Digital Tutors - Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS
- 收录时间:2018-03-08 03:04:07
- 文件大小:3GB
- 下载次数:79
- 最近下载:2021-01-21 05:22:51
- 磁力链接:
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文件列表
- Project_Files/Using Ptex for Texturing and Look Dev in Mudbox and RenderMan RIS.zip 2GB
- 15. Creating the metallic mask for the roof top.mp4 75MB
- 14. Generating specular imperfections.mp4 67MB
- 24. Finishing the tram, chair and turn table.mp4 64MB
- 18. Creating the wagon material.mp4 64MB
- 23. Using primvars to work on several objects.mp4 64MB
- 13. Adding dust to the roof top.mp4 63MB
- 09. Using the diffuse channel.mp4 59MB
- 16. Painting the sign design and exporting the textures.mp4 56MB
- 12. Painting the base for the roof.mp4 56MB
- 08. Applying imperfections to the wagon.mp4 55MB
- 17. Starting the look development.mp4 51MB
- 04. Setting up objects to work with Ptex inside Mudbox.mp4 51MB
- 11. Creating the diffuse and specular of the windows.mp4 50MB
- 21. Creating the roof materials.mp4 45MB
- 05. Creating an IBL to test materials.mp4 44MB
- 07. Exploring the design of the tram.mp4 44MB
- 20. Setting up the window materials.mp4 44MB
- 19. Duplicating the wagon material.mp4 43MB
- 22. Applying the glass and lamp materials.mp4 42MB
- 06. Painting the wagon base.mp4 41MB
- 10. Painting the base for the windows frames.mp4 37MB
- 02. Discussing the project files.mp4 33MB
- 03. Exporting objects from Maya.mp4 26MB
- 01. Introduction and project overview.mp4 6MB