3D Tudor - Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash [Udemy] 收录时间:2022-11-04 15:31:47 文件大小:29GB 下载次数:1 最近下载:2022-11-04 15:31:47 磁力链接: magnet:?xt=urn:btih:e84cfed0482143a9b28b4dd809d5290fc111dbc9 立即下载 复制链接 文件列表 4. The Importance of Seams & Sharps.ts 843MB Project files - Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash.zip 691MB 110. Setting up Water Mesh for Sewer.ts 537MB 115. Creating Waterfall Using Mesh.ts 480MB 136. Color Grading Using Post Process.ts 459MB 100. Bringing our Dungeon Design Together.ts 455MB 90. Changing the main viewpoint.ts 444MB 89. Creating the library room.ts 441MB 132. Setting up Torch Blueprint Variations.ts 430MB 109. Creating Manhole Floor Covers.ts 427MB 83. Setting up Background Environment.ts 419MB 107. Animating all our Modular Doors.ts 419MB 108. Fixing the Door Collisions.ts 403MB 98. Working with Colliders.ts 387MB 114. Setting up Water Material Parameters.ts 385MB 51. Creating the Flame embers.ts 366MB 66. Rendering with Cycles X Render Engine.ts 356MB 86. Building a Sewer Systems.ts 356MB 58. Creating Under Flooring.ts 355MB 96. Learning how to adapt assets.ts 353MB 88. Creating our first room.ts 346MB 135. Setting up Lighting for our UE5 Scene.ts 343MB 113. Setting up Water Flow Material Animation.ts 338MB 133. Placing Light Sources Within our Dungeon.ts 330MB 87. Building a Staircase and our First Modular Room.ts 314MB 123. Setting up Niagara Fire Fluid Simulation.ts 305MB 101. Adding in the Bottom Walls.ts 305MB 94. Setting out the pantry room.ts 297MB 93. Finishing the armoury room.ts 290MB 97. Laying out our prison.ts 290MB 131. Setting up Light Flicker Effect.ts 287MB 80. Creating Mesh Collisions.ts 284MB 82. Generating Collisions for Complex Shapes.ts 283MB 81. Generating Custom Collisions.ts 270MB 95. Working with different lighting modes.ts 265MB 85. Setting up Lava as PBR material.ts 265MB 84. Creating Motion for a Lava Material.ts 261MB 125. Baking out Fire Particle Animations.ts 260MB 134. Placing Rock Asset Decorations.ts 259MB 117. Setting up Particle System as Waterfall.ts 259MB 59. Building the Dungeon Kitchens.ts 256MB 78. Setting up Kitbash Assets in Order.ts 255MB 99. Creating the Treasure Room Hallway.ts 250MB 18. Project from View Unwraps.ts 246MB 74. Setting Up Basic PBR Material.ts 242MB 77. Sorting out Kitbash Assets.ts 236MB 91. Starting the armoury room.ts 236MB 92. Creating two tier rooms.ts 231MB 129. Adding Ember Particles to our Fire System.ts 228MB 13. Techniques for Creating Geometry.ts 221MB 122. Setting up Waterfall Splash.ts 220MB 64. Setting up our Camera.ts 219MB 55. Starting the Library Room.ts 216MB 14. Taking UV Unwrapping to the Next Level.ts 210MB 119. Setting up Waterfall Particle Curve Graph Parameters.ts 208MB 48. Creating our Animated Flame.ts 208MB 17. What is Modifier Stacking.ts 204MB 53. Building the Dungeon Sewer System.ts 203MB 61. Creating the Dungeon Prison.ts 203MB 104. Creating Interactable Door Blueprint Animation.ts 187MB 54. Creating our First Dungeon Room.ts 186MB 26. Creating Hinges & Handles the Easy Way.ts 186MB 20. Creating our Small Grate.ts 184MB 8. How to Create Edge Loops.ts 183MB 121. Creating Animated Particle Splash.ts 182MB 34. Working with Boolean Modifier.ts 