589689.xyz

Creative Development Creating a Low Poly Game Character in Maya and Silo with Antony Ward

  • 收录时间:2018-04-06 19:03:21
  • 文件大小:2GB
  • 下载次数:72
  • 最近下载:2021-01-22 19:59:17
  • 磁力链接:

文件列表

  1. project_files.zip 234MB
  2. 11. Adding in the boots.flv 96MB
  3. 21. Assigning texture space priority to UV shells.flv 95MB
  4. 12. Refining the helmet.flv 91MB
  5. 18. Adding UVs for the torso upper arm and thighs.flv 91MB
  6. 25. Defining sections of armor.flv 87MB
  7. 24. Exporting basic normal maps.flv 87MB
  8. 17. Creating UVs for the stomach and hands.flv 87MB
  9. 10. Building lower leg details.flv 87MB
  10. 13. Beginning to clean up our model in Maya.flv 85MB
  11. 8. Continuing to work in more details.flv 82MB
  12. 19. Laying out additional UVs.flv 82MB
  13. 14. Testing areas of deformation.flv 81MB
  14. 6. Adding the chest and combining the body.flv 81MB
  15. 15. Optimizing and smoothing our model.flv 80MB
  16. 26. Adding dirt and worn metal to our textures.flv 80MB
  17. 5. Building the head and helmet.flv 78MB
  18. 7. Starting to add upper body armor details.flv 76MB
  19. 31. Enhancing the diffuse map with our normal map.flv 74MB
  20. 29. Enhancing our normal map in CrazyBump.flv 71MB
  21. 16. Preparing our model for UVs.flv 70MB
  22. 3. Starting to add the hands.flv 64MB
  23. 23. Baking the diffuse and lighting passes.flv 64MB
  24. 30. Using 3D-Coat to paint normal maps for the organic details.flv 59MB
  25. 27. Texturing the face of our model.flv 55MB
  26. 4. Refining the hands.flv 53MB
  27. 9. Optimizing as we work.flv 46MB
  28. 32. Filling in empty texture space.flv 44MB
  29. 2. Beginning to block out the shape.flv 41MB
  30. 28. Removing texture seams in 3D-Coat.flv 39MB
  31. 22. Applying basic shaders to our model.flv 30MB
  32. 1. Introduction and project overview.flv 16MB
  33. 20. Adding UVs to the feet.flv 12MB