Lynda.com.Autodesk.3ds.Max.2010.Essential.Training.DVD 收录时间:2018-03-02 23:31:15 文件大小:2GB 下载次数:217 最近下载:2020-12-28 20:40:25 磁力链接: magnet:?xt=urn:btih:d0e3f173edb85b8182b78f91aeef4e26d9642a3b 立即下载 复制链接 文件列表 Exercise Files/Exercise Files.7z 224MB 05. Creating Off-the-Shelf Geometry/05 01. Creating standard primitive objects.mov 56MB 12. Cameras/12 09. Putting a camera on a path.mov 37MB 05. Creating Off-the-Shelf Geometry/05 02. Creating extended primitive objects.mov 31MB 05. Creating Off-the-Shelf Geometry/05 06. Project Creating a car axle and wheels.mov 27MB 13. Animation/13 12. Animating an object along a path.mov 27MB 05. Creating Off-the-Shelf Geometry/05 05. Creating architectural objects.mov 27MB 14. Rendering/14 04. Using the RAM player.mov 27MB 06. Specific Modeling Techniques/06 02. Lathing objects.mov 25MB 08. Working at the Sub-Object Level/08 06. Using 3D sub-object modeling commands.mov 23MB 06. Specific Modeling Techniques/06 06. Building a chandelier with box modeling.mov 21MB 13. Animation/13 10. Using the Curve Editor.mov 21MB 10. Materials and Mapping/10 20. Applying materials to an oscillating fan.mov 21MB 04. Working with Objects/04 10. Making copies.mov 21MB 12. Cameras/12 02. Identifying Maxs camera types.mov 20MB 13. Animation/13 02. Understanding the animation process.mov 20MB 05. Creating Off-the-Shelf Geometry/05 03. Creating shapes.mov 19MB 12. Cameras/12 03. Camera viewport navigation.mov 19MB 10. Materials and Mapping/10 16. Mapping coordinates.mov 19MB 04. Working with Objects/04 04. Moving objects.mov 19MB 09. Working with Modifiers/09 07. Using freeform deformation modifiers.mov 19MB 01. Getting Started/01 05. Improving your workflow.mov 19MB 06. Specific Modeling Techniques/06 09. NURBS modeling.mov 18MB 02. Interface Essentials/02 02. Getting around in the viewports.mov 18MB 11. Lighting/11 11. Lighting a scene.mov 17MB 06. Specific Modeling Techniques/06 03. Lofting objects.mov 17MB 10. Materials and Mapping/10 18. Using the UVW unwrap modifier.mov 17MB 13. Animation/13 05. Animating with set key.mov 17MB 04. Working with Objects/04 07. Coordinating systems.mov 17MB 11. Lighting/11 04. Using spot lights.mov 17MB 07. Project Constructing an Oscillating Fan/07 01. Building the stand.mov 17MB 10. Materials and Mapping/10 13. Editing maps.mov 17MB 09. Working with Modifiers/09 12. Applying modifiers at the sub-object level.mov 16MB 06. Specific Modeling Techniques/06 04. The Boolean commands.mov 16MB 04. Working with Objects/04 05. Rotating objects.mov 16MB 13. Animation/13 11. Linking and unlinking objects.mov 15MB 14. Rendering/14 03. Creating previews.mov 15MB 06. Specific Modeling Techniques/06 05. Box modeling .mov 15MB 13. Animation/13 01. Understanding the principles of animation.mov 15MB 04. Working with Objects/04 06. Scaling objects.mov 14MB 06. Specific Modeling Techniques/06 08. Patch modeling.mov 14MB 13. Animation/13 13. Animating an oscillating fan.mov 14MB 08. Working at the Sub-Object Level/08 04. Transforming sub-objects .mov 14MB 09. Working with Modifiers/09 06. Collapsing the stack.mov 14MB 05. Creating Off-the-Shelf Geometry/05 04. Creating lines.mov 14MB 13. Animation/13 06. Moving keyframes.mov 13MB 06. Specific Modeling Techniques/06 07. Paint deformation.mov 13MB 13. Animation/13 04. Animating with auto key.mov 13MB 09. Working with Modifiers/09 10. Modifying hair and fur.mov 13MB 12. Cameras/12 06. Applying motion blur.mov 13MB 14. Rendering/14 06. Loading background images.mov 12MB 10. Materials and Mapping/10 14. Building a multi sub-object material.mov 12MB 06. Specific Modeling Techniques/06 01. Extruding objects.mov 12MB 01. Getting Started/01 01. Getting a handle on the production process.mov 12MB 11. Lighting/11 05. Controlling shadows.mov 12MB 04. Working with Objects/04 08. Understanding pivot points.mov 12MB 13. Animation/13 09. Using the Dope Sheet.mov 12MB 10. Materials and Mapping/10 19. Using Photoshop to edit maps.mov 11MB 09. Working with Modifiers/09 08. Using the flex modifier.mov 11MB 11. Lighting/11 02. Identifying the types of lights in 3ds Max .mov 11MB 10. Materials and Mapping/10 17. Using sub-object mapping.mov 11MB 10. Materials and Mapping/10 15. Taking advantage of material libraries.mov 11MB 07. Project Constructing an Oscillating Fan/07 04. Building the fan blade cage.mov 11MB 01. Getting Started/01 06. The built-in help system.mov 11MB 09. Working with Modifiers/09 09. Using the lattice modifier.mov 11MB 04. Working with Objects/04 01. Selection techniques.mov 11MB 07. Project Constructing