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Digital.Tutors.Maya.Modeling.Creating Next-Gen Game Assets in Maya

  • 收录时间:2018-05-24 13:02:37
  • 文件大小:1GB
  • 下载次数:27
  • 最近下载:2020-09-30 19:48:33
  • 磁力链接:

文件列表

  1. 2. Building the hand grip.flv 93MB
  2. 14. Adding detail to the recoil pad.flv 78MB
  3. 12. Adding detail to the rifle stock.flv 73MB
  4. 20. Adding the forward assist to the low resolution geometry.flv 72MB
  5. 5. Modeling the main body of the weapon.flv 71MB
  6. 8. Building the forward assist.flv 64MB
  7. 19. Building the low resolution trigger area.flv 64MB
  8. 11. Beginning the creation of the stock.flv 62MB
  9. 9. Modeling the pistol grip.flv 62MB
  10. 24. Modifying the uvs for additional pieces.flv 59MB
  11. 6. Adding the magazine.flv 56MB
  12. 18. Adding the low resolution magazine and pistol grip.flv 55MB
  13. 21. Blocking in the low resolution stock.flv 53MB
  14. 22. Adding detail to the low resolution stock.flv 53MB
  15. 25. Finishing the uvs and preparing geometry.flv 51MB
  16. 4. Building the barrel and muzzle brake.flv 51MB
  17. 15. Building the low resolution hand grip and rails.flv 50MB
  18. 16. Adding the low resolution barrel.flv 49MB
  19. 13. Finishing the rifle stock.flv 49MB
  20. 7. Adding the shell deflector and ejection port.flv 48MB
  21. 10. Detailing the trigger area.flv 47MB
  22. 23. Beginning the uv layout.flv 45MB
  23. 17. Blocking in the low resolution body.flv 43MB
  24. 3. Adding the accessory rails.flv 41MB
  25. 26. Transferring high resolution detail using normal maps.flv 38MB
  26. project_files.zip 17MB
  27. 1. Introduction and Project Overview.flv 8MB