/67 - (s) 3ds Max - Creation of the First Model.mp4 35MB
  73. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/68 - (s) 3ds Max - Creation of the Second Model.mp4 33MB
  74. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/54 - Creation of Our Small Grass Set.mp3 24MB
  75. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/75 - Speedtree UE4 - Fourth Set Creation (Part 2).mp3 23MB
  76. Section 1 - Introduction/1 - Final Render.mp4 23MB
  77. Section 6 - Unreal Engine 4 - Foliage Master Material/43 - Creation of All Instances.mp3 21MB
  78. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/71 - Speedtree UE4 - Complete First Set Creation.mp3 21MB
  79. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/62 - Speedtree - Complete Second Set Creation.mp3 19MB
  80. Section 4 - Speedtree - Saplings/28 - Creation of Our First Model.mp3 18MB
  81. Section 5 - Speedtree - Export to UE4/31 - Export and Test in UE4.mp3 18MB
  82. Section 2 - Speedtree - Common Trees/11 - Creation of Our Fronds Clusters (Part 2).mp3 18MB
  83. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/60 - Speedtree - First Set Creation (Part 1).mp3 17MB
  84. Section 6 - Unreal Engine 4 - Foliage Master Material/41 - Clean Function.mp3 16MB
  85. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/53 - Creation of Our Medium Grass Set.mp3 16MB
  86. Section 2 - Speedtree - Common Trees/19 - Creation of Second Model.mp3 16MB
  87. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/48 - Export to Speedtree and Setup Project.mp3 15MB
  88. Section 2 - Speedtree - Common Trees/9 - Add Branches.mp3 15MB
  89. Section 6 - Unreal Engine 4 - Foliage Master Material/36 - Add Parameters (Emmisive, Roughness, Specular...).mp3 15MB
  90. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/74 - Speedtree - Fourth Set Creation (Part 1).mp3 14MB
  91. Section 2 - Speedtree - Common Trees/10 - Creation of Our Fronds Clusters (Part 1).mp3 14MB
  92. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/65 - Unreal Engine 4 - Visual Comparaison.mp3 14MB
  93. Section 6 - Unreal Engine 4 - Foliage Master Material/34 - Creation of Master Function 'FoliageSet' (Pasrt 2).mp3 14MB
  94. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/47 - Creation of our Third Models.mp3 14MB
  95. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/72 - Speedtree UE4 - Complete Second Set Creation.mp3 14MB
  96. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/63 - Speedtree - Complete Third Set Creation.mp3 14MB
  97. Section 2 - Speedtree - Common Trees/5 - Interface Overview.mp3 13MB
  98. Section 3 - Speedtrees - Dead Trees/24 - Creation of Our Second Dead Model (Part 1).mp3 12MB
  99. Section 6 - Unreal Engine 4 - Foliage Master Material/33 - Creation of Material Function 'FoliageSet' (Part 1).mp3 12MB
  100. Section 3 - Speedtrees - Dead Trees/27 - Add Peelings in Our Trunks.mp3 12MB
  101. Section 2 - Speedtree - Common Trees/12 - Creation of Model From Clusters.mp3 12MB
  102. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/46 - Creation of our First Two Models.mp3 12MB
  103. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/55 - Final Export in UE4 (Merged).mp3 12MB
  104. Section 2 - Speedtree - Common Trees/21 - Creation of Third model.mp3 12MB
  105. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/73 - Speedtree UE4 - Complete Third Set Creation.mp3 12MB
  106. Section 3 - Speedtrees - Dead Trees/26 - Add Some 'Decorations'.mp3 11MB
  107. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/52 - Configure LODs, AO and Wind.mp3 11MB
