Skillshare - Create a Victorian Room with Blender and Substance Painter by Darrin Lile (2022) 收录时间:2022-08-25 09:37:08 文件大小:18GB 下载次数:1 最近下载:2022-08-25 09:37:08 磁力链接: magnet:?xt=urn:btih:d1a53288d8145537a9746308b15fdad4ad8678ed 立即下载 复制链接 文件列表 Project Files/Textures.rar 3GB Project Files/Blender Scene Files.rar 1010MB 08 - Creating Accessories and Trim/104. Creating Antique Books.mp4 296MB 05 - Texturing the Furniture with Substance Painter/075. Texturing the Desk Chair.mp4 284MB 04 - UV Mapping the Furniture/062. UV Mapping the Sofa.mp4 271MB 09 - Lighting and Rendering the Scene/110. Adding Lights to the Scene.mp4 246MB 09 - Lighting and Rendering the Scene/112. Render Settings and Light Properties.mp4 245MB 09 - Lighting and Rendering the Scene/107. Render Settings and Emissive Materials.mp4 231MB 07 - Texturing the Room/094. Texturing the Room.mp4 230MB 03 - Modeling the Room/040. Using the Boolean Modifier.mp4 230MB 02 - Modeling the Furniture/009. Refining the Shape of the Arm Chair.mp4 224MB 09 - Lighting and Rendering the Scene/111. Creating Volumetric Lighting.mp4 218MB 06 - UV Mapping the Room/091. UV Mapping the Walls new.mp4 217MB 08 - Creating Accessories and Trim/098. Creating the Rugs.mp4 195MB 02 - Modeling the Furniture/022. Adding the Drawers to the Desk.mp4 190MB 03 - Modeling the Room/047. Finishing the Window Frames.mp4 185MB 06 - UV Mapping the Room/092. Finishing the Room UV Maps new.mp4 182MB 05 - Texturing the Furniture with Substance Painter/084. Preparing the Sofa for Export.mp4 175MB 07 - Texturing the Room/095. Applying Textures to the Room.mp4 174MB 08 - Creating Accessories and Trim/105. Using Blender's Physics Engine to Drape a Blanket.mp4 170MB 09 - Lighting and Rendering the Scene/108. Practical Lights and Camera Settings.mp4 170MB 03 - Modeling the Room/039. Continuing the Fireplace.mp4 165MB 05 - Texturing the Furniture with Substance Painter/065. Possible Issues when Baking.mp4 164MB 06 - UV Mapping the Room/090. UV Mapping the Fireplace new.mp4 164MB 06 - UV Mapping the Room/089. Beginning to UV Map the Room new.mp4 163MB 04 - UV Mapping the Furniture/055. UV Mapping the Dining Chair.mp4 161MB 05 - Texturing the Furniture with Substance Painter/071. Texturing the Dining Chair.mp4 159MB 05 - Texturing the Furniture with Substance Painter/085. Texturing the Chesterfield Sofa.mp4 156MB 04 - UV Mapping the Furniture/060. UV Mapping the Desk.mp4 152MB 08 - Creating Accessories and Trim/103. Creating the Bookshelves.mp4 152MB 04 - UV Mapping the Furniture/061. Finishing the Desk.mp4 151MB 02 - Modeling the Furniture/024. Beginning the Desk Chair.mp4 144MB 03 - Modeling the Room/042. Creating the Door Opening and Hallway.mp4 143MB 03 - Modeling the Room/044. Working on the Wall Details.mp4 143MB 07 - Texturing the Room/093. Exporting and Baking the Room.mp4 139MB 02 - Modeling the Furniture/019. Finishing the Chesterfield Sofa.mp4 137MB 02 - Modeling the Furniture/006. Modeling the Round End Table.mp4 136MB 02 - Modeling the Furniture/020. Creating the Chesterfield Chair.mp4 135MB 09 - Lighting and Rendering the Scene/118. Adding Transitions and Rendering.mp4 134MB 04 - UV Mapping the Furniture/054. UV Mapping the Wall Table.mp4 130MB 03 - Modeling