an Oscillating Fan/07 03. Building the fan blades.mov 10MB 10. Materials and Mapping/10 10. Creating rough surfaces with bump maps.mov 10MB 04. Working with Objects/04 11. Grouping objects.mov 10MB 09. Working with Modifiers/09 04. Applying modifiers in the middle of the stack.mov 10MB 14. Rendering/14 01. Rendering techniques.mov 10MB 13. Animation/13 08. Deleting keyframes.mov 10MB 09. Working with Modifiers/09 11. Using modifiers that reduce geometry.mov 9MB 06. Specific Modeling Techniques/06 10. Surface normals.mov 9MB 10. Materials and Mapping/10 12. Using opacity maps.mov 9MB 07. Project Constructing an Oscillating Fan/07 06. Adding the hardware.mov 9MB 02. Interface Essentials/02 04. Customizing the interface.mov 9MB 03. Working with Files/03 03. Saving and exporting files.mov 9MB 07. Project Constructing an Oscillating Fan/07 05. Adding the electrical cord.mov 9MB 10. Materials and Mapping/10 11. Using reflection maps.mov 9MB 11. Lighting/11 08. Using projector lights.mov 9MB 14. Rendering/14 07. Using mental ray.mov 9MB 11. Lighting/11 06. Adjusting how far a light shines.mov 9MB 08. Working at the Sub-Object Level/08 07. Ignoring backfacing.mov 9MB 10. Materials and Mapping/10 09. Designing a complex material.mov 9MB 09. Working with Modifiers/09 05. Copying and pasting modifiers.mov 8MB 08. Working at the Sub-Object Level/08 02. Selecting sub-objects.mov 8MB 10. Materials and Mapping/10 07. Applying materials.mov 8MB 03. Working with Files/03 02. Opening, importing, and merging files.mov 8MB 10. Materials and Mapping/10 01. Building materials.mov 8MB 13. Animation/13 07. Copying keyframes.mov 8MB 08. Working at the Sub-Object Level/08 05. Using 2D sub-object modeling commands.mov 8MB 02. Interface Essentials/02 01. Getting to know the interface.mov 8MB 14. Rendering/14 05. Saving a rendering.mov 8MB 11. Lighting/11 03. Applying omni lights.mov 7MB 12. Cameras/12 10. Locking a camera onto an object.mov 7MB 09. Working with Modifiers/09 03. Understanding modifier order.mov 7MB 12. Cameras/12 01. Comparing real-world and computer cameras.mov 7MB 14. Rendering/14 02. Using active shade.mov 7MB 03. Working with Files/03 01. Starting a new project.mov 7MB 11. Lighting/11 10. Setting global illumination.mov 7MB 04. Working with Objects/04 09. Hiding and freezing objects.mov 6MB 12. Cameras/12 08. Activating a show safe frame.mov 6MB 08. Working at the Sub-Object Level/08 03. Converting or using a modifier.mov 6MB 08. Working at the Sub-Object Level/08 08. Making soft selections.mov 6MB 10. Materials and Mapping/10 02. Understanding the material editor interface.mov 6MB 02. Interface Essentials/02 05. Useful right-click commands.mov 6MB 13. Animation/13 03. Controlling animation.mov 6MB 11. Lighting/11 09. Setting light volume.mov 6MB 00. Introduction/00 01. Welcome.mov 6MB 12. Cameras/12 05. Controlling focus with depth of field.mov 6MB 04. Working with Objects/04 03. Reading the Transform Gizmo.mov 6MB 10. Materials and Mapping/10 03. Controlling the main body color.mov 5MB 09. Working with Modifiers/09 02. Working with the modifier stack.mov 5MB 03. Working with Files/03 04. Holding and fetching files.mov 5MB 11. Lighting/11 07. Excluding objects from light.mov 5MB 12. Cameras/12 04. Changing a cameras lens length.mov 5MB 07. Project Constructing an Oscillating Fan/07 02. Building the motor housing.mov 5MB 12. Cameras/12 07. Using clipping planes.mov 5MB 10. Materials and Mapping/10 08. Retrieving a scene material.mov 5MB 01. Getting Started/01 04. Understanding 3D space.mov 4MB 10. Materials and Mapping/10 04. Adding and controlling shine.mov 4MB 09. Working with Modifiers/09 01. Understanding the modifier stack.mov 4MB 03. Working with Files/03 05. Summary info and object properties.mov 4MB 10. Materials and Mapping/10 06. Using self-illumination.mov 4MB 04. Working with Objects/04 02. Naming objects.mov 4MB 08. Working at the Sub-Object Level/08 01. Understanding sub-object types.mov 4MB 10. Materials and Mapping/10 05. Controlling transparency.mov 3MB 02. Interface Essentials/02 03. Controlling how 3ds Max measures.mov 3MB 11. Lighting/11 01. Comparing real-world and computer lights.mov 3MB 01. Getting Started/01 02. Understanding the importance of traditional art concepts and principles.mov 3MB 00. Introduction/00 03. Using the exercise files.mov 3MB 01. Getting Started/01 03. Using reference material.mov 2MB 00. Introduction/00 02. How to use this title.mov 2MB 15. Conclusion/15 01. Goodbye.mov 481KB www.gordsmash.byethost31.com.txt 115B tracked_by_h33t_com.txt 35B