Quantum Break Cracked + UPDATE V1.0.0.6 + EYE PATCH REMOVER
- 收录时间:2018-04-04 16:24:17
- 文件大小:222MB
- 下载次数:11
- 最近下载:2020-12-31 02:50:34
- 磁力链接:
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文件列表
- UPDATE V1.0.0.6/AppxBlockMap.xml 77MB
- UPDATE V1.0.0.6/physics_x64_f.dll 25MB
- UPDATE V1.0.0.6/QuantumBreak.exe 22MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/standardmaterial.obj 19MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/particleline.obj 10MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/particle.obj 10MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/particlemesh.obj 10MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/glass.obj 7MB
- UPDATE V1.0.0.6/ai_x64_f.dll 7MB
- UPDATE V1.0.0.6/renderer_x64_f.dll 5MB
- UPDATE V1.0.0.6/rl_x64_f.dll 3MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/character.obj 3MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/foliage.obj 2MB
- UPDATE V1.0.0.6/snd_x64_f.dll 2MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/light.obj 2MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/hair.obj 2MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/eye.obj 2MB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/color.obj 1MB
- UPDATE V1.0.0.6/VideoStreamer_x64_f.dll 1MB
- EYE PATCH REMOVER/Quantum Break v1.5.0.0-1.6.0.0 Plus 11 Trainer.exe 1MB
- UPDATE V1.0.0.6/d3d_x64_f.dll 1022KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/deferredlight.obj 1016KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/skydome.obj 878KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/lsao.obj 862KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/decal.obj 817KB
- UPDATE V1.0.0.6/asset_x64_f.dll 802KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/foliageprt.obj 736KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/water.obj 656KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/windowimpostor.obj 458KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/terrain.obj 412KB
- UPDATE V1.0.0.6/PluginInterface.dll 380KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/videotexture.obj 352KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/terrainmesh.obj 332KB
- UPDATE V1.0.0.6/app_x64_f.dll 229KB
- UPDATE V1.0.0.6/dm_x64_f.dll 221KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/lightprobe.obj 210KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/sky.obj 173KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/particlecustomizations.obj 169KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/river.obj 129KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/velocity.obj 125KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/copy.obj 101KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/autoexposurehistogram.obj 96KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/foliagebillboard.obj 94KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/indirectlight.obj 82KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/bloomx86CS.obj 80KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/grass.obj 70KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/bloomx86.obj 68KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/converttolineardepth.obj 66KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/particlevolume.obj 65KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/objecthighlight.obj 61KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/volumetriclight.obj 59KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/pickup.obj 52KB
- UPDATE V1.0.0.6/loc_x64_f.dll 51KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/gbufferprocessor.obj 50KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/transparent.obj 48KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/vectorblur.obj 40KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/oceanwater.obj 38KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/ssaa.obj 34KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/depthoffield.obj 32KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/geometric_distortion.obj 30KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/shadowbuffer.obj 26KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/colorlutmixer.obj 26KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/lighttrail.obj 25KB
- UPDATE V1.0.0.6/vs.appxrecipe 20KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/deferredlight_spot.obj 17KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/deferredlight_point.obj 16KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/lightbufferfilter.obj 16KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/NV12ToRGB.obj 16KB
- UPDATE V1.0.0.6/AppxMetadata/CodeIntegrity.cat 15KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/brdf_evaluator.obj 14KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/materialid.obj 12KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/shadowblob.obj 11KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/backdrop.obj 10KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/timefx.obj 8KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/renderinstance.obj 7KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/ssssblur.obj 6KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/ambientconvolution.obj 6KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/postprocess.obj 5KB
- UPDATE V1.0.0.6/loc.winmd 4KB
- UPDATE V1.0.0.6/renderer.winmd 4KB
- UPDATE V1.0.0.6/ai.winmd 4KB
- UPDATE V1.0.0.6/dm.winmd 4KB
- UPDATE V1.0.0.6/physics.winmd 4KB
- UPDATE V1.0.0.6/asset.winmd 4KB
- UPDATE V1.0.0.6/snd.winmd 4KB
- UPDATE V1.0.0.6/rl.winmd 4KB
- UPDATE V1.0.0.6/app.winmd 4KB
- UPDATE V1.0.0.6/AppxManifest.xml 4KB
- README.txt 2KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/frustumlightvolume.obj 2KB
- UPDATE V1.0.0.6/data/shaders/build/DX12/pc/occlusionquery.obj 1KB