589689.xyz

- Creating Textures and Shaders in Maya 2011

  • 收录时间:2018-02-28 15:33:51
  • 文件大小:552MB
  • 下载次数:15
  • 最近下载:2020-12-17 23:03:48
  • 磁力链接:

文件列表

  1. Exercise Files/Ex_Files_Maya2011_Txture.zip 208MB
  2. 03 Textures/0303 Mapping polygon UV surfaces.mov 38MB
  3. 03 Textures/0309 Using file texture nodes.mov 21MB
  4. 02 Shading in mental ray/0208 Using subsurface scattering shaders.mov 19MB
  5. 02 Shading in mental ray/0204 Making sense of mental ray shaders.mov 16MB
  6. 04 mental ray Texture Nodes/0401 Applying the turbulence texture.mov 16MB
  7. 02 Shading in mental ray/0206 Creating a custom mia_material preset.mov 13MB
  8. 03 Textures/0307 Using ramp textures.mov 13MB
  9. 03 Textures/0306 Applying 3D procedural texture nodes.mov 13MB
  10. 02 Shading in mental ray/0205 Introducing the mia_material.mov 13MB
  11. 05 Creating Surface Details with Textures/0504 Creating displacement maps.mov 12MB
  12. 05 Creating Surface Details with Textures/0505 Troubleshooting displacement maps.mov 12MB
  13. 02 Shading in mental ray/0202 Comparing mental ray and Maya shader nodes.mov 12MB
  14. 03 Textures/0304 Using texture maps for color and other shader channels.mov 11MB
  15. 03 Textures/0302 Comparing NURBS and polygon UVs.mov 11MB
  16. 05 Creating Surface Details with Textures/0502 Creating normal maps.mov 10MB
  17. 03 Textures/0308 Setting up utility nodes.mov 10MB
  18. 02 Shading in mental ray/0201 Using Mayas standard shaders with mental ray.mov 10MB
  19. 05 Creating Surface Details with Textures/0503 Applying normal maps.mov 9MB
  20. 03 Textures/0301 Understanding UV coordinates.mov 9MB
  21. 00 Introduction/0001 Welcome.mov 9MB
  22. 02 Shading in mental ray/0207 Looking at car paint materials.mov 9MB
  23. 04 mental ray Texture Nodes/0402 Considering the round corners texture.mov 6MB
  24. 01 Shading Concepts/0103 Looking at refraction.mov 6MB
  25. 03 Textures/0305 Applying and projecting 2D procedural texture nodes.mov 6MB
  26. 05 Creating Surface Details with Textures/0501 Painting bump maps.mov 6MB
  27. 04 mental ray Texture Nodes/0404 Applying reflection occlusion.mov 5MB
  28. 01 Shading Concepts/0101 Explaining diffuse reflections.mov 5MB
  29. 04 mental ray Texture Nodes/0403 Improving skin detail with ambient occlusion.mov 5MB
  30. 01 Shading Concepts/0107 Defining sub-surface scattering.mov 4MB
  31. 02 Shading in mental ray/0203 Creating mental ray shaders.mov 3MB
  32. 01 Shading Concepts/0102 Defining glossy and blurred reflections.mov 2MB
  33. 00 Introduction/0002 Using the exercise files.mov 2MB
  34. 01 Shading Concepts/0108 Simulating translucency.mov 2MB
  35. 01 Shading Concepts/0104 Describing the Fresnel effect.mov 2MB
  36. 01 Shading Concepts/0106 Identifying ambient and reflection occlusion.mov 2MB
  37. 01 Shading Concepts/0105 Understanding anisotropy.mov 1MB
  38. 06 Conclusion/0601 Goodbye.mov 787KB
  39. Torrent downloaded from Demonoid.com.txt 47B