Digital.Tutors.Maya.Modeling.Creating Next-Gen Game Assets in Maya
- 收录时间:2018-05-24 13:02:37
- 文件大小:1GB
- 下载次数:27
- 最近下载:2020-09-30 19:48:33
- 磁力链接:
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文件列表
- 2. Building the hand grip.flv 93MB
- 14. Adding detail to the recoil pad.flv 78MB
- 12. Adding detail to the rifle stock.flv 73MB
- 20. Adding the forward assist to the low resolution geometry.flv 72MB
- 5. Modeling the main body of the weapon.flv 71MB
- 8. Building the forward assist.flv 64MB
- 19. Building the low resolution trigger area.flv 64MB
- 11. Beginning the creation of the stock.flv 62MB
- 9. Modeling the pistol grip.flv 62MB
- 24. Modifying the uvs for additional pieces.flv 59MB
- 6. Adding the magazine.flv 56MB
- 18. Adding the low resolution magazine and pistol grip.flv 55MB
- 21. Blocking in the low resolution stock.flv 53MB
- 22. Adding detail to the low resolution stock.flv 53MB
- 25. Finishing the uvs and preparing geometry.flv 51MB
- 4. Building the barrel and muzzle brake.flv 51MB
- 15. Building the low resolution hand grip and rails.flv 50MB
- 16. Adding the low resolution barrel.flv 49MB
- 13. Finishing the rifle stock.flv 49MB
- 7. Adding the shell deflector and ejection port.flv 48MB
- 10. Detailing the trigger area.flv 47MB
- 23. Beginning the uv layout.flv 45MB
- 17. Blocking in the low resolution body.flv 43MB
- 3. Adding the accessory rails.flv 41MB
- 26. Transferring high resolution detail using normal maps.flv 38MB
- project_files.zip 17MB
- 1. Introduction and Project Overview.flv 8MB