Udemy - Achieve 3D Photorealism in Blender 2.8 Subway Challenge by Abdelilah Hamdani (2019)
- 收录时间:2020-03-25 01:57:18
- 文件大小:7GB
- 下载次数:227
- 最近下载:2021-01-12 12:00:52
- 磁力链接:
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文件列表
- 04. UV Mapping the Right Way to Set Effecient UV's/19. Create Realistic Tile Material from Scratch.mp4 685MB
- 06. 5 Secrets for Achieving Photorealistic Lighting/25. 5 Ruls for Achieving Realistic Lighting.mp4 618MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/12. Summary Guide.mp4 537MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/07. Creating Small Pipes.mp4 459MB
- 01. Learn Scale Matching/02. Build Exterior Scene.mp4 445MB
- 04. UV Mapping the Right Way to Set Effecient UV's/17. Basic UV Mapping & Assigning Textures - Part 1.mp4 438MB
- 04. UV Mapping the Right Way to Set Effecient UV's/18. Basic UV Mapping & Assigning Textures - Part 2.mp4 394MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/06. Adding Stairs Case.mp4 373MB
- 05. Intro to Game Development/23. Exporting the Subway into Unity.mp4 269MB
- 03. Material Creation in Substance Designer/13. Material 1 - Bricks.mp4 256MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/09. Adding Signs.mp4 231MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/03. Build a Basic Scene.mp4 223MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/11. LightBulbs (Improved).mp4 214MB
- 07. Animation/26. Create a Realisitc Animation.mp4 205MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/04. Bevel Edges & Create Stairs (Updated).mp4 195MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/08. Creating Large Pipes.mp4 185MB
- 04. UV Mapping the Right Way to Set Effecient UV's/21. The Efficient Way to Set Correct UV Mapping in Blender 2.8.mp4 177MB
- 04. UV Mapping the Right Way to Set Effecient UV's/22. Want to Add More Realism. Lets Add Dirt.mp4 174MB
- 03. Material Creation in Substance Designer/14. Material 2 - Ground.mp4 173MB
- 08. Realisitic Pixel Screen in Blender/27. Realisitic Pixel Screen in Blender.mp4 161MB
- 03. Material Creation in Substance Designer/16. Material 4 - Ceilings.mp4 117MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/05. Creating Bottom Strip (Updated).mp4 115MB
- 01. Learn Scale Matching/01. Match the Scale of the Subway Scene.mp4 83MB
- 03. Material Creation in Substance Designer/15. Material 3 - Stairs.mp4 81MB
- 02. Building the Subway Scene - Modeling in Blender 2.8/10. Top Concrete Part.mp4 81MB
- 04. UV Mapping the Right Way to Set Effecient UV's/20. Introduction to Advance UV Mapping.mp4 37MB
- 06. 5 Secrets for Achieving Photorealistic Lighting/24. Introduction to Lighting.mp4 17MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_normal.jpg 3MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 1 - BaseColor.png 2MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 1 - BaseColor.png 2MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_normal.jpg 2MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 2 - BaseColor.png 1MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 2 - BaseColor.png 1MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_normal.jpg 1MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_normal.jpg 1MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_roughness.jpg 1MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_basecolor.png 1MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ground/GroundMat_normal.jpg 1MB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_roughness.jpg 917KB
- 01. Learn Scale Matching/Resources/Reference Image/Reference-HQ.jpg 627KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 1 - Normal.png 479KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 1 - Normal.png 479KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Stairs/Stairsmat_basecolor.jpg 466KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Bricks/Bricks_basecolor.jpg 437KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 1/Ceiling_roughness.jpg 348KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_roughness.jpg 348KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ground/GroundMat_roughness.jpg 330KB
- 01. Learn Scale Matching/Resources/Reference Image/Exterior-Reference.jpg 191KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Brush.jpg 174KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ceilings/Ceiling 2/Ceiling_basecolor.jpg 115KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Ground/GroundMat_basecolor.jpg 105KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/All-Textures-Used/Tiles/Tile 2 - Normal Map.png 21KB
- 04. UV Mapping the Right Way to Set Effecient UV's/Resources/Tiles/Tile 2 - Normal Map.png 21KB