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Digital Tutors - Indie Game Development Pipeline Volume 4 Hero Character Modeling and Texturing

  • 收录时间:2018-05-12 06:40:32
  • 文件大小:2GB
  • 下载次数:98
  • 最近下载:2021-01-20 05:03:33
  • 磁力链接:

文件列表

  1. 24 Arranging the UV layout.mp4 89MB
  2. 27 Texturing the tunic.mp4 86MB
  3. 20 Starting the UV layout.mp4 82MB
  4. 30 Adding rust and dirt.mp4 80MB
  5. 23 Creating UVs for the hands and feet.mp4 74MB
  6. 21 Finishing the helmet UVs.mp4 71MB
  7. 32 Creating specular maps.mp4 68MB
  8. 03 Starting the helmet.mp4 67MB
  9. 05 Starting the visor with curves.mp4 65MB
  10. 15 Creating the gauntlets.mp4 65MB
  11. 19 Modeling the sword.mp4 63MB
  12. 26 Adding a plume texture from our concept art.mp4 62MB
  13. 22 Creating the body UVs.mp4 60MB
  14. 25 Creating a texture map in Photoshop.mp4 59MB
  15. 29 Painting the armor plates.mp4 58MB
  16. 09 Modeling the plume.mp4 55MB
  17. 16 Finishing the gauntlets.mp4 54MB
  18. 02 Looking at reference art.mp4 53MB
  19. 08 Modeling the base for the plume.mp4 53MB
  20. 33 Exporting maps.mp4 53MB
  21. 17 Creating the boots.mp4 53MB
  22. 11 Building the tunic.mp4 53MB
  23. 18 Finishing the boots.mp4 52MB
  24. 28 Detailing in Mudbox.mp4 52MB
  25. 34 Assembly in Maya LT.mp4 52MB
  26. 06 Finishing the visor.mp4 51MB
  27. 04 Finishing the helmet base.mp4 44MB
  28. 31 Adding folds to the tunic.mp4 43MB
  29. 07 Building the visor pivots.mp4 41MB
  30. 12 Adding the arm and neck openings.mp4 39MB
  31. 13 Modeling the belt and buckle.mp4 33MB
  32. 14 Finishing the tunic.mp4 31MB
  33. 10 Deforming and connecting the plume.mp4 30MB
  34. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/28_begin.psd 12MB
  35. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/27_begin.psd 12MB
  36. 01 Introduction and project overview.mp4 11MB
  37. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/26_begin.psd 9MB
  38. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_SpecBase.tif 5MB
  39. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_sword_color.tif 5MB
  40. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_sword_color.tif 5MB
  41. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/SwordMaterial_sword_color.tif 5MB
  42. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Referenced Files/Ghost Knight-Color.jpg 2MB
  43. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/images/outUVKnight.jpg 1MB
  44. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Photoshop Files/knight_color_export.jpg 1MB
  45. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_spec.tif 905KB
  46. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_spec.tif 885KB
  47. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Rust.tif 644KB
  48. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Rust.tif 644KB
  49. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Rust.tif 644KB
  50. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Dirt.tif 559KB
  51. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Dirt.tif 559KB
  52. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Dirt.tif 559KB
  53. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/21_begin.mlt 387KB
  54. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/20_begin.mlt 328KB
  55. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/ghostKnight_diffuse.jpg 322KB
  56. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_knightOcclusion.jpg 322KB
  57. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/34_end.mlt 317KB
  58. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/23_begin.mlt 315KB
  59. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/25_begin.mlt 306KB
  60. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/28_begin.mlt 303KB
  61. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/22_begin.mlt 303KB
  62. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/34_begin.mlt 302KB
  63. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/19_begin.mlt 301KB
  64. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_ArmorLines.tif 292KB
  65. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/18_begin.mlt 276KB
  66. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_knight_color_export copy.jpg 274KB
  67. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_knight_color_export copy.jpg 274KB
  68. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/34_end.mlt.swatches 272KB
  69. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/24_begin.mlt 262KB
  70. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_ArmorLines.tif 258KB
  71. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_ArmorLines.tif 258KB
  72. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_ArmorLines.tif 258KB
  73. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/knightOcclusion.jpg 255KB
  74. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_SpecBase.tif 247KB
  75. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/17_begin.mlt 239KB
  76. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/16_begin.mlt 237KB
  77. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_knight_color_export.jpg 237KB
  78. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_knight_color_export.jpg 236KB
  79. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_knight_color_export.jpg 232KB
  80. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/ghostKnight_specular.jpg 227KB
  81. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin.mud 223KB
  82. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin.mud 222KB
  83. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin.mud 221KB
  84. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end.mud 220KB
  85. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/15_begin.mlt 219KB
  86. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_knight_color_export.jpg 218KB
  87. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin.mud 218KB
  88. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/14_begin.mlt 214KB
  89. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin-files/KnightMaterial_knight_color_export.jpg 214KB
  90. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin.mud 214KB
  91. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_SpecBase.tif 213KB
  92. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/data/ghostKnight.fbx 202KB
  93. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/12_begin.mlt 197KB
  94. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/13_begin.mlt 196KB
  95. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/10_begin.mlt 192KB
  96. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/11_begin.mlt 187KB
  97. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/09_begin.mlt 185KB
  98. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/08_begin.mlt 174KB
  99. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/sword_diffuse.jpg 165KB
  100. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/sword_specular.jpg 142KB
  101. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/07_begin.mlt 136KB
  102. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/06_begin.mlt 99KB
  103. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/05_begin.mlt 95KB
  104. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/21_begin.mlt.swatches 80KB
  105. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/04_begin.mlt 74KB
  106. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/03_begin.mlt 64KB
  107. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/scenes/.mayaSwatches/14_begin.mlt.swatches 16KB
  108. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/sourceimages/.mayaSwatches/sword_specular.jpg.swatch 9KB
  109. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Maya Files/workspace.mel 1KB
  110. Downloaded From PirateBB.org - Business Materials & E-Learning Video Tutorials Download.txt 384B
  111. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/29_begin-files/KnightMaterial_Diffuse Background.png 115B
  112. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/30_begin-files/KnightMaterial_Diffuse Background.png 115B
  113. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/31_begin-files/KnightMaterial_Diffuse Background.png 115B
  114. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/SwordMaterial_Diffuse Background.png 115B
  115. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Diffuse Background.png 115B
  116. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_Diffuse Background.png 115B
  117. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Diffuse Background.png 115B
  118. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_Diffuse Background.png 115B
  119. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_Diffuse Background.png 115B
  120. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/32_begin-files/KnightMaterial_Specular Background.png 114B
  121. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/SwordMaterial_Specular Background.png 114B
  122. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_begin-files/KnightMaterial_Specular Background.png 114B
  123. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/KnightMaterial_Specular Background.png 114B
  124. Inde Game Development Pipeline Volume 4_Hero Character Modeling and Texturing/Mudbox Files/33_end-files/SwordMaterial_Specular Background.png 114B