589689.xyz

Game Asset Production Pipeline in Unreal Engine

  • 收录时间:2018-05-09 06:41:01
  • 文件大小:995MB
  • 下载次数:77
  • 最近下载:2021-01-04 03:12:23
  • 磁力链接:

文件列表

  1. project files.zip 578MB
  2. 07 Unwrapping the UVs.mp4 43MB
  3. 03 Creating the game mesh.mp4 41MB
  4. 09 Baking the diffuse mask.mp4 33MB
  5. 06 Setting up smoothing groups.mp4 31MB
  6. 08 Baking the normal and ambient occlusion maps.mp4 30MB
  7. 04 Retopologizing the blade.mp4 29MB
  8. 11 Adding dirt and grime to the blade.mp4 28MB
  9. 12 Texturing the handle.mp4 28MB
  10. 05 Finalizing the blade.mp4 27MB
  11. 10 Texturing the blade in dDo.mp4 23MB
  12. 18 Finalizing the material.mp4 23MB
  13. 17 Importing the static mesh.mp4 17MB
  14. 15 Creating LOD's.mp4 17MB
  15. 16 Creating the collision model and exporting the asset.mp4 13MB
  16. 14 Setting up our basic material in 3ds Max.mp4 12MB
  17. 02 General setup tips.mp4 8MB
  18. 13 Exporting textures from dDo.mp4 7MB
  19. 01 Introduction and project overview.mp4 7MB
  20. about.txt 1KB