the Room/037. Blocking In the Walls and Panels.mp4 128MB 07 - Texturing the Room/096. Exporting the Room Textures.mp4 126MB 01 - Introduction/002. Setting Up a Reference Figure.mp4 125MB 05 - Texturing the Furniture with Substance Painter/070. Setting Vertex Colors for the Dining Chair.mp4 124MB 06 - UV Mapping the Room/089. Beginning to UV Map the Room - Udemy.mp4 123MB 05 - Texturing the Furniture with Substance Painter/067. Exporting Texture Maps from Substance Painter.mp4 120MB 02 - Modeling the Furniture/030. Finishing the Wall Table.mp4 118MB 03 - Modeling the Room/046. Finishing the Wood Panels.mp4 118MB 09 - Lighting and Rendering the Scene/109. Creating the Window Glass Material.mp4 118MB 08 - Creating Accessories and Trim/099. Modeling the Crown Molding.mp4 117MB 03 - Modeling the Room/036. Using Walk Navigation.mp4 113MB 09 - Lighting and Rendering the Scene/114. Setting Up the Scene for Rendering.mp4 112MB 04 - UV Mapping the Furniture/059. UV Mapping the Desk Chair.mp4 112MB 05 - Texturing the Furniture with Substance Painter/072. Using Materials Instead of Vertex Colors.mp4 110MB 02 - Modeling the Furniture/027. Finishing the Desk Chair.mp4 110MB 05 - Texturing the Furniture with Substance Painter/080. Using a Custom UV Test Pattern.mp4 110MB 04 - UV Mapping the Furniture/050. Testing and Organizing the UV Map.mp4 110MB 03 - Modeling the Room/041. Placing the Fireplace in the Room.mp4 109MB 04 - UV Mapping the Furniture/051. UV Mapping the Round Table.mp4 106MB 02 - Modeling the Furniture/016. Modeling the Back of the Dining Chair.mp4 104MB 02 - Modeling the Furniture/008. Starting the Arm Chair.mp4 103MB 02 - Modeling the Furniture/011. Using the Path Tool.mp4 103MB 02 - Modeling the Furniture/018. Beginning the Chesterfield Sofa.mp4 103MB 04 - UV Mapping the Furniture/063. UV Mapping the Chesterfield Chair.mp4 103MB 08 - Creating Accessories and Trim/100. UV Mapping the Crown Molding.mp4 101MB 04 - UV Mapping the Furniture/058. UV Mapping the Arm Chair.mp4 101MB 02 - Modeling the Furniture/033. Finishing the Side Chair.mp4 100MB 02 - Modeling the Furniture/013. Finishing the Arm Chair.mp4 100MB 02 - Modeling the Furniture/007. Completing the Round End Table.mp4 97MB 02 - Modeling the Furniture/034. Starting the End Table.mp4 97MB 09 - Lighting and Rendering the Scene/116. Using Blender's Video Sequence Editor.mp4 97MB 02 - Modeling the Furniture/017. Completing the Dining Chair.mp4 97MB 02 - Modeling the Furniture/023. Finishing the Desk.mp4 97MB 08 - Creating Accessories and Trim/106. Modeling the Leaded Glass Windows.mp4 95MB 05 - Texturing the Furniture with Substance Painter/082. Texturing the Arm Chair.mp4 95MB 08 - Creating Accessories and Trim/101. Texturing the Crown Molding.mp4 95MB 02 - Modeling the Furniture/029. Creating the Drawers and Legs of the Wall Table.mp4 95MB 05 - Texturing the Furniture with Substance Painter/068. Using Blender's Vertex Paint Tool.mp4 94MB 04 - UV Mapping the Furniture/056. UV Mapping the High Back Chair.mp4 94MB 05 - Texturing the Furniture with Substance Painter/086. Painting Out Problem Areas in the Normal Map.mp4 94MB 05 - Texturing the Furniture with Substance Painter/074. Finishing the Wall Table.mp4 93MB 04 - UV Mapping the Furniture/052. Beginning the UV Map for the End Table.mp4 93MB 02 - Modeling the Furniture/035. Completing the End Table.mp4 91MB Project Files/Renders.rar 89MB 05 - Texturing the Furniture with Substance Painter/081. Texturing the Desk in Substance Painter.mp4 89MB 04 - UV Mapping the Furniture/057. Finishing the High Back Chair.mp4 87MB 08 - Creating Accessories and Trim/102. Using Krita to Texture the Paintings.mp4 84MB 02 - Modeling the Furniture/015. Creating the Legs of the Dining Chair.mp4 83MB 02 - Modeling the Furniture/028. Beginning the Wall Table.mp4 83MB 07 - Texturing the Room/097. Applying the Room Textures in Blender.mp4 82MB 04 - UV Mapping the Furniture/048. The Basic Tools of UV Mapping.mp4 81MB 02 - Modeling the Furniture/003. Beginning the Coffee Table.mp4 81MB 02 - Modeling the Furniture/026. Modeling the Legs of the Desk Chair.mp4 81MB 04 - UV Mapping the Furniture/053. Finishing the End Table.mp4 80MB 05 - Texturing the Furniture with Substance Painter/087. Using Smart Materials in Substance Painter.mp4 78MB 02 - Modeling the Furniture/021. Beginning the Desk.mp4 77MB 02 - Modeling the Furniture/031. Beginning the Side Chair.mp4 77MB 02 - Modeling the Furniture/005. Finishing the Coffee Table.mp4 77MB 03 - Modeling the Room/038. Modeling the Mantel of the Fireplace.mp4 75MB 02 - Modeling the Furniture/025. Creating the Cushions of the Desk Chair.mp4 71MB 03 - Modeling the Room/045. Adding the High Windows.mp4 69MB 09 - Lighting and Rendering the Scene/113. Creating a Quick Fire Simulation.mp4 69MB 04 - UV Mapping the Furniture/049. UV Mapping the Coffee Table.mp4 69MB 02 - Modeling the Furniture/004. Continuing the Coffee Table.mp4 65MB 02 - Modeling the Furniture/012. Creating the Front Panels of the Arm Chair.mp4 64MB 02 - Modeling the Furniture/010. Creating the Legs of the Chair.mp4 63MB 03 - Modeling the Room/043. Modeling the Door Panels.mp4 62MB 05 - Texturing the Furniture with Substance Painter/069. Adding Textures Based on a Color ID Map.mp4 58MB 02 - Modeling the Furniture/014. Starting the Dining Chair.mp4 56MB 09 - Lighting and Rendering the Scene/119. Adding Music.mp4 54MB 02 - Modeling the Furniture/032. Working on the Legs of the Side Chair.mp4 52MB 05 - Texturing the Furniture with Substance Painter/064. Possible Issues When Exporting.mp4 51MB 05 - Texturing the Furniture with Substance Painter/066. Aligning the Wood Grain of the Coffee Table.mp4 47MB 09 - Lighting and Rendering the Scene/115. Rendering an Animation.mp4 47MB 05 - Texturing the Furniture with Substance Painter/077. Sculpting the Wrinkles of the Desk Chair.mp4 45MB 05 - Texturing the Furniture with Substance Painter/083. Texturing the End Table.mp4 44MB 05 - Texturing the Furniture with Substance Painter/073. Using Paint Layers in Substance Painter.mp4 38MB 05 - Texturing the Furniture with Substance Painter/079. Using the Baked Normal Map in Substance Painter.mp4 34MB 05 - Texturing the Furniture with Substance Painter/076. Blender's Two Sculpting Methods.mp4 33MB 05 - Texturing the Furniture with Substance Painter/078. Baking a Normal Map in Blender.mp4 32MB 01 - Introduction/001. Introduction.mp4 31MB 05 - Texturing the Furniture with Substance