Digital Tutors - Creating a Transformable Flying Car in Maya and Silo [2013]
- 收录时间:2018-06-09 05:14:32
- 文件大小:987MB
- 下载次数:23
- 最近下载:2020-12-28 05:53:27
- 磁力链接:
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文件列表
- 11. Beginning car body UV mapping.mkv 82MB
- 13. UV mapping with Smooth Mesh.mkv 76MB
- 12. Finishing car body UV mapping.mkv 72MB
- Project_Files.rar 59MB
- 20. Basic shader setup for car paint, chrome, and glass.mkv 58MB
- 06. Adding door and bonnet details.mkv 55MB
- 19. Basic scene lighting setup.mkv 53MB
- 07. Building the wheels.mkv 52MB
- 17. Texture construction.mkv 50MB
- 15. Occlusion map baking.mkv 50MB
- 05. Defining the wheel arches and panels.mkv 46MB
- 14. Creating a UV layout for the vehicle.mkv 40MB
- 10. Final vehicle models.mkv 40MB
- 08. Adding the thrusters.mkv 40MB
- 18. Car transformation rigging.mkv 40MB
- 16. Diffuse map baking.mkv 39MB
- 09. Creating the wings.mkv 39MB
- 03. Blocking out the car body.mkv 35MB
- 04. Refining the car body.mkv 31MB
- 02. Initial project requirements and base model construction.mkv 20MB
- 01. Introduction and project overview.mkv 8MB
- Logo.png 181KB