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Gnomon – Creating a Monolithic City in Unreal Engine 5 (2023) with Jianfeng Allan Li

  • 收录时间:2023-08-16 15:20:52
  • 文件大小:3GB
  • 下载次数:1
  • 最近下载:2023-08-16 15:20:52
  • 磁力链接:

文件列表

  1. 06. Creating Vegetation with SpeedTree.mp4 359MB
  2. 08. Modeling Ground Entrance with Maya and Houdini.mp4 195MB
  3. 16. Vegetation Set Dressing and Introduction of PCG Tool.mp4 193MB
  4. 12. Procedural Lookdev for Terrain Assets Part 2.mp4 177MB
  5. 02. Blocking Out with Maya and Assets Breakdown.mp4 141MB
  6. 07. Hard Surface Modeling with Maya.mp4 134MB
  7. 18. Matte Painting and Compositing in Nuke Part 1.mp4 131MB
  8. 13. Texturing Architecture Assets with Substance Painter.mp4 128MB
  9. 01. Introduction of Workflow, References and Concept Creation.mp4 126MB
  10. 19. Matte Painting and Compositing in Nuke Part 2.mp4 119MB
  11. 03. Making Terrain Base Model with Houdini.mp4 115MB
  12. 17. Importing Animated Characters and Render Setup.mp4 107MB
  13. 05. Finalizing Terrain Models with Houdini.mp4 102MB
  14. 14. Procedural Texture Setup for Other Props.mp4 99MB
  15. 15. Rebuilding Layout in Unreal Engine.mp4 98MB
  16. 04. Adding Details to Terrain Assets with Gaea.mp4 97MB
  17. 09. Vehicle Sculpting and Assets Publishing.mp4 96MB
  18. 11. Procedural Lookdev for Terrain Assets Part 1.mp4 94MB
  19. 10. UE Project Setup and Basic Material Setup for Vegetation.mp4 81MB
  20. 00. Preview.mp4 22MB