Digital-Tutors - Introduction to Maya 2015 - sum1_here 收录时间:2018-05-02 14:29:46 文件大小:2GB 下载次数:1 最近下载:2018-05-02 14:29:46 磁力链接: magnet:?xt=urn:btih:cebcd776b1917c7eef1e80ef032e50af6fb53bc4 立即下载 复制链接 文件列表 Project Files 2015.rar 71MB 020 Modeling the thrusters.mp4 45MB 033 Adding the shield.mp4 38MB 032 Modeling the lower leg.mp4 35MB 028 Adding the claws.mp4 32MB 027 Adding the extending gun.mp4 32MB 025 Building the upper arm.mp4 32MB 019 Cleaning up the main body.mp4 31MB 026 Beginning the lower arm.mp4 29MB 016 Creating a blank for the body.mp4 29MB 030 Modeling the underside of the body.mp4 28MB 034 Hierarchy and model prep.mp4 28MB 022 Adding tubes using curves.mp4 27MB 040 UV Basics.mp4 27MB 018 Finishing the main body topology.mp4 27MB 093 Understanding various light types.mp4 26MB 078 Finishing the mech's polishing pass.mp4 26MB 043 Adding file textures.mp4 25MB 062 Rigging the mech's weapon.mp4 24MB 104 Rendering the final sequence from Maya.mp4 24MB 041 Using Substance to add metal detail.mp4 24MB 055 Creating joint chains for the mech's arms.mp4 24MB 021 Adding edges for smoothing.mp4 23MB 074 Animating the mech's platform.mp4 23MB 017 Using Quad Draw to create the body.mp4 23MB 058 Limb controls.mp4 23MB 024 Modeling the shoulder guards.mp4 23MB 080 Finalizing the shot and previewing animations in real-time with Playblasts.mp4 22MB 060 Controlling the mech's toes.mp4 21MB 007 Transforming objects in Maya.mp4 21MB 050 Building your first joint chain.mp4 20MB 044 Adding a bump map.mp4 20MB 002 Navigating the viewport.mp4 20MB 072 Path animation.mp4 20MB 083 Emitting nParticles from a mesh.mp4 19MB 102 Adding final quality adjustments to our render.mp4 19MB 099 Baking Substance textures for mental ray rendering.mp4 19MB 100 Fine-tuning the rendered appearance of materials.mp4 19MB 077 Working on the mech's polishing pass.mp4 18MB 098 Adding secondary illumination sources to our scene.mp4 18MB 056 Controlling the mech's arms.mp4 18MB 037 Using ramps to drive material channels.mp4 18MB 066 Making our scene animator-friendly.mp4 17MB 054 Binding geometry.mp4 17MB 047 Building a control object for the mech's center-of-mass.mp4 17MB 101 Fine-tuning the rendered appearance of particles.mp4 16MB 012 Writing a MEL script.mp4 16MB 031 Building the upper leg.mp4 16MB 103 Preparing render settings for final output.mp4 16MB 015 Adding image planes.mp4 16MB 061 Wrapping up our foot controls.mp4 16MB 097 Using images to generate realistic lighting.mp4 15MB 064 Controlling the guns.mp4 15MB 042 Using the Ramp Shader.mp4 15MB 006 Viewport shading and selection modes.mp4 15MB 095 Adjusting light decay and specular contribution.mp4 15MB 003 Working with the Maya interface.mp4 15MB 075 Blocking in the mech's performance.mp4 15MB 088 Adding more particles to enhance our simulation.mp4 14MB 008 Using component mode.mp4 14MB 073 Starting on the mech's sequence.mp4 14MB 076 Finalizing our blocking pass.mp4 14MB 068 How to create and edit keyframes in Maya.mp4 14MB 048 Finishing the mech's center-of-gravity control.mp4 14MB 091 Finalizing our nParticle simulation and working with the nCache tools.mp4 14MB 065 Adding a global control.mp4 14MB 094 Controlling light color and intensity.mp4 13MB 069 Managing keyframes in the Graph Editor and cycling animation infinitely.mp4 13MB 029 Modeling the front detail on the body.mp4 13MB 049 Rigging with Driven Keys.mp4 13MB 096 Altering the Render Stats of Maya objects.mp4 13MB 087 Animating nParticle attributes.mp4 12MB 086 Shading nParticles.mp4 12MB 010 Grouping and parenting.mp4 12MB 082 Key concepts of dynamics in Maya.mp4 12MB 063 Finishing the initial setup process of the mech's weapons.mp4 12MB 036 Applying simple materials.mp4 12MB 084 Editing nParticle properties, using the correct space scale for particle simulations, and setting up collisions.mp4 12MB 038 Adding multiple materials to objects.mp4 12MB 089 Animating our new nParticle object.mp4 12MB 057 Adding Inverse Kinematics to the limbs.mp4 11MB 013 Creating custom shelves.mp4 11MB 085 Finalizing our nParticle settings.mp4 11MB 070 Working with Auto Key and creating simple expressions in the Graph Editor.mp4 10MB 079 Adding a shot camera.mp4 10MB 023 Adding ribs to the tubes.mp4 10MB 046 Cleaning up our scene.mp4 10MB 009 Using the Attribute Editor.mp4 10MB 053 Connecting our leg joints to follow the mech's root.mp4 9MB 071 Working with expressions.mp4 9MB 052 Mirroring joints in Maya.mp4 9MB 039 Working with procedural textures.mp4 8MB 011 Using the Maya hotbox.mp4 8MB 001 Introduction and project overview.mp4 8MB 090 Adding wind effects to nParticles and improving the quality of your simulation via the nucleus solver.mp4 8MB 005 Working with scene files in Maya.mp4 7MB 051 Completing the setup of our initial joint chain.mp4 7MB 092 Rendering overview.mp4 6MB 004 Creating Maya projects.mp4 6MB 059 Connecting attributes with the Connection Editor.mp4 5MB 014 Modeling overview.mp4 5MB 035 Materials and texturing overview.mp4 4MB 067 Animation overview.mp4 3MB 045 Rigging overview.mp4 2MB 081 Dynamics overview.mp4 2MB