589689.xyz

Lynda.com.Autodesk.3ds.Max.2010.Essential.Training.DVD

  • 收录时间:2018-03-02 23:31:15
  • 文件大小:2GB
  • 下载次数:217
  • 最近下载:2020-12-28 20:40:25
  • 磁力链接:

文件列表

  1. Exercise Files/Exercise Files.7z 224MB
  2. 05. Creating Off-the-Shelf Geometry/05 01. Creating standard primitive objects.mov 56MB
  3. 12. Cameras/12 09. Putting a camera on a path.mov 37MB
  4. 05. Creating Off-the-Shelf Geometry/05 02. Creating extended primitive objects.mov 31MB
  5. 05. Creating Off-the-Shelf Geometry/05 06. Project Creating a car axle and wheels.mov 27MB
  6. 13. Animation/13 12. Animating an object along a path.mov 27MB
  7. 05. Creating Off-the-Shelf Geometry/05 05. Creating architectural objects.mov 27MB
  8. 14. Rendering/14 04. Using the RAM player.mov 27MB
  9. 06. Specific Modeling Techniques/06 02. Lathing objects.mov 25MB
  10. 08. Working at the Sub-Object Level/08 06. Using 3D sub-object modeling commands.mov 23MB
  11. 06. Specific Modeling Techniques/06 06. Building a chandelier with box modeling.mov 21MB
  12. 13. Animation/13 10. Using the Curve Editor.mov 21MB
  13. 10. Materials and Mapping/10 20. Applying materials to an oscillating fan.mov 21MB
  14. 04. Working with Objects/04 10. Making copies.mov 21MB
  15. 12. Cameras/12 02. Identifying Maxs camera types.mov 20MB
  16. 13. Animation/13 02. Understanding the animation process.mov 20MB
  17. 05. Creating Off-the-Shelf Geometry/05 03. Creating shapes.mov 19MB
  18. 12. Cameras/12 03. Camera viewport navigation.mov 19MB
  19. 10. Materials and Mapping/10 16. Mapping coordinates.mov 19MB
  20. 04. Working with Objects/04 04. Moving objects.mov 19MB
  21. 09. Working with Modifiers/09 07. Using freeform deformation modifiers.mov 19MB
  22. 01. Getting Started/01 05. Improving your workflow.mov 19MB
  23. 06. Specific Modeling Techniques/06 09. NURBS modeling.mov 18MB
  24. 02. Interface Essentials/02 02. Getting around in the viewports.mov 18MB
  25. 11. Lighting/11 11. Lighting a scene.mov 17MB
  26. 06. Specific Modeling Techniques/06 03. Lofting objects.mov 17MB
  27. 10. Materials and Mapping/10 18. Using the UVW unwrap modifier.mov 17MB
  28. 13. Animation/13 05. Animating with set key.mov 17MB
  29. 04. Working with Objects/04 07. Coordinating systems.mov 17MB
  30. 11. Lighting/11 04. Using spot lights.mov 17MB
  31. 07. Project Constructing an Oscillating Fan/07 01. Building the stand.mov 17MB
  32. 10. Materials and Mapping/10 13. Editing maps.mov 17MB
  33. 09. Working with Modifiers/09 12. Applying modifiers at the sub-object level.mov 16MB
  34. 06. Specific Modeling Techniques/06 04. The Boolean commands.mov 16MB
  35. 04. Working with Objects/04 05. Rotating objects.mov 16MB
  36. 13. Animation/13 11. Linking and unlinking objects.mov 15MB
  37. 14. Rendering/14 03. Creating previews.mov 15MB
  38. 06. Specific Modeling Techniques/06 05. Box modeling .mov 15MB
  39. 13. Animation/13 01. Understanding the principles of animation.mov 15MB
  40. 04. Working with Objects/04 06. Scaling objects.mov 14MB
  41. 06. Specific Modeling Techniques/06 08. Patch modeling.mov 14MB
  42. 13. Animation/13 13. Animating an oscillating fan.mov 14MB
  43. 08. Working at the Sub-Object Level/08 04. Transforming sub-objects .mov 14MB
  44. 09. Working with Modifiers/09 06. Collapsing the stack.mov 14MB