Painter/088. Texturing the Small Round Table.mp4 26MB 09 - Lighting and Rendering the Scene/117. Animating the Rotating Record Player.mp4 23MB 01 - Introduction/001. Introduction to the Course - Udemy.mp4 18MB Project Files/Reference.rar 14MB 09 - Lighting and Rendering the Scene/120. Thank You.mp4 6MB 05 - Texturing the Furniture with Substance Painter/075. Texturing the Desk Chair.vtt 18KB 02 - Modeling the Furniture/030. Finishing the Wall Table.vtt 16KB 06 - UV Mapping the Room/091. UV Mapping the Walls new.vtt 16KB 08 - Creating Accessories and Trim/104. Creating Antique Books.vtt 16KB 02 - Modeling the Furniture/007. Completing the Round End Table.vtt 16KB 04 - UV Mapping the Furniture/062. UV Mapping the Sofa.vtt 16KB 04 - UV Mapping the Furniture/050. Testing and Organizing the UV Map.vtt 15KB 02 - Modeling the Furniture/035. Completing the End Table.vtt 15KB 02 - Modeling the Furniture/027. Finishing the Desk Chair.vtt 15KB 03 - Modeling the Room/040. Using the Boolean Modifier.vtt 15KB 02 - Modeling the Furniture/024. Beginning the Desk Chair.vtt 15KB 04 - UV Mapping the Furniture/055. UV Mapping the Dining Chair.vtt 15KB 02 - Modeling the Furniture/020. Creating the Chesterfield Chair.vtt 14KB 04 - UV Mapping the Furniture/058. UV Mapping the Arm Chair.vtt 14KB 06 - UV Mapping the Room/090. UV Mapping the Fireplace new.vtt 14KB 09 - Lighting and Rendering the Scene/111. Creating Volumetric Lighting.vtt 14KB 02 - Modeling the Furniture/022. Adding the Drawers to the Desk.vtt 14KB 04 - UV Mapping the Furniture/054. UV Mapping the Wall Table.vtt 14KB 03 - Modeling the Room/037. Blocking In the Walls and Panels.vtt 14KB 02 - Modeling the Furniture/018. Beginning the Chesterfield Sofa.vtt 14KB 02 - Modeling the Furniture/016. Modeling the Back of the Dining Chair.vtt 14KB 02 - Modeling the Furniture/005. Finishing the Coffee Table.vtt 14KB 08 - Creating Accessories and Trim/102. Using Krita to Texture the Paintings.vtt 14KB 02 - Modeling the Furniture/029. Creating the Drawers and Legs of the Wall Table.vtt 14KB 04 - UV Mapping the Furniture/051. UV Mapping the Round Table.vtt 13KB 03 - Modeling the Room/039. Continuing the Fireplace.vtt 13KB 05 - Texturing the Furniture with Substance Painter/080. Using a Custom UV Test Pattern.vtt 13KB 04 - UV Mapping the Furniture/061. Finishing the Desk.vtt 13KB 09 - Lighting and Rendering the Scene/109. Creating the Window Glass Material.vtt 13KB 07 - Texturing the Room/094. Texturing the Room.vtt 13KB 02 - Modeling the Furniture/003. Beginning the Coffee Table.vtt 13KB 03 - Modeling the Room/044. Working on the Wall Details.vtt 13KB 08 - Creating Accessories and Trim/099. Modeling the Crown Molding.vtt 13KB 04 - UV Mapping the Furniture/060. UV Mapping the Desk.vtt 13KB 02 - Modeling the Furniture/023. Finishing the Desk.vtt 13KB 09 - Lighting and Rendering the Scene/112. Render Settings and Light Properties.vtt 13KB 04 - UV Mapping the Furniture/059. UV Mapping the Desk Chair.vtt 13KB 05 - Texturing the Furniture with Substance Painter/087. Using Smart Materials in Substance Painter.vtt 13KB 09 - Lighting and Rendering the Scene/118. Adding Transitions and Rendering.vtt 13KB 02 - Modeling the Furniture/004. Continuing the Coffee