CGCookie - Creating Portalethium Part 1 - Modeling Modular Game Assets in Blender (2016)
- 收录时间:2020-06-27 06:50:10
- 文件大小:2GB
- 下载次数:55
- 最近下载:2021-01-19 15:55:06
- 磁力链接:
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文件列表
- 02 - Texture Creation/10. Tweaking the Metalness Map.mp4 195MB
- 02 - Texture Creation/01. UV Consolidation.mp4 138MB
- 01 - Modeling/06. Modeling a Bridge Extension & Balcony.mp4 120MB
- 02 - Texture Creation/00. Laying Out Individual UV's.mp4 119MB
- 01 - Modeling/04. Modeling Floor Tiles & Ramp.mp4 115MB
- 01 - Modeling/05. Modeling the Bridge.mp4 106MB
- 02 - Texture Creation/09. Painting for Metalness.mp4 104MB
- 02 - Texture Creation/11. Baking Ambient Occlusion.mp4 98MB
- 01 - Modeling/02. Modeling Wall Sides.mp4 96MB
- 02 - Texture Creation/04. Painting the Bump Map.mp4 87MB
- 02 - Texture Creation/08. Updating Assets in Unity.mp4 67MB
- 01 - Modeling/03. Modeling Wall Corners.mp4 56MB
- 02 - Texture Creation/12. Emission Map & Channel Optimization.mp4 50MB
- 01 - Modeling/07. Exporting to Unity.mp4 47MB
- 02 - Texture Creation/02. Painting Base Colors.mp4 42MB
- 02 - Texture Creation/07. Finalizing the Color Map.mp4 40MB
- 01 - Modeling/01. Overview Modularity.mp4 39MB
- 02 - Texture Creation/05. Finishing the Bump Map (Timelapse).mp4 35MB
- 02 - Texture Creation/06. A Few Texture Painting Tips.mp4 30MB
- 02 - Texture Creation/03. Finishing Base Colors (Timelapse).mp4 23MB
- 01 - Modeling/00. Introduction.mp4 20MB