Udemy - Create Captain America's Motorcycle with Blender 2.7 by Darrin Lile 收录时间:2022-08-19 01:30:32 文件大小:3GB 下载次数:1 最近下载:2022-08-19 01:30:32 磁力链接: magnet:?xt=urn:btih:e54b2dba01e2d79bf4799ce905d4e045f8f8b388 立即下载 复制链接 文件列表 Project Files/Captain America Motorcycle Blender Files.zip 1GB Project Files/Images and Textures.zip 198MB Project Files/Motorcycle Reference Images.zip 176MB 02 - Modeling/06. Finishing the Frame.mp4 51MB 03 - Materials and Textures/50. Adding Image Textures.mp4 49MB 02 - Modeling/21. Circular Extrusions from Square Polygons.mp4 48MB 02 - Modeling/23. Modeling the Engine Heads.mp4 46MB 03 - Materials and Textures/51. Finishing the Textures.mp4 46MB 02 - Modeling/13. Building the Front Fork.mp4 46MB 02 - Modeling/15. Modeling the Rear Cannisters.mp4 44MB 02 - Modeling/22. Continuing the Engine.mp4 44MB 02 - Modeling/20. Beginning the Engine.mp4 44MB 03 - Materials and Textures/48. Adding Multiple Materials per Object.mp4 41MB 02 - Modeling/33. The Solidify Modifier and Booleans.mp4 41MB 02 - Modeling/18. Building the Rear Rack.mp4 41MB 02 - Modeling/35. Connecting Objects with the Path Tool.mp4 41MB 02 - Modeling/45. Creating Tire Treads.mp4 39MB 02 - Modeling/36. Beginning the Transmission Cover.mp4 38MB 02 - Modeling/05. Assembling the Frame.mp4 38MB 02 - Modeling/12. Creating the Seat.mp4 37MB 02 - Modeling/17. Modeling the Rear Lights.mp4 37MB 03 - Materials and Textures/49. UV Mapping.mp4 36MB 02 - Modeling/44. Using the Array Modifier for Spokes.mp4 36MB 02 - Modeling/07. Building the Rear Brace.mp4 36MB 03 - Materials and Textures/47. Creating Base Materials.mp4 35MB 02 - Modeling/10. Creating the Rear Fender.mp4 35MB 02 - Modeling/28. Modeling the Exhaust Pipes.mp4 35MB 02 - Modeling/30. Building out the Engine.mp4 34MB 02 - Modeling/16. Creating the Flame Thrower.mp4 33MB 02 - Modeling/32. Building Complex Shapes.mp4 32MB 02 - Modeling/03. Starting the Frame.mp4 32MB 02 - Modeling/04. Continuing the Frame.mp4 32MB 02 - Modeling/19. Using Booleans to Finish the Rack.mp4 31MB 02 - Modeling/37. Continuing the Transmission.mp4 31MB 02 - Modeling/29. Finishing the Exhaust Pipes.mp4 31MB 02 - Modeling/39. Adding Details with Paths and Solidify.mp4 30MB 02 - Modeling/25. Adding Details to the Engine.mp4 30MB 02 - Modeling/09. Modeling the Front Fender.mp4 30MB 02 - Modeling/26. Modeling the Rocker Covers.mp4 30MB 02 - Modeling/11. Modeling the Gas Tank.mp4 29MB 02 - Modeling/42. Modeling the Headlight.mp4 29MB 02 - Modeling/31. Using the Bevel Tool.mp4 29MB 02 - Modeling/34. Adding Details to the Left Side.mp4 28MB 02 - Modeling/24. Creating the Tubes with Paths.mp4 28MB 02 - Modeling/43. Creating Coils and Springs.mp4 27MB 02 - Modeling/46. Sculpting the Leather Saddlebag.mp4 27MB 02 - Modeling/27. Using Groups in Blender.mp4 24MB 02 - Modeling/02. Reference Images.mp4 24MB 02 - Modeling/14. Using Paths for the Handle Bars.mp4 23MB 02 - Modeling/41. More Tubes with Paths.mp4 23MB Project Files/Motorcycle Textures.zip 21MB 02 - Modeling/08. Starting the Tires.mp4 19MB 02 - Modeling/40. Adding Geometry to Paths.mp4 19MB 02 - Modeling/38. Using Booleans to Finish the Transmission.mp4 17MB 01 - Introduction/01. Introduction.mp4 8MB Project Files/Right Side Cropped.jpg 7MB 02 - Modeling/23. Modeling the Engine Heads.vtt 15KB 02 - Modeling/33. The Solidify Modifier and Booleans.vtt 15KB 03 - Materials and Textures/50. Adding Image Textures.vtt 14KB 02 - Modeling/20. Beginning the Engine.vtt 13KB 02 - Modeling/35. Connecting Objects with the Path Tool.vtt 13KB 02 - Modeling/45. Creating Tire Treads.vtt 13KB 02 - Modeling/36. Beginning the Transmission Cover.vtt 13KB 02 - Modeling/18. Building the Rear Rack.vtt 13KB 02 - Modeling/21. Circular Extrusions from Square Polygons.vtt 12KB 02 - Modeling/13. Building the Front Fork.vtt 12KB 02 - Modeling/05. Assembling the Frame.vtt 12KB 02 - Modeling/22. Continuing the Engine.vtt 12KB 02 - Modeling/15. Modeling the Rear Cannisters.vtt 12KB 02 - Modeling/12. Creating the Seat.vtt 12KB 03 - Materials and Textures/47. Creating Base Materials.vtt 12KB 02 - Modeling/06. Finishing the Frame.vtt 12KB 02 - Modeling/32. Building Complex Shapes.vtt 11KB 02 - Modeling/44. Using the Array Modifier for Spokes.vtt 11KB 02 - Modeling/30. Building out the Engine.vtt 11KB 03 - Materials and Textures/51. Finishing the Textures.vtt 11KB 02 - Modeling/37. Continuing the Transmission.vtt 11KB 02 - Modeling/26. Modeling the Rocker Covers.vtt 10KB 02 - Modeling/28. Modeling the Exhaust Pipes.vtt 10KB 02 - Modeling/17. Modeling the Rear Lights.vtt 10KB 02 - Modeling/29. Finishing the Exhaust Pipes.vtt 10KB 02 - Modeling/46. Sculpting the Leather Saddlebag.vtt 10KB 02 - Modeling/07. Building the Rear Brace.vtt 10KB 02 - Modeling/27. Using Groups in Blender.vtt 10KB 02 - Modeling/04. Continuing the Frame.vtt 10KB 02 - Modeling/16. Creating the Flame Thrower.vtt 10KB 02 - Modeling/03. Starting the Frame.vtt 10KB 02 - Modeling/34. Adding Details to the Left Side.vtt 9KB 02 - Modeling/10. Creating the Rear Fender.vtt 9KB 02 - Modeling/25. Adding Details to the Engine.vtt 9KB 02 - Modeling/43. Creating Coils and Springs.vtt 9KB 03 - Materials and Textures/49. UV Mapping.vtt 9KB 02 - Modeling/42. Modeling the Headlight.vtt 9KB 02 - Modeling/19. Using Booleans to Finish the Rack.vtt 9KB 02 - Modeling/39. Adding Details with Paths and Solidify.vtt 9KB 03 - Materials and Textures/48. Adding Multiple Materials per Object.vtt 8KB 02 - Modeling/02. Reference Images.vtt 8KB 02 - Modeling/09. Modeling the Front Fender.vtt 8KB 02 - Modeling/31. Using the Bevel Tool.vtt 7KB 02 - Modeling/11. Modeling the Gas Tank.vtt 7KB 02 - Modeling/08. Starting the Tires.vtt 6KB 02 - Modeling/24. Creating the Tubes with Paths.vtt 6KB 02 - Modeling/14. Using Paths for the Handle Bars.vtt 6KB 02 - Modeling/41. More Tubes with Paths.vtt 5KB 02 - Modeling/38. Using Booleans to Finish the Transmission.vtt 5KB 02 - Modeling/40. Adding Geometry to Paths.vtt 5KB 01 - Introduction/01. Introduction.vtt 854B