  45. 05. Creating Off-the-Shelf Geometry/05 04. Creating lines.mov 14MB
  46. 13. Animation/13 06. Moving keyframes.mov 13MB
  47. 06. Specific Modeling Techniques/06 07. Paint deformation.mov 13MB
  48. 13. Animation/13 04. Animating with auto key.mov 13MB
  49. 09. Working with Modifiers/09 10. Modifying hair and fur.mov 13MB
  50. 12. Cameras/12 06. Applying motion blur.mov 13MB
  51. 14. Rendering/14 06. Loading background images.mov 12MB
  52. 10. Materials and Mapping/10 14. Building a multi sub-object material.mov 12MB
  53. 06. Specific Modeling Techniques/06 01. Extruding objects.mov 12MB
  54. 01. Getting Started/01 01. Getting a handle on the production process.mov 12MB
  55. 11. Lighting/11 05. Controlling shadows.mov 12MB
  56. 04. Working with Objects/04 08. Understanding pivot points.mov 12MB
  57. 13. Animation/13 09. Using the Dope Sheet.mov 12MB
  58. 10. Materials and Mapping/10 19. Using Photoshop to edit maps.mov 11MB
  59. 09. Working with Modifiers/09 08. Using the flex modifier.mov 11MB
  60. 11. Lighting/11 02. Identifying the types of lights in 3ds Max .mov 11MB
  61. 10. Materials and Mapping/10 17. Using sub-object mapping.mov 11MB
  62. 10. Materials and Mapping/10 15. Taking advantage of material libraries.mov 11MB
  63. 07. Project Constructing an Oscillating Fan/07 04. Building the fan blade cage.mov 11MB
  64. 01. Getting Started/01 06. The built-in help system.mov 11MB
  65. 09. Working with Modifiers/09 09. Using the lattice modifier.mov 11MB
  66. 04. Working with Objects/04 01. Selection techniques.mov 11MB
  67. 07. Project Constructing an Oscillating Fan/07 03. Building the fan blades.mov 10MB
  68. 10. Materials and Mapping/10 10. Creating rough surfaces with bump maps.mov 10MB
  69. 04. Working with Objects/04 11. Grouping objects.mov 10MB
  70. 09. Working with Modifiers/09 04. Applying modifiers in the middle of the stack.mov 10MB
  71. 14. Rendering/14 01. Rendering techniques.mov 10MB
  72. 13. Animation/13 08. Deleting keyframes.mov 10MB
  73. 09. Working with Modifiers/09 11. Using modifiers that reduce geometry.mov 9MB
  74. 06. Specific Modeling Techniques/06 10. Surface normals.mov 9MB
  75. 10. Materials and Mapping/10 12. Using opacity maps.mov 9MB
  76. 07. Project Constructing an Oscillating Fan/07 06. Adding the hardware.mov 9MB
  77. 02. Interface Essentials/02 04. Customizing the interface.mov 9MB
  78. 03. Working with Files/03 03. Saving and exporting files.mov 9MB
  79. 07. Project Constructing an Oscillating Fan/07 05. Adding the electrical cord.mov 9MB
  80. 10. Materials and Mapping/10 11. Using reflection maps.mov 9MB
  81. 11. Lighting/11 08. Using projector lights.mov 9MB
  82. 14. Rendering/14 07. Using mental ray.mov 9MB
  83. 11. Lighting/11 06. Adjusting how far a light shines.mov 9MB
  84. 08. Working at the Sub-Object Level/08 07. Ignoring backfacing.mov 9MB
  85. 10. Materials and Mapping/10 09. Designing a complex material.mov 9MB
  86. 09. Working with Modifiers/09 05. Copying and pasting modifiers.mov 8MB
  87. 08. Working at the Sub-Object Level/08 02. Selecting sub-objects.mov 8MB
  88. 10. Materials and Mapping/10 07. Applying materials.mov 8MB
  89. 03. Working with Files/03 02. Opening, importing, and merging files.mov 8MB
  90. 10. Materials and Mapping/10 01. Building materials.mov 8MB
