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Digital Tutors - Game Asset Production Pipeline in Unreal Engine

  • 收录时间:2018-02-25 23:12:12
  • 文件大小:1GB
  • 下载次数:93
  • 最近下载:2021-01-18 08:15:17
  • 磁力链接:

文件列表

  1. Project_Files.rar 619MB
  2. 07.Unwrapping the UVs.mp4 63MB
  3. 08.Baking the normal and ambient occlusion maps.mp4 55MB
  4. 03.Creating the game mesh.mp4 50MB
  5. 05.Finalizing the blade.mp4 49MB
  6. 18.Finalizing the material.mp4 47MB
  7. 12.Texturing the handle.mp4 46MB
  8. 11.Adding dirt and grime to the blade.mp4 43MB
  9. 10.Texturing the blade in dDo.mp4 42MB
  10. 09.Baking the diffuse mask.mp4 42MB
  11. 06.Setting up smoothing groups.mp4 42MB
  12. 04.Retopologizing the blade.mp4 40MB
  13. 17.Importing the static mesh.mp4 31MB
  14. 15.Creating LOD's.mp4 27MB
  15. 16.Creating the collision model and exporting the asset.mp4 25MB
  16. 14.Setting up our basic material in 3ds Max.mp4 24MB
  17. 02.General setup tips.mp4 18MB
  18. 13.Exporting textures from dDo.mp4 14MB
  19. 01.Introduction and project overview.mp4 6MB