Creative Development - Automotive Texturing and Rendering in Maya and Maxwell Render with Stas Poritskiy
- 收录时间:2022-08-19 09:41:36
- 文件大小:4GB
- 下载次数:1
- 最近下载:2022-08-19 09:41:36
- 磁力链接:
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文件列表
- project_files.rar 1GB
- 04_Creating_metallic_paint_in_Maxwell.flv 152MB
- 08_Finalizing_the_body_panel_by_creating_additional_shaders.flv 134MB
- 16_Creating_engine_and_transmission_case_material.flv 132MB
- 11_Creating_a_caliper_material.flv 129MB
- 10_Creating_a_rubber_material.flv 125MB
- 12_Creating_material_for_the_disk_brake.flv 119MB
- 28_Compositing_rendered_images_and_the_conclusion.flv 111MB
- 15_Creating_materials_for_the_turbine.flv 107MB
- 18_Creating_the_bike's_frame_material.flv 107MB
- 13_Creating_a_coated_aluminum_material.flv 107MB
- 26_Render_settings_and_Multilight_control.flv 105MB
- 06_Creating_the_seat_shader.flv 104MB
- 03_Preparing_side_panels_for_material_creation.flv 99MB
- 23_Creating_rim_material_and_finalizing_components.flv 98MB
- 22_Setting_up_front_material_and_creating_a_glass_shader.flv 93MB
- 14_Creating_a_copper_coating_for_engine_cylinders.flv 88MB
- 27_Resuming_Maxwell_Render_and_saving_render_passes.flv 86MB
- 19_Creating_taillight_material_and_light_emitter.flv 77MB
- 02_Overview_of_project_structure.flv 76MB
- 05_Exporting_geometry_and_applying_metallic_paint_shader.flv 69MB
- 25_Introduction_to_the_rendering_stage.flv 69MB
- 21_Setting_up_the_front_section_of_the_bike.flv 68MB
- 24_Texturing_the_handlebars.flv 68MB
- 07_Testing_our_seat_material_and_creating_simple_materials.flv 64MB
- 20_Setting_up_frame_and_shock_components_for_the_bike.flv 56MB
- 17_Finalizing_engine_materials_and_exporting_to_Maxwell.flv 53MB
- 09_Exporting_break_system_and_swapping_materials.flv 46MB
- 01_Introduction_and_project_overview.flv 7MB