  91. 13. Animation/13 07. Copying keyframes.mov 8MB
  92. 08. Working at the Sub-Object Level/08 05. Using 2D sub-object modeling commands.mov 8MB
  93. 02. Interface Essentials/02 01. Getting to know the interface.mov 8MB
  94. 14. Rendering/14 05. Saving a rendering.mov 8MB
  95. 11. Lighting/11 03. Applying omni lights.mov 7MB
  96. 12. Cameras/12 10. Locking a camera onto an object.mov 7MB
  97. 09. Working with Modifiers/09 03. Understanding modifier order.mov 7MB
  98. 12. Cameras/12 01. Comparing real-world and computer cameras.mov 7MB
  99. 14. Rendering/14 02. Using active shade.mov 7MB
  100. 03. Working with Files/03 01. Starting a new project.mov 7MB
  101. 11. Lighting/11 10. Setting global illumination.mov 7MB
  102. 04. Working with Objects/04 09. Hiding and freezing objects.mov 6MB
  103. 12. Cameras/12 08. Activating a show safe frame.mov 6MB
  104. 08. Working at the Sub-Object Level/08 03. Converting or using a modifier.mov 6MB
  105. 08. Working at the Sub-Object Level/08 08. Making soft selections.mov 6MB
  106. 10. Materials and Mapping/10 02. Understanding the material editor interface.mov 6MB
  107. 02. Interface Essentials/02 05. Useful right-click commands.mov 6MB
  108. 13. Animation/13 03. Controlling animation.mov 6MB
  109. 11. Lighting/11 09. Setting light volume.mov 6MB
  110. 00. Introduction/00 01. Welcome.mov 6MB
  111. 12. Cameras/12 05. Controlling focus with depth of field.mov 6MB
  112. 04. Working with Objects/04 03. Reading the Transform Gizmo.mov 6MB
  113. 10. Materials and Mapping/10 03. Controlling the main body color.mov 5MB
  114. 09. Working with Modifiers/09 02. Working with the modifier stack.mov 5MB
  115. 03. Working with Files/03 04. Holding and fetching files.mov 5MB
  116. 11. Lighting/11 07. Excluding objects from light.mov 5MB
  117. 12. Cameras/12 04. Changing a cameras lens length.mov 5MB
  118. 07. Project Constructing an Oscillating Fan/07 02. Building the motor housing.mov 5MB
  119. 12. Cameras/12 07. Using clipping planes.mov 5MB
  120. 10. Materials and Mapping/10 08. Retrieving a scene material.mov 5MB
  121. 01. Getting Started/01 04. Understanding 3D space.mov 4MB
  122. 10. Materials and Mapping/10 04. Adding and controlling shine.mov 4MB
  123. 09. Working with Modifiers/09 01. Understanding the modifier stack.mov 4MB
  124. 03. Working with Files/03 05. Summary info and object properties.mov 4MB
  125. 10. Materials and Mapping/10 06. Using self-illumination.mov 4MB
  126. 04. Working with Objects/04 02. Naming objects.mov 4MB
  127. 08. Working at the Sub-Object Level/08 01. Understanding sub-object types.mov 4MB
  128. 10. Materials and Mapping/10 05. Controlling transparency.mov 3MB
  129. 02. Interface Essentials/02 03. Controlling how 3ds Max measures.mov 3MB
  130. 11. Lighting/11 01. Comparing real-world and computer lights.mov 3MB
  131. 01. Getting Started/01 02. Understanding the importance of traditional art concepts and principles.mov 3MB
  132. 00. Introduction/00 03. Using the exercise files.mov 3MB
  133. 01. Getting Started/01 03. Using reference material.mov 2MB
  134. 00. Introduction/00 02. How to use this title.mov 2MB
  135. 15. Conclusion/15 01. Goodbye.mov 481KB
  136. www.gordsmash.byethost31.com.txt 115B
  137. tracked_by_h33t_com.txt 35B