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Digital Tutors - Creating a Tileable Material in Substance Designer

  • 收录时间:2018-02-26 16:39:37
  • 文件大小:1GB
  • 下载次数:159
  • 最近下载:2020-12-13 18:10:53
  • 磁力链接:

文件列表

  1. Project_Files/Creating a Tileable Material in Substance Designer.zip 480MB
  2. 10. Adjusting the placement of the grass and rocks.mp4 74MB
  3. 11. Refining our texture maps to clean up details.mp4 68MB
  4. 05. Creating a basic ground material.mp4 64MB
  5. 12. Creating outputs for Ambient Occlusion and Height maps.mp4 62MB
  6. 14. Finishing exposing parameters and creating controls.mp4 62MB
  7. 04. Learning about advanced nodes.mp4 59MB
  8. 07. Scattering a Height map.mp4 58MB
  9. 09. Using photos to add detail in Substance Designer.mp4 50MB
  10. 03. Understanding atomic nodes.mp4 49MB
  11. 13. Exposing parameters and creating controls.mp4 39MB
  12. 15. Finalizing material and rendering in Marmoset Toolbag.mp4 39MB
  13. 02. Comparing Substance Designer with other texturing tools.mp4 35MB
  14. 08. Organizing your substance graph.mp4 33MB
  15. 06. Creating a Height map with ZBrush.mp4 20MB
  16. 01. Introduction and project overview.mp4 9MB