  108. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/51 - First Test in UE4 and Improve of Vegetation Material.mp3 11MB
  109. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/45 - Setup 3ds Project.mp3 11MB
  110. Section 1 - Introduction/2 - Resources.mp4 11MB
  111. Section 6 - Unreal Engine 4 - Foliage Master Material/39 - End of Our Material Function.mp3 11MB
  112. Section 6 - Unreal Engine 4 - Foliage Master Material/40 - Set Billboards.mp3 11MB
  113. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/49 - Creation of Our Tall Grass Set (Part 1).mp3 11MB
  114. Section 7 - 3ds Max Speedtree UE4 - Grass Sets/50 - Creation of Our Tall Grass Set (Part 2).mp3 10MB
  115. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/61 - Speedtree - First Set Creation (Part 2).mp3 10MB
  116. Section 2 - Speedtree - Common Trees/16 - Export and Test in UE4.mp3 10MB
  117. Section 2 - Speedtree - Common Trees/20 - Creation of Dead Fronds and Third Model.mp3 9MB
  118. Section 6 - Unreal Engine 4 - Foliage Master Material/37 - Configuration of Normal.mp3 9MB
  119. Section 2 - Speedtree - Common Trees/15 - Configure AO and LODs.mp3 9MB
  120. Section 2 - Speedtree - Common Trees/13 - Tweak Settings.mp3 9MB
  121. Section 2 - Speedtree - Common Trees/8 - Add Relief With Displacement.mp3 9MB
  122. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/66 - Unreal Engine 4 - Statistics Comparaison.mp3 8MB
  123. Section 3 - Speedtrees - Dead Trees/23 - Creation of Our First Dead Model.mp3 8MB
  124. Section 9 - Unreal Engine 4 - About Optimization (Part 1)/64 - UE4 - Issues With Merged Textures.mp3 8MB
  125. Section 2 - Speedtree - Common Trees/7 - Add Texture On Our Trunk.mp3 8MB
  126. Section 6 - Unreal Engine 4 - Foliage Master Material/44 - Clean Trees Folder.mp3 7MB
  127. Section 5 - Speedtree - Export to UE4/32 - Tweak and 'Reimport'.mp3 7MB
  128. Section 2 - Speedtree - Common Trees/6 - Creation of Out Trunk.mp3 7MB
  129. Section 2 - Speedtree - Common Trees/17 - Anchor Points Overview.mp3 7MB
  130. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/56 - About Models Creation.mp4 6MB
  131. Section 6 - Unreal Engine 4 - Foliage Master Material/35 - Add Base Color and First Test.mp3 6MB
  132. Section 2 - Speedtree - Common Trees/14 - Add Wind to Our Tree.mp3 6MB
  133. Section 4 - Speedtree - Saplings/29 - Creation of Other Models.mp3 6MB
  134. Section 3 - Speedtrees - Dead Trees/25 - Creation of Our Second Dead Model (Part 2).mp3 6MB
  135. Section 2 - Speedtree - Common Trees/22 - Add Wind to Third Model.mp3 5MB
  136. Section 2 - Speedtree - Common Trees/18 - Randomize Function.mp3 5MB
  137. Section 1 - Introduction/4 - Complete Project Overview.mp3 5MB
  138. Section 10 - 3ds Max Speedtree UE4 - Plants Sets/76 - Unreal Engine 4 - Clean Folder.mp3 5MB
  139. Section 4 - Speedtree - Saplings/30 - Set Wind.mp3 5MB
  140. Section 6 - Unreal Engine 4 - Foliage Master Material/38 - Gradient Function Update.mp3 4MB
  141. Section 1 - Introduction/3 - About Copyrights.mp4 4MB
  142. Section 6 - Unreal Engine 4 - Foliage Master Material/42 - Creation of our Function of Bark.mp3 3MB
  143. Section 1 - Introduction/2 - Resources.mp3 2MB
  144. Section 8 - 3ds Max Speedtree UE4 - Dry Plants Sets/56 - About Models Creation.mp3 1MB
  145. Section 1 - Introduction/1 - Final Render.mp3 1MB
  146. Section 1 - Introduction/3 - About Copyrights.mp3 780KB
  147. Section 1 - Introduction/Resources/ChangeInputs.zip 228KB
  148. Section 1 - Introduction/Resources/MegascansID.txt 785B