Lynda - Unity 5 - 3D Essential Training
- 收录时间:2018-03-13 06:31:46
- 文件大小:2GB
- 下载次数:155
- 最近下载:2020-11-19 17:25:05
- 磁力链接:
-
文件列表
- Exercice Files/Exercise_Files.7z 332MB
- 09. Baking Lighting/09_05-Adding reflection probes for simulated dynamic reflections.mp4 50MB
- 07. Designing and Constructing the Game Level/07_03-Bounding the player through design.mp4 48MB
- 06. Creating and Implementing Animation/06_04-Using scripts in Mecanim.mp4 39MB
- 07. Designing and Constructing the Game Level/07_06-Adding trees and grasses to terrain.mp4 37MB
- 09. Baking Lighting/09_04-Using light probes to light dynamic objects.mp4 36MB
- 12. Building the Game for Deployment/12_01-Setting up occlusion culling.mp4 35MB
- 10. Adding Polish with Particles and Effects/10_05-Letting lights and highlights glow.mp4 35MB
- 08. Lighting the Level/08_01-Finetuning the default daylight.mp4 31MB
- 07. Designing and Constructing the Game Level/07_02-Placing level prefabs for variety.mp4 31MB
- 10. Adding Polish with Particles and Effects/10_04-Adding depth of field to focus the view.mp4 29MB
- 10. Adding Polish with Particles and Effects/10_03-Modifying the appearance of particles.mp4 27MB
- 07. Designing and Constructing the Game Level/07_04-Creating and sculpting terrain.mp4 26MB
- 11. Adding Audio to the Game/11_01-Bringing the environment to life with ambient sound.mp4 26MB
- 11. Adding Audio to the Game/11_03-Creating reverb zones.mp4 25MB
- 10. Adding Polish with Particles and Effects/10_07-Using color correction to create a mood.mp4 25MB
- 07. Designing and Constructing the Game Level/07_05-Painting terrain materials and textures.mp4 25MB
- 10. Adding Polish with Particles and Effects/10_02-Adjusting the behavior of particles.mp4 24MB
- 12. Building the Game for Deployment/12_04-Compiling a desktop build.mp4 24MB
- 06. Creating and Implementing Animation/06_01-Segmenting imported animation into clips.mp4 23MB
- 11. Adding Audio to the Game/11_02-Triggering sound to play with an animation.mp4 23MB
- 11. Adding Audio to the Game/11_04-Mixing and balancing sound.mp4 22MB
- 03. Importing and Managing Assets/03_05-Exporting models from 3ds Max.mp4 22MB
- 03. Importing and Managing Assets/03_06-Exporting models from Maya.mp4 21MB
- 09. Baking Lighting/09_02-Adjusting baking parameters for a designed look.mp4 21MB
- 05. Applying Materials/05_01-Creating and organizing new materials.mp4 21MB
- 09. Baking Lighting/09_03-Setting object and light parameters for baking.mp4 20MB
- 08. Lighting the Level/08_02-Creating and adjusting point lights.mp4 20MB
- 06. Creating and Implementing Animation/06_02-Accessing animation using Mecanim.mp4 20MB
- 07. Designing and Constructing the Game Level/07_01-Instancing prefabs to build a level.mp4 19MB
- 05. Applying Materials/05_02-Using composite maps for smoothness and height.mp4 19MB
- 08. Lighting the Level/08_03-Adding mood with spot lights.mp4 19MB
- 12. Building the Game for Deployment/12_06-Making Revisions.mp4 18MB
- 10. Adding Polish with Particles and Effects/10_06-Grounding the scene with ambient occlusion.mp4 18MB
- 12. Building the Game for Deployment/12_02-Enabling batching to reduce draw calls.mp4 17MB
- 04. Setting Colliders and Creating Prefabs/04_05-Updating geometry in a prefab.mp4 17MB
- 06. Creating and Implementing Animation/06_03-Creating eventdriven transitions in Mecanim.mp4 17MB
- 03. Importing and Managing Assets/03_01-Importing meshes.mp4 17MB
- 08. Lighting the Level/08_05-Excluding lights from geometry.mp4 16MB
- 04. Setting Colliders and Creating Prefabs/04_02-Applying and optimizing colliders.mp4 16MB
- 04. Setting Colliders and Creating Prefabs/04_06-Adding physics to game objects.mp4 16MB
- 09. Baking Lighting/09_01-Setting up the level for baking lighting.mp4 16MB
- 06. Creating and Implementing Animation/06_07-Using the Dope Sheet to scale animation timing.mp4 16MB
- 04. Setting Colliders and Creating Prefabs/04_01-Generating colliders on geometry.mp4 15MB
- 12. Building the Game for Deployment/12_03-Creating a splash screen and icon.mp4 15MB
- 05. Applying Materials/05_03-Adjusting metallic and smoothness properties.mp4 14MB
- 05. Applying Materials/05_04-Creating normal maps from grayscale.mp4 14MB
- 10. Adding Polish with Particles and Effects/10_01-Creating a particle system.mp4 14MB
- 06. Creating and Implementing Animation/06_06-Adjusting animation in the Curve Editor.mp4 14MB
- 03. Importing and Managing Assets/03_02-Importing textures.mp4 14MB
- 04. Setting Colliders and Creating Prefabs/04_07-Adding audio clips to a prefab.mp4 14MB
- 02. Setting Up the Project/02_04-Setting the resolution and quality.mp4 13MB
- 02. Setting Up the Project/02_03-Creating a player controller.mp4 13MB
- 03. Importing and Managing Assets/03_03-Importing animation.mp4 12MB
- 03. Importing and Managing Assets/03_04-Importing audio.mp4 10MB
- 06. Creating and Implementing Animation/06_05-Animating an object in Unity.mp4 10MB
- 08. Lighting the Level/08_04-Setting area lights for baking.mp4 10MB
- 04. Setting Colliders and Creating Prefabs/04_03-Creating a prefab.mp4 10MB
- 02. Setting Up the Project/02_01-Setting up the project overview.mp4 9MB
- 04. Setting Colliders and Creating Prefabs/04_04-Creating and applying a custom mesh collider.mp4 9MB
- 12. Building the Game for Deployment/12_05-Building for Android.mp4 7MB
- 02. Setting Up the Project/02_02-Importing standard packages.mp4 6MB
- 01. Introduction/01_03-Exercise files.mp4 6MB
- 01. Introduction/01_01-Welcome.mp4 6MB
- 01. Introduction/01_02-What you should know.mp4 4MB
- 13. Conclusion/13_01-Next steps.mp4 4MB