Digital Tutors - Creating a Tileable Material in Substance Designer
- 收录时间:2018-02-26 16:39:37
- 文件大小:1GB
- 下载次数:159
- 最近下载:2020-12-13 18:10:53
- 磁力链接:
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文件列表
- Project_Files/Creating a Tileable Material in Substance Designer.zip 480MB
- 10. Adjusting the placement of the grass and rocks.mp4 74MB
- 11. Refining our texture maps to clean up details.mp4 68MB
- 05. Creating a basic ground material.mp4 64MB
- 12. Creating outputs for Ambient Occlusion and Height maps.mp4 62MB
- 14. Finishing exposing parameters and creating controls.mp4 62MB
- 04. Learning about advanced nodes.mp4 59MB
- 07. Scattering a Height map.mp4 58MB
- 09. Using photos to add detail in Substance Designer.mp4 50MB
- 03. Understanding atomic nodes.mp4 49MB
- 13. Exposing parameters and creating controls.mp4 39MB
- 15. Finalizing material and rendering in Marmoset Toolbag.mp4 39MB
- 02. Comparing Substance Designer with other texturing tools.mp4 35MB
- 08. Organizing your substance graph.mp4 33MB
- 06. Creating a Height map with ZBrush.mp4 20MB
- 01. Introduction and project overview.mp4 9MB