181MB 43. Creating the Brazier Mesh.ts 179MB 127. Setting up Fire Particle Texture.ts 176MB 105. Setting up Door Blueprint With Specified Distance Activation.ts 176MB 56. Finishing the Dungeon First Floor.ts 174MB 31. Importing Custom Brushes to Blender.ts 173MB 39. Using the Simple Deform Modifier.ts 170MB 21. Creating the Top Walls.ts 169MB 9. Creating Variation in Meshes.ts 168MB 69. Final Blender 3 Finishing Preparation69. Final Blender 3 Finishing Preparation.ts 164MB 11. Creating our First Dungeon Wall.ts 163MB 72. Introduction to UE5 UI.ts 162MB 22. Starting our Dungeon Doors.ts 161MB 19. Creating the Bottom Walls.ts 161MB 79. Creating asset color adjustments.ts 161MB 3. Importing Reference images.ts 160MB 124. Creating Fire Simulation for Torches.ts 160MB 102. Adding in the Final Doors.ts 155MB 36. Outlining our Door Arches.ts 155MB 29. Creating the Ornate Wall Supports.ts 155MB 15. Creating our Large Wall Modular Pieces.ts 155MB 2. The Basics of Blender.ts 155MB 37. Creating the Door Arches.ts 154MB 62. Finishing the Dungeon Main Build.ts 153MB 73. Creating New Level and Importing Assets.ts 151MB 68. Setting up Assets for Unreal Engine 5.ts 150MB 130. Creating a Torch Blueprint.ts 149MB 71. Introduction to UE5 Viewport Controls.ts 149MB 46. Creating the Torch Handle & Holder.ts 149MB 24. Adding Realism to Our Models.ts 147MB 40. Finishing the Spiral Stair Mesh.ts 146MB 16. Fixing Issues with Our Large Brick W.ts 146MB 57. Starting the Dungeon Armory.ts 146MB 10. Working with the Array Modifier.ts 145MB 76. Replacing Material References.ts 142MB 25. Finishing our Dungeon door Meshes.ts 141MB 63. Placing our Torches Through out the Dungeon.ts 140MB 128. Creating Niagara Fire Particle System.ts 140MB 28. Creating Ornate Pillars.ts 140MB 50. Setting up the Light Flicker Effect.ts 140MB 35. Modeling the Modular Door Walls.ts 137MB 32. Creating our First Stairs.ts 137MB 44. Creating the Hot coals.ts 136MB 23. Working with Proportional Editing.ts 134MB 111. Creating Water Material.ts 132MB 118. Creating Base Splash Particle.ts 132MB 47. Finishing our Torch Models.ts 131MB 30. Basic Sculpting Setup in Blender.ts 129MB 116. Creating a Niagra Particles System for Water.ts 126MB 52. Finishing the Dungeon Modular Pack.ts 125MB 5. Working with HDRI Lighting.ts 122MB 33. Finishing our Straight Stairs.ts 117MB 38. Adding Materials to our Door Arches.ts 116MB 75. Setting up Emissive Material.ts 114MB 60. Creating the Dungeon Mid level.ts 111MB 12. How Smoothing Works in Blender.ts 110MB 42. Parenting Objects and Keeping Transform.ts 108MB 41. Creating the Vault Wall.ts 105MB 6. What is Transformation Orientation.ts 105MB 27. Finishing our Dungeon Doors.ts 101MB 65. Rendering with Eevee Renderer.ts 93MB 120. Setting up Base Splash Particle.ts 93MB 7. Working with Blenders Asset Manage.ts 92MB 67. Setting up Collections.ts 91MB 45. Creating the Ornate Torch.ts 91MB 1. Introduction to Blender 3 to Unreal Engine 5 Dungeon Modular Kitbash.ts 91MB 112. Creating Additional Control for Water Material.ts 91MB 49. Setting up our Flame Node Tree.ts 85MB 106. Creating Blueprints for our Door.ts 75MB 126. Creating Animated Fire Particle Material.ts 72MB 70. 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