Table.vtt 13KB 02 - Modeling the Furniture/034. Starting the End Table.vtt 13KB 02 - Modeling the Furniture/026. Modeling the Legs of the Desk Chair.vtt 12KB 09 - Lighting and Rendering the Scene/108. Practical Lights and Camera Settings.vtt 12KB 05 - Texturing the Furniture with Substance Painter/069. Adding Textures Based on a Color ID Map.vtt 12KB 06 - UV Mapping the Room/089. Beginning to UV Map the Room - Udemy.vtt 12KB 02 - Modeling the Furniture/009. Refining the Shape of the Arm Chair.vtt 12KB 06 - UV Mapping the Room/092. Finishing the Room UV Maps new.vtt 12KB 03 - Modeling the Room/041. Placing the Fireplace in the Room.vtt 12KB 02 - Modeling the Furniture/028. Beginning the Wall Table.vtt 12KB 03 - Modeling the Room/047. Finishing the Window Frames.vtt 12KB 02 - Modeling the Furniture/021. Beginning the Desk.vtt 12KB 02 - Modeling the Furniture/006. Modeling the Round End Table.vtt 12KB 04 - UV Mapping the Furniture/056. UV Mapping the High Back Chair.vtt 12KB 08 - Creating Accessories and Trim/103. Creating the Bookshelves.vtt 11KB 03 - Modeling the Room/036. Using Walk Navigation.vtt 11KB 02 - Modeling the Furniture/008. Starting the Arm Chair.vtt 11KB 03 - Modeling the Room/042. Creating the Door Opening and Hallway.vtt 11KB 04 - UV Mapping the Furniture/048. The Basic Tools of UV Mapping.vtt 11KB 02 - Modeling the Furniture/017. Completing the Dining Chair.vtt 11KB 04 - UV Mapping the Furniture/052. Beginning the UV Map for the End Table.vtt 11KB 02 - Modeling the Furniture/019. Finishing the Chesterfield Sofa.vtt 11KB 02 - Modeling the Furniture/015. Creating the Legs of the Dining Chair.vtt 11KB 04 - UV Mapping the Furniture/049. UV Mapping the Coffee Table.vtt 11KB 02 - Modeling the Furniture/014. Starting the Dining Chair.vtt 11KB 05 - Texturing the Furniture with Substance Painter/084. Preparing the Sofa for Export.vtt 11KB 07 - Texturing the Room/093. Exporting and Baking the Room.vtt 11KB 09 - Lighting and Rendering the Scene/110. Adding Lights to the Scene.vtt 11KB 05 - Texturing the Furniture with Substance Painter/065. Possible Issues when Baking.vtt 11KB 05 - Texturing the Furniture with Substance Painter/071. Texturing the Dining Chair.vtt 11KB 02 - Modeling the Furniture/031. Beginning the Side Chair.vtt 11KB 09 - Lighting and Rendering the Scene/116. Using Blender's Video Sequence Editor.vtt 11KB 08 - Creating Accessories and Trim/098. Creating the Rugs.vtt 11KB 03 - Modeling the Room/038. Modeling the Mantel of the Fireplace.vtt 10KB 03 - Modeling the Room/043. Modeling the Door Panels.vtt 10KB 09 - Lighting and Rendering the Scene/114. Setting Up the Scene for Rendering.vtt 10KB 05 - Texturing the Furniture with Substance Painter/081. Texturing the Desk in Substance Painter.vtt 10KB 02 - Modeling the Furniture/010. Creating the Legs of the Chair.vtt 10KB 08 - Creating Accessories and Trim/105. Using Blender's Physics Engine to Drape a Blanket.vtt 10KB 03 - Modeling the Room/045. Adding the High Windows.vtt 10KB 04 - UV Mapping the Furniture/063. UV Mapping the Chesterfield Chair.vtt 10KB 07 - Texturing the Room/095. Applying Textures to the Room.vtt 10KB 05 - Texturing the Furniture with Substance Painter/072. Using Materials Instead of Vertex Colors.vtt 10KB 05 - Texturing the Furniture with Substance Painter/066. Aligning the Wood Grain of the Coffee Table.vtt 10KB 05 - Texturing the Furniture with Substance Painter/083. Texturing the End Table.vtt 10KB 05 - Texturing the Furniture with Substance Painter/067. Exporting Texture Maps from Substance Painter.vtt 10KB 02 - Modeling the Furniture/011. Using the Path Tool.vtt 10KB 02 - Modeling the Furniture/012. Creating the Front Panels of the Arm Chair.vtt 10KB 03 - Modeling the Room/046. Finishing the Wood Panels.vtt 10KB 09 - Lighting and Rendering the Scene/107. Render Settings and Emissive Materials.vtt 10KB 05 - Texturing the Furniture with Substance Painter/070. Setting Vertex Colors for the Dining Chair.vtt 9KB 05 - Texturing the Furniture with Substance Painter/085. Texturing the Chesterfield Sofa.vtt 9KB 05 - Texturing the Furniture with Substance Painter/073. Using Paint Layers in Substance Painter.vtt 9KB 05 - Texturing the Furniture with Substance Painter/064. Possible Issues When Exporting.vtt 9KB 08 - Creating Accessories and Trim/100. UV Mapping the Crown Molding.vtt 9KB 05 - Texturing the Furniture with Substance Painter/068. Using Blender's Vertex Paint Tool.vtt 9KB 08 - Creating Accessories and Trim/106. Modeling the Leaded Glass Windows.vtt 9KB 02 - Modeling the Furniture/033. Finishing the Side Chair.vtt 9KB 07 - Texturing the Room/096. Exporting the Room Textures.vtt 8KB 05 - Texturing the Furniture with Substance Painter/082. Texturing the Arm Chair.vtt 8KB 05 - Texturing the Furniture with Substance Painter/077. Sculpting the Wrinkles of the Desk Chair.vtt 8KB 04 - UV Mapping the Furniture/057. Finishing the High Back Chair.vtt 8KB 02 - Modeling the Furniture/025. Creating the Cushions of the Desk Chair.vtt 8KB 05 - Texturing the Furniture with Substance Painter/086. Painting Out Problem Areas in the Normal Map.vtt 8KB 07 - Texturing the Room/097. Applying the Room Textures in Blender.vtt 8KB 02 - Modeling the Furniture/032. Working on the Legs of the Side Chair.vtt 8KB 04 - UV Mapping the Furniture/053. Finishing the End Table.vtt 7KB 05 - Texturing the Furniture with Substance Painter/076. Blender's Two Sculpting Methods.vtt 7KB 05 - Texturing the Furniture with Substance Painter/074. Finishing the Wall Table.vtt 7KB 01 - Introduction/002. Setting Up a Reference Figure.vtt 7KB 05 - Texturing the Furniture with Substance Painter/079. Using the Baked Normal Map in Substance Painter.vtt 7KB 09 - Lighting and Rendering the Scene/113. Creating a Quick Fire Simulation.vtt 7KB 05 - Texturing the Furniture with Substance Painter/078. Baking a Normal Map in Blender.vtt 7KB 09 - Lighting and Rendering the Scene/119. Adding Music.vtt 6KB 02 - Modeling the Furniture/013. Finishing the Arm Chair.vtt 6KB 08 - Creating Accessories and Trim/101. Texturing the Crown Molding.vtt 6KB 05 - Texturing the Furniture with Substance Painter/088. Texturing the Small Round Table.vtt 5KB 09 - Lighting and Rendering the Scene/115. Rendering an Animation.vtt 5KB 09 - Lighting and Rendering the Scene/117. Animating the Rotating Record Player.vtt 4KB 01 - Introduction/001. Introduction to the Course - Udemy.vtt 2KB 09 - Lighting and Rendering the Scene/120. Thank You.vtt 853B