Digital Tutors - Game Asset Production Pipeline in Unreal Engine
- 收录时间:2018-02-25 23:12:12
- 文件大小:1GB
- 下载次数:93
- 最近下载:2021-01-18 08:15:17
- 磁力链接:
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文件列表
- Project_Files.rar 619MB
- 07.Unwrapping the UVs.mp4 63MB
- 08.Baking the normal and ambient occlusion maps.mp4 55MB
- 03.Creating the game mesh.mp4 50MB
- 05.Finalizing the blade.mp4 49MB
- 18.Finalizing the material.mp4 47MB
- 12.Texturing the handle.mp4 46MB
- 11.Adding dirt and grime to the blade.mp4 43MB
- 10.Texturing the blade in dDo.mp4 42MB
- 09.Baking the diffuse mask.mp4 42MB
- 06.Setting up smoothing groups.mp4 42MB
- 04.Retopologizing the blade.mp4 40MB
- 17.Importing the static mesh.mp4 31MB
- 15.Creating LOD's.mp4 27MB
- 16.Creating the collision model and exporting the asset.mp4 25MB
- 14.Setting up our basic material in 3ds Max.mp4 24MB
- 02.General setup tips.mp4 18MB
- 13.Exporting textures from dDo.mp4 14MB
- 01.Introduction and project overview.mp4 6MB