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Udemy - The Ultimate 2D & 3D Shader Graph VFX Unity Course

  • 收录时间:2023-09-13 14:59:20
  • 文件大小:3GB
  • 下载次数:1
  • 最近下载:2023-09-13 14:59:20
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文件列表

  1. 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/3. Understanding and Creating the Normal and Depth Maps Nodes.mp4 202MB
  2. 13. Extra content/3. Fire Storm Axe Portal Punch VFX 2.mp4 163MB
  3. 13. Extra content/2. Fire Storm Axe Portal Punch VFX 1.mp4 160MB
  4. 8. 3D Stylized Water Shader/2. Creating Water Refraction and Normal Nodes.mp4 144MB
  5. 5. 2D Distortion Shader Graph/3. Adding Soft Mask + Distortion Examples.mp4 122MB
  6. 12. Zelda Toon Shader/1. Creating Custom Toon Lighting.mp4 111MB
  7. 11. Triplanar Shader Graph/3. Adding Normal Direction Nodes to Render Textures Only Facing Certain Direction.mp4 109MB
  8. 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/5. Understanding and Creating the Emission Map Nodes.mp4 100MB
  9. 13. Extra content/1. Stylized Fire Projectile VFX.mp4 95MB
  10. 8. 3D Stylized Water Shader/3. Creating Water Foam Nodes.mp4 91MB
  11. 13. Extra content/4. Colors Theory (Choose the most pleasing color combinations of color).mp4 83MB
  12. 8. 3D Stylized Water Shader/1. Setting Up the Scene & Creating Water Depth Sub-Shader Graph.mp4 81MB
  13. 12. Zelda Toon Shader/2. Adding Specular and Rim Light Nodes.mp4 80MB
  14. 11. Triplanar Shader Graph/2. Creating Advanced Triplanar that Blends Between 2 Textures.mp4 75MB
  15. 2. 2D Fire Projectile Shader Graph/5. Creating Mask Nodes & Final 2D Fire VFX.mp4 75MB
  16. 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/2. Understanding and Creating the Metallic and Smoothness Maps Nodes..mp4 74MB
  17. 3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/1. Using Vertex Position Movement Nodes.mp4 73MB
  18. 2. 2D Fire Projectile Shader Graph/4. Creating Movement Disssolve Nodes.mp4 72MB
  19. 11. Triplanar Shader Graph/3.1 Triplanar.zip 72MB
  20. 4. 2D Dissolve Shader Graph/3. Creating a Script that Controls the Dissolve In and Dissolve Out.mp4 71MB
  21. 8. 3D Stylized Water Shader/4. Adding Water Waves Nodes and Smoothness.mp4 69MB
  22. 2. 2D Fire Projectile Shader Graph/2. Creating texture scrolling nodes.mp4 66MB
  23. 1. Introduction/1. Introduction Course Overview.mp4 64MB
  24. 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/1. Understanding and Creating the Base Map Nodes.mp4 62MB
  25. 2. 2D Fire Projectile Shader Graph/3. Creating colorizing nodes.mp4 61MB
  26. 6. 2D Pixel Art Shader Graphs/2. Creating Pixilation Effect Control Codes.mp4 60MB
  27. 5. 2D Distortion Shader Graph/2. Adding New Render Feature to Allow 2D Distortion.mp4 59MB
  28. 6. 2D Pixel Art Shader Graphs/3. Creating 2D Pixel Art Wind Shader Graph.mp4 59MB
  29. 6. 2D Pixel Art Shader Graphs/1. Creating Pixelation Shader.mp4 56MB
  30. 10. Sub-Surface Scattering (SSS) Shader Graph/1. Understanding SSS and Creating Custom Lighting to Simulate it..mp4 55MB
  31. 9. 3D Halftone Shader Graph/1. Creating your first custom lighting..mp4 55MB
  32. 2. 2D Fire Projectile Shader Graph/1. Drawing Flames Texture in Photoshop.mp4 54MB
  33. 10. Sub-Surface Scattering (SSS) Shader Graph/3. Creating Thickness Map.mp4 53MB
  34. 12. Zelda Toon Shader/3. Adding Multiple Lights Support.mp4 50MB
  35. 5. 2D Distortion Shader Graph/1. Creating the Distortion Nodes.mp4 46MB
  36. 11. Triplanar Shader Graph/1. What is Triplanar and How to Create the Simplest Triplanar Shader Graph.mp4 45MB
  37. 4. 2D Dissolve Shader Graph/2. Creating the Outline Nodes + Adding Glow Post-Processing Effect.mp4 44MB
  38. 9. 3D Halftone Shader Graph/3. Creating the Outline..mp4 43MB
  39. 1. Introduction/2. What is Shader and what is Shader Graph.mp4 40MB
  40. 1. Introduction/3. What is a render pipeline.mp4 40MB
  41. 3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/2. Masking the Vertex Movement.mp4 39MB
  42. 1. Introduction/6. Creating your first 2D Shader Graph.mp4 37MB
  43. 9. 3D Halftone Shader Graph/2. Creating the Halftone effect Using the Voronoi Node..mp4 35MB
  44. 10. Sub-Surface Scattering (SSS) Shader Graph/3.1 SSS.zip 34MB
  45. 1. Introduction/5. Converting existing project from Built-in render pipeline to URP.mp4 33MB
  46. 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/4. Understanding and Creating Ambient Occlusion Map Nodes.mp4 32MB
  47. 10. Sub-Surface Scattering (SSS) Shader Graph/2. Adding Light Scattering Nodes.mp4 32MB
  48. 4. 2D Dissolve Shader Graph/1. Creating the Dissolve Nodes.mp4 29MB
  49. 7. Standard 3D Lit Shader Graph - Physics-Based Rendering (PBR) Material/5.1 Default 3D Shader.zip 25MB
  50. 1. Introduction/4. Creating your first URP Unity project.mp4 22MB
  51. 13. Extra content/1.1 Stylized Fire Projectile.zip 20MB
  52. 8. 3D Stylized Water Shader/4.1 Stylized Water Shader.zip 12MB
  53. 6. 2D Pixel Art Shader Graphs/3.1 Pixel Art Wind.zip 9MB
  54. 13. Extra content/3.1 AxeFireStormPortalPunch.zip 3MB
  55. 5. 2D Distortion Shader Graph/3.1 2D Distortion.zip 3MB
  56. 9. 3D Halftone Shader Graph/3.1 Halftone Shader.zip 1MB
  57. 3. 2D Wind Vegetation Shader Graph (Vertex Movement Tutorial)/2.1 2D Wind.zip 1MB
  58. 12. Zelda Toon Shader/3.1 Zelda Toon Shader.zip 1MB
  59. 2. 2D Fire Projectile Shader Graph/5.1 2D Fire Projectile Shader.zip 354KB
  60. 4. 2D Dissolve Shader Graph/3.1 Dissolve.zip 269KB