LYNDA_3DS_MAX_2016_ESSENTIAL_TRAINING_TUTORIAL 收录时间:2018-03-04 20:21:59 文件大小:4GB 下载次数:122 最近下载:2020-11-08 20:22:43 磁力链接: magnet:?xt=urn:btih:f66cd994ac74ab4985f02889118f38a24532e51f 立即下载 复制链接 文件列表 keiso_l3dsmax2016et.iso 2GB Exercice Files/Ex_Files_3ds_2015_esst.zip 75MB 16. Materials Basics/16_05-Assigning MultiSubObject materials.mp4 41MB 14. Controllers and Constraints/14_05-Constraining animation to a path.mp4 39MB 05. Polygon Modeling/05_14-Smoothing and hardening edges.mp4 39MB 10. Hierarchies/10_03-Moving and rotating pivot points.mp4 35MB 13. Keyframe Animation/13_06-Editing function curves in the Curve Editor.mp4 32MB 11. 3D Motion Graphic Design/11_09-Editing polygons.mp4 31MB 12. Layout and Camera Basics/12_07-Using a free camera.mp4 31MB 07. FreeForm Modeling/07_01-Sculpting with Paint Deform.mp4 30MB 17. Mapping Textures/17_08-Painting objects with Viewport Canvas.mp4 29MB 03. 3ds Max Interface/03_09-Choosing shading modes.mp4 29MB 11. 3D Motion Graphic Design/11_06-Editing text splines.mp4 28MB 05. Polygon Modeling/05_03-Welding vertices.mp4 27MB 03. 3ds Max Interface/03_07-Using hotkeys.mp4 26MB 07. FreeForm Modeling/07_06-Sculpting with Conform Transform brushes.mp4 26MB 10. Hierarchies/10_08-Avoiding problems with scale.mp4 26MB 03. 3ds Max Interface/03_08-Transforming objects.mp4 26MB 17. Mapping Textures/17_01-Applying 3D procedural maps.mp4 25MB 05. Polygon Modeling/05_10-Using Paint Selection.mp4 24MB 05. Polygon Modeling/05_02-Working with subobjects.mp4 24MB 07. FreeForm Modeling/07_04-Controlling Brush options.mp4 23MB 04. Modeling Basics/04_07-Understanding dependencies.mp4 23MB 03. 3ds Max Interface/03_03-Configuring viewports.mp4 22MB 13. Keyframe Animation/13_07-Creating keyframes in Auto Key mode.mp4 22MB 15. Lighting Basics/15_10-Optimizing shadow maps.mp4 21MB 03. 3ds Max Interface/03_06-Navigating in viewports.mp4 21MB 13. Keyframe Animation/13_08-Building up animation in passes.mp4 21MB 05. Polygon Modeling/05_12-Joining elements with Bridge.mp4 21MB 17. Mapping Textures/17_07-Adding reflections with a Raytrace map.mp4 20MB 07. FreeForm Modeling/07_02-Using Noise and Relax Brushes.mp4 20MB 13. Keyframe Animation/13_09-Editing keyframes in the Dope Sheet.mp4 20MB 19. Rendering with mental ray/19_02-Tuning Final Gather.mp4 20MB 06. Subdivision Surface Modeling/06_05-Roughing out the shape.mp4 20MB 09. NURBS Modeling/09_08-Setting Surface Approximation.mp4 19MB 17. Mapping Textures/17_03-Tracking scene assets.mp4 19MB 10. Hierarchies/10_04-Understanding coordinate systems.mp4 19MB 15. Lighting Basics/15_11-Optimizing area shadows.mp4 19MB 04. Modeling Basics/04_04-Creating primitives.mp4 18MB 08. Spline Modeling/08_11-Adjusting level of detail with Interpolation.mp4 18MB 08. Spline Modeling/08_10-Offsetting a spline with Outline.mp4 18MB 12. Layout and Camera Basics/12_03-Creating a target camera.mp4 18MB 15. Lighting Basics/15_12-Creating Omni fill lights.mp4 18MB 19. Rendering with mental ray/19_01-Controlling mental ray sample quality.mp4 17MB 07. FreeForm Modeling/07_03-Setting Paint options.mp4 17MB 06. Subdivision Surface Modeling/06_04-Choosing NURMS or TurboSmooth.mp4 17MB 10. Hierarchies/10_05-Setting Axis Order for rotation.mp4 17MB 05. Polygon Modeling/05_13-Branching polygons with Extrude.mp4 17MB 18. Rendering Basics/18_01-Choosing a renderer.mp4 17MB 03. 3ds Max Interface/03_05-Controlling the grid display.mp4 17MB 11. 3D Motion Graphic Design/11_08-Controlling level of detail.mp4 17MB 04. Modeling Basics/04_06-Working with the modifier stack.mp4 16MB 04. Modeling Basics/04_02-Creating an image plane.mp4 16MB 11. 3D Motion Graphic Design/11_04-Applying a Bevel modifier.mp4 16MB 05. Polygon Modeling/05_04-Choosing a transform center.mp4 15MB 05. Polygon Modeling/05_05-Detailing with Cut and Remove.mp4 15MB 06. Subdivision Surface Modeling/06_10-Baking subdivisions.mp4 15MB 16. Materials Basics/16_04-Adjusting specular parameters.mp4 15MB 15. Lighting Basics/15_01-Understanding CG lighting.mp4 14MB 05. Polygon Modeling/05_01-Using the Ribbon with editable polys.mp4 14MB 07. FreeForm Modeling/07_07-Duplication with Object Paint.mp4 14MB 06. Subdivision Surface Modeling/06_07-Constraining subobject transforms.mp4 14MB 19. Rendering with mental ray/19_04-Distance blurring with Depth of Field.mp4 14MB 14. Controllers and Constraints/14_04-Animating constrained objects.mp4 14MB 09. NURBS Modeling/09_06-Creating a U loft surface.mp4 13MB 13. Keyframe Animation/13_03-Creating keyframes in Set Key mode.mp4 13MB 18. Rendering Basics/18_04-Rendering image sequences.mp4 13MB 17. Mapping Textures/17_05-Using RealWorld Map Size.mp4 13MB 04. Modeling Basics/04_08-Collapsing the modifier stack.mp4 13MB 06. Subdivision Surface Modeling/06_01-Understanding subdivision surfaces.mp4 13MB 15. Lighting Basics/15_02-Correcting gamma.mp4 13MB 05. Polygon Modeling/05_07-Using soft selection.mp4 13MB 07. FreeForm Modeling/07_05-Conforming one object to another.mp4 13MB 09. NURBS Modeling/09_07-Rebuilding curves.mp4 13MB 15. Lighting Basics/15_06-Setting spotlight Hotspot and Falloff.mp4 12MB 12. Layout and Camera Basics/12_06-Adjusting Field of View.mp4 12MB 05. Polygon Modeling/05_08-Faceting corners with Chamfer.mp4 12MB 05. Polygon Modeling/05_06-Detailing with QuickSlice.mp4 12MB 08. Spline Modeling/08_05-Using axis constraints.mp4 12MB 10. Hierarchies/10_06-Using the Schematic view.mp4 12MB 12. Layout and Camera Basics/12_02-Managing display layers.mp4 12MB 16. Materials Basics/16_03-Working with scene materials.mp4 11MB 03. 3ds Max Interface/03_01-Getting familiar with the interface.mp4 11MB 05. Polygon Modeling/05_09-Using WindowCrossing Selection.mp4 11MB 08. Spline Modeling/08_03-Revolving a surface with a Lathe modifier.mp4 11MB 06. Subdivision Surface Modeling/06_06-Inserting edge loops with SwiftLoop.mp4 11MB 18. Rendering Basics/18_03-Enabling Motion Blur in the software renderer.mp4 11MB 02. Getting Started/02_01-Using project folders.mp4 11MB 15. Lighting Basics/15_13-Excluding objects from lights.mp4 11MB 18. Rendering Basics/18_02-Choosing Quicksilver options.mp4 11MB 17. Mapping Textures/17_02-Working with bitmap image files.mp4 10MB 13. Keyframe Animation/13_05-Editing position keys with trajectories.mp4 10MB 06. Subdivision Surface Modeling/06_02-Creating an editable poly object.mp4 10MB 19. Rendering with mental ray/19_03-Enabling Motion Blur in mental ray.mp4 10MB 02. Getting Started/02_03-Setting preferences.mp4 10MB 09. NURBS Modeling/09_04-Converting objects to NURBS.mp4 10MB 17. Mapping Textures/17_04-Projecting UVW mapping.mp4 10MB 13. Keyframe Animation/13_02-Choosing Set Key Filters.mp4 10MB 08. Spline Modeling/08_06-Extending a spline.mp4 10MB 10. Hierarchies/10_02-Linking objects.mp4 10MB 09. NURBS Modeling/09_02-Grouping objects.mp4 10MB 11. 3D Motion Graphic Design/11_03-Creating a Text primitive.mp4 10MB 16. Materials Basics/16_02-Choosing material and shading types.mp4 10MB 11. 3D Motion Graphic Design/11_05-Instancing a modifier.mp4 10MB 02. Getting Started/02_02-Customize user interface and defaults.mp4 10MB 15. Lighting Basics/15_03-Creating a target spotlight.mp4 9MB 16. Materials Basics/16_01-Using the Slate Material Editor.mp4 9MB 09. NURBS Modeling/09_03-Creating NURBS curves.mp4 9MB 03. 3ds Max Interface/03_04-Choosing units of measurement.mp4 9MB 10. Hierarchies/10_07-Locking transforms.mp4 9MB 03. 3ds Max Interface/03_02-Using the Create and Modify panels.mp4 9MB 04. Modeling Basics/04_01-Working with Scene Explorer.mp4 9MB 06. Subdivision Surface Modeling/06_08-Welding the seam.mp4 9MB 15. Lighting Basics/15_08-Controlling contrast and highlights.mp4 9MB 15. Lighting Basics/15_04-Using the Light Lister.mp4 8MB 12. Layout and Camera Basics/12_05-Enabling Safe Frames.mp4 8MB 17. Mapping Textures/17_06-Mapping a bump channel.mp4 8MB 15. Lighting Basics/15_05-Adjusting intensity and color.mp4 8MB 06. Subdivision Surface Modeling/06_03-Adding the Symmetry modifier.mp4 8MB 06. Subdivision Surface Modeling/06_09-Adding asymmetry.mp4 8MB 01. Introduction/01_01-Welcome.mp4 8MB 09. NURBS Modeling/09_05-Cloning subobjects.mp4 8MB 09. NURBS Modeling/09_01-Understanding NURBS.mp4 8MB 08. Spline Modeling/08_04-Using different vertex types.mp4 8MB 18. Rendering Basics/18_05-Playing image sequences in the RAM Player.mp4 7MB 15. Lighting Basics/15_07-Previewing renders with ActiveShade.mp4 7MB 14. Controllers and Constraints/14_01-Understanding controllers.mp4 7MB 15. Lighting Basics/15_09-Choosing a shadow type.mp4 7MB 12. Layout and Camera Basics/12_04-Choosing aspect ratio in Render Setup.mp4 7MB 04. Modeling Basics/04_05-Understanding level of detail.mp4 7MB 07. FreeForm Modeling/07_08-Positioning objects with Select and Place.mp4 6MB 10. Hierarchies/10_01-Understanding hierarchies.mp4 6MB 04. Modeling Basics/04_03-Controlling Display properties.mp4 6MB 11. 3D Motion Graphic Design/11_07-Viewport clipping.mp4 5MB 13. Keyframe Animation/13_04-Editing keyframes in the timeline.mp4 5MB 14. Controllers and Constraints/14_03-Adding link targets in the Motion panel.mp4 5MB 14. Controllers and Constraints/14_02-Assigning a Link constraint.mp4 5MB 08. Spline Modeling/08_01-Creating a line.mp4 5MB 08. Spline Modeling/08_07-Snapping an Arc primitive.mp4 5MB 12. Layout and Camera Basics/12_01-Merging scenes.mp4 5MB 13. Keyframe Animation/13_01-Setting up Time Configuration.mp4 5MB 11. 3D Motion Graphic Design/11_01-Exporting paths from Adobe Illustrator.mp4 4MB 08. Spline Modeling/08_08-Combining splines with Attach and Merge.mp4 4MB 01. Introduction/01_02-Using the exercise files.mp4 4MB 11. 3D Motion Graphic Design/11_02-Importing Illustrator paths to 3ds Max.mp4 3MB 08. Spline Modeling/08_09-Rounding corners with Fillet.mp4 3MB 08. Spline Modeling/08_02-Moving a pivot point.mp4 3MB 20. Conclusion/20_01-Goodbye.